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‘The Most Heretical Last Boss Queen’ Arriving To HiDive

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‘The Most Heretical Last Boss Queen: From Villainess to Savior’ is an isekai fantasy series written by the author known as Tenichi, illustrated by Suzunosuke, and published by Ichijinsha since 2019. The Japanese animation studio OLM has picked it up for an anime adaptation to be released in July 2023. Sentai Filmworks acquired the license to stream it to the HiDive streaming service.

“There’s just something about redemption stories that make you want to see the protagonist succeed. And when you combine that premise with isekai? You’ve got a recipe for great entertainment,” HiDive said on their website.

The series is directed by Norio Nitta, written by Deko Akao, and character designs by Hitomi Kōno. Japanese composers Hanae Nakamura, Tatsuhiko Saiki, Kanade Sakuma, and Junko Nakajima are handling the music for the anime.

You can watch the trailer below:

The series began as a web novel published on the Shōsetsuka ni Narō website in 2018.

The Isekai Wiki describes the synopsis as follows,

“Pryde Royal Ivy is only eight years old when she realizes that she’s been reincarnated, destined to become the future wicked queen and final boss of an otome game. She’s got it all in this new life: razor-sharp wit, boss-tier powers, and influence over the kingdom as crown princess. Determined to sow despair and destruction across the land, she… Wait, what kind of a rotten future is that?! Princess Pryde decides to drop the maniacal villainess plan and protect the male love interests instead, cheating her way to saving everyone she can! Will this final boss end up earning the adoration of her kingdom?”

Ichijinsha began publishing a manga version of the series in 2019 with the artist Bunko Matsuura handling the illustrations, though this has been discontinued. Seven Seas Entertainment publishes an English version of both the light novel and the manga in the United States.

Fantasy Comedy Anime ‘Re: Cutie Honey’ Coming To Blu-Ray

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Based on a 1970s manga written and illustrated by Go Nagai, the 2004 adult-oriented fantasy comedy ‘Re: Cutie Honey’ is getting a Blu-Ray home video release from Discotek Media. Directed by Hideaki Anno, the Japanese animation studios Toei and Gainax released the OVA in three parts when it first debuted.

The box set will include all three episodes as well as both the original Japanese audio and the English dubbed version. It has a planned release date of August 29, 2023, but it is currently available on the Right Stuf Anime website.

Discotek released a first-look image of the Blu-Ray box set:

MyAnimeList describes the synopsis as follows,

“The last words spoken to Honey Kisaragi by her father before his death at the hands of the mysterious organization Panther Claw have shaped her way of life. It is the sole reason she still continues to fight for the sake of others.

The energetic Inspector Natsuko Aki does her absolute best to apprehend the members of Panther Claw and bring them to justice, but they are simply too much for the police to handle. The only one who can give these criminals a run for their money is the sexy warrior of love and justice, Cutie Honey—the secret alter ego of Kisaragi. Although Natsuko refuses to acknowledge vigilantes, her relationship with Honey progresses for the better as the strong-headed detective realizes the true intentions behind Honey’s actions.

Overtime, Honey grows more fearful of her burning desire for revenge; meanwhile, Natsuko wants to protect her friend, a sentiment that clashes with her ideals of upholding the law. If they ever hope to stand a chance against the menacing Panther Claw, the duo will have to put aside their differences and stand together.”

The OVA is based on the 2004 live-action film ‘Cutie Honey’ by director Hideaki Anno who also co-wrote the screenplay.

RoboCop: Rogue City Beta Starts Next Week!

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News about RoboCop: Rogue City has been pretty slow since we first covered the upcoming game in 2021. Then out of nowhere, GameSpot reports that a beta for the title will run between July 3rd and July 9th.

Those wishing to access the RoboCop: Rogue City beta must complete a Google Form. I cannot verify the authenticity of this, but I would suggest you read the playtest rules and do your research before submitting any personal info.

Gamers must also agree to a non-disclosure agreement (NDA) by signing up. The details of the NDA are not included but will be e-mailed to those selected for the beta. Typically, an NDA is put in place to keep you from speaking about your experiences under the threat of expensive lawsuits. I’ve signed several over the years; each had a dollar amount associated with each “infraction.”

On top of the NDA, applicants will also need to meet these requirements:

  • Be 18 or over.
  • Have a PC with the minimum requirement here below.
  • Have a Steam account.
  • Have a Discord account.
  • Speak English to be able to give feedback to the development team

You’ll also need to have a PC that meets or exceeds the following specs:

  • OS: Windows® 10 64-bit (After November 2019 Update) or Windows® 11 64-bit
  • Processor: AMD Ryzen™ 5 1600 (3.7GHz or better) / Intel® Core™ i7-3770 (3.7GHz or better)
  • Memory: 16 GB RAM
  • Graphics: AMD Radeon™ RX 5500 XT 8GB / NVIDIA® GeForce® GTX 1060 6 GB VRAM
  • DirectX Version 12
  • Hard Drive (storage required): 100 GB available space

RoboCop: Rogue City is developed by Teyon and will launch on PC, PS5, and XBOX X|S this September. Beta testers will be given a promo code to knock 30% off of the game’s price. This discount can only be used on Nacon’s site.

Based on the gameplay footage, the game does look like it stays true to Paul Verhoeven’s iconic 1987 RoboCop. However, being Alex Murphy in this FPS doesn’t look very rewarding. What do you think?

[Source: GameSpot]

Fantasy Anime ‘Helck’ To Stream On HiDive

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The action-fantasy anime ‘Helck’ has found a North American distributor with the HiDive streaming service. Starting on July 11th, 2023, the series will stream for fans to enjoy.

“If someone told you there was a job opening for “Demon Lord,” would you take it? We’d imagine the benefits would be phenomenal, but the job security sounds a little iffy. Think you have what it takes regardless,” HiDive said on their website.

Directed by Tatsuo Sato, the anime is being produced by Satelight, character designs are done by Yoshinori Deno, and the music is being composed by Yoshihisa Hirano. It will debut in Japan on Nippon TV and BS NTV.

Protagonist and titular character Helck is voiced by actor Katsuyuki Konishi (Full Metal Panic, Fairy Tail) with Mikako Komatsu (Gundam Build Fighters, Classroom of the Elite) voicing Vermilio.

The television show is based on a manga written and illustrated by Nanaki Nanao. It was published by Shogakukan from 2014 to 2017 and was serialized in their ‘Ura Sunday MangaONE’ magazine. Viz Media acquired the license to release the manga in the United States.

You can watch the trailer below:

AniList describes the synopsis as follows,

“A certain country in the demon world. The Demon King was defeated by the hands of one of the heroes, and a competition was held for the title of the New Demon King. The Imperial Four Heavenly Kings Vermilio, who is in charge of the tournament, is furious at the participation of the human hero Helck, who is supposed to be her enemy. After receiving news of the fall of the castle of Urum before the final, Vermilio sets out to retake Urum Castle with Helck and other finalists. With a smile, Helck says, “Let’s destroy humans.” Are those words true? The truth behind the smile is…”

Nanao has also written two spin-off manga including the 2018 release ‘Piwi: Fushigi na Ikimono’ and 2020’s ‘Völundio: Divergent Sword Saga.’

‘Harry Potter: Magic Awakened’ Video Game Launched Globally

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The Wizarding World is once again expanding into video games with the announcement that Warner Bros. Games will launch ‘Harry Potter Magic Awakened’ globally. WBG developed the RPG with Portkey Games and NetEase Inc. which will allow the player to grow in magic power as they learn at Hogwarts.

“Warner Bros. Games and NetEase, Inc. today announced Harry Potter: Magic Awakened, the highly anticipated, free-to-play collectible card roleplay game (RPG) set in the wizarding world is now available,” Warner said in a statement. “Co-developed and co-published by Warner Bros. Games and NetEase Games, Harry Potter: Magic Awakened is the latest title released under Portkey Games, the label dedicated to creating new mobile and videogame experiences inspired by the wizarding world that place the player at the center of their own adventure.”

The game is described as, “…a free-to-play, immersive collectible card (CCG) and massively multiplayer (MMO) wizarding dueling game featuring a blend of strategy roleplay (RPG). Set ten years after the Battle of Hogwarts, players will experience all the hallmarks of a wizarding education and embark on a riveting new story, featuring familiar faces from the original series and new characters alike.”

You can check out the gameplay trailer below:

‘Harry Potter: Magic Awakened’ will be available for download on the Apple and Google Play store.

Warner Bros. Games President David Haddad explained, “From the intricate mechanics of the collectible card system, to the linework of the game’s art style, we have collaborated with Warner Bros. Games on every aspect of development to ensure an authentic adaptation of the wizarding world in Harry Potter: Magic Awakened.”

“The game has achieved great success thus far and positive fan reception among current players, and we are delighted to now welcome a global audience into this magical universe,” he added.

Gameplay will include brand new characters as well as some from the original Harry Potter books and television.

Soundwave Joins The G.I. Joe x Transformers Collab!

Following Megatron and Bumblebee, Soundwave is the latest Transformer to team up with the G.I. Joe universe. The superior Decepticon is working with the Dreadnoks by transforming into the Thunder Machine!

Soundwave’s robot mode retains much of his classic G1 design, including the non-working cassette slot and stereo control buttons on his crotch. Much of the Thunder Machine’s parts are found on the Decepticon’s back, where the vehicle’s cab acts as a place for Zartan and Zarana to stand.

Although the disguise mode is a massive departure from Soundwave’s classic look, it’s impressive that he turns into a functional version of the Thunder Machine. It would have been easy to recycle many of the original toy’s parts, but it looks like Hasbro has made everything from the ground up.

If you were a kid of the 1980s and had the Thunder Machine as I did, you know that some parts broke quickly. Usually, the rear tire guards would snap off because the tabs were small.

One of the weird choices, however, is the brighter color scheme. The original vehicle was much darker. Also, Hasbro chose to include Zartan rather than Thrasher. I guess the face-changing villain is more recognizable than Thrasher.

It’s no surprise that this sold out very quickly at Hasbro Pulse. Thankfully, the Big Bad Toy Store is still taking pre-orders! Soundwave is $99.99 regardless of where you try to order it.

 

 

 

 

The G.I. Joe and Transformers team-up was recently teased with Transformers: Rise of the Beasts (review). Considering how poorly that movie did at the box office, I’m worried that we may never see this ’80s overload ever making it to the big screen.

[Source: Hasbro Pulse] [Source: Big Bad Toy Store]

Fantasy Comedy Manga ‘Tis Time for Torture Princess’ Is Getting An Anime

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The fantasy comedy manga ”Tis Time for “Torture,” Princess’ is getting an anime adaption. Based on the series written by Robinson Haruhara and drawn by Hirakei, the television show will be produced by the Japanese animation studio Pine Jam and directed by Yōko Kanemori. The anime has a planned release in January 2024.

The scripts will be written by Kazuyuki Fudeyasu with characters being designed by Toshiya Kōno and Satoshi Furuhashi. The music will be composed by Masaru Yokoyam.

Crunchyroll also revealed a cast list for the show:

  • Princess voiced by Haruka Shiraishi (Golden Kamuy, My Youth Romantic Comedy Is Wrong As I Expected)
  • Ex voiced by Chikahiro Kobayashi (Golden Kamuy, Gundam Build Fighters, 100 Sleeping Princes and the Kingdom of Dreams)
  • Torture Tortura voiced by Shizuka Itoh (D.Gray-man, Darker than Black: Kuro no Keiyakusha, The Irregular at Magic High School)

The showrunners dropped a teaser trailer to promote the anime:

The manga’s official Twitter celebrated with a message for fans. Loosely translated, the tweet reads, “Thanks to you, it’s decided to animate! Thank you all for your support!”

The Tokyo-based publisher Shueisha has been serializing the manga since 2019 in their Shōnen Jump+ online magazine. It is also published on the Manga Plus website.

Wikipedia describes the synopsis as follows,

“In an ongoing battle between the Imperial Army and the Hellhorde, the princess from the army has been captured along with her holy sword Ex. Since regular torture is prohibited by the prisoner of war treaty between the two parties, the grand inquisitor, Torture Tortura, employs unusual “torture” (in air quotes) techniques, usually in the form of tempting foods and snacks from Japanese culture. The princess relents, but gives information that is usually trivial in nature, and the few times she does give useful information, the Hell-Lord does not take advantage of it.

The manga ranked second at the 2020 Next Manga Award in the web manga category.

‘Level 1 Demon Lord and One Room Hero’ Summoned To HiDive

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HiDive is bringing the magical anime comedy ‘Level 1 Demon Lord and One Room Hero’ to their streaming service. The series is produced by the Japanese animation studios Silver Link and Blade while Keisuke Inoue has been tapped as director and plans to release it on July 3rd, 2023.

“Ever wonder what happens after the hero defeats the Demon Lord? We’d love to tell you that he lives happily ever after, but we can’t because he became a deadbeat loser, a fact the Demon Lord is none too pleased about,” HiDive said on their website.

The fantasy anime is based on the manga written and illustrated by the creator who writes under the pseudonym Toufu. The Tokyo-based publisher Houbunsha has been releasing the volumes since 2019 and serializing them in the ‘Comic Fuz’ magazine. Seven Seas Entertainment acquired the license to release the manga in the United States.

Toshiya Ono handles the writing for the anime scripts while Yoshihiro Watanabe is handling the character designs. Sentai Filmworks acquired the rights to release the television show in the United States and decided to stream it to the HiDive app.

You can watch the trailer below:

AniList describes the synopsis as follows,

“After his embarrassing defeat at the hands of a brave hero, the Demon Lord is back and ready for revenge… but after ten years apart, the hero, Max, isn’t the dashing do-gooder the Demon Lord remembers. In fact, Max has turned into a shut-in slob with no interest in an epic rematch. Can the Demon Lord whip his former nemesis back into shape, or will he be defeated by the hero-turned-couch-potato once again and join him in his lazy life?”

The music will be composed by R.O.N. with MADKID handling the opening theme song titled “One Room Adventure” and the ending theme song “Mirai=Teleport” is performed by Nenne.

Review: AEW Fight Forever – New Nostalgic Wrestler?

Wrestling games have a beloved legacy on the Nintendo 64, with mega-hit releases that helped define a generation of wrestling fans. Whether you were a hardcore WWF or WCW fan back in the day, the games you played were based on the AKI engine, which was incredibly fun to play. In the years that followed, that style of wrestling game faded into obscurity in favor of realistic renditions of sports entertainment. But in keeping with the spirit of being different and standing out, AEW’s first major video game release goes back to what long-time wrestling fans remember about that era. AEW: Fight Forever borrows many aspects of those classic AKI-engine games while showcasing its edgy style and flair for the business. But while it’s a great throwback that’s easy to get into, the game suffers from many technical issues that turn it into a borderline jobber.

AEW: Fight Forever controls almost exactly as those classic wrestling games like WWF No Mercy and WCW/NWO Revenge. Even the menus in AEW: Fight Forever are very reminiscent of No Mercy’s locker room-themed menus, right down to the various music that plays in the background. It’s not a flat-out copy of it, but those who have played those games will immediately recognize the inspiration. The same also goes for how you control your wrestler when playing a match. Grapples are mapped to one button, with special and signature moves being done when you build up enough wrestling spirit.

There are minor changes to the formula, such as punches and kicks mapped to different buttons, but the foundation of those older games is very much present. Some presentation choices are confusing and could be reworked, such as tag-teams not entering together or entrances being very quick. It’s cool to be able to control the fireworks and display when your wrestler entrance is happening, but you don’t see them walk over to the ring. It’s a huge part of the spectacle leading up to the match that is just completely dropped.

Even if you weren’t playing wrestling games long ago, all of this makes AEW: Fight Forever very easy to get into. You don’t have to understand any intricacies of your moves to be able to jump in and start dishing out pain. Even reversals and counters are made simple with one shoulder button press. And picking up or using weapons is a breeze. Unlike the simulation wrestling games from other companies, AEW keeps things simple and straightforward. Teaming up with a partner and doing tag-team moves is fun and exciting, especially when you dominate the opposing team with popular tag teams from AEW.

You’ll spend more time wrestling than worrying about how to do the moves you want. It’s a low barrier for nearly any wrestling fan to enjoy, which can help if you’re trying to introduce friends who watch AEW with you that never played any games. It also can make things incredibly competitive for those who are very familiar with this kind of wrestling game. Matches will often lead to constant momentum shifts with counters and grapples between players that can get very tense.

But with this also comes a myriad of problems that make AEW a technical mess in some instances. Bugs and glitches when countering moves are a constant problem, especially in tag-team matches of any kind. Sometimes it’s never visually clear when you counter an attack or grapple, leading to some very awkward exchanges and outcomes in some matches. With bad luck, you can find your wrestler stuck in an animation and unable to recover at all, completely locking you out of control and bringing the match to a screeching halt.

This type of problem can happen in any match offline or online, and it’s a real drag. One minute you’ll be immersed in a competitive match, the next you’ll struggle to understand why a wrestler is locked into a weird pose on the ropes or mat. Hopefully, some updates can remedy a lot of these instances, but it’s a major problem for everything in the game that needs to be addressed.

Speaking of online modes, AEW: Fight Forever can be either hit or miss when playing online. Most matches you get into with friends or rivals will be ok. If you end up with connection issues, however, matches can turn into a big mess. Some issues you might run into include wrestler spirit bars being displayed wrong, such as having high spirit for your wrestler but being labeled as in Danger. Other problems like wrestlers sliding or floating across the mat can happen, as well as getting locked into the ropes without any way to get out. Stuff like this can ruin matches online, especially when they are compounded by bugs and glitches you’d find offline.

When bugs and glitches aren’t a headache, the game has a decent amount of content to explore. You can play any kind of match you see in AEW offline, either with friends or against the CPU. Ladder matches, battle royale, exploding barb wire matches, and every other AEW match type you can think of is here. But Road to Elite is the career mode of the game that you’ll spend a lot of time with, which has different elements of past wrestling game career modes mixed together.

The simplicity of starting matches and winning titles comes straight from the N64 games, while the production value and cheesy storylines are very similar to the SmackDown wrestling games. Plotlines in AEW: Fight Forever aren’t anything exactly like you see on TV, they’re just inspired by them, even if you choose a wrestler on the main roster and not a created wrestler. Unfortunately, Road to Elite can also fall victim to many instances of recycled animations, repetitive matches, and cutscenes, as well as inconsistent difficulty spikes.

Road to Elite also has a light RPG system for your wrestler, where you can manage things like your energy, charisma, and skill points. All of these things affect your ability to do well in matches, as well as build up a reputation to earn money and new skills. It’s not very deep overall, but it requires some attention to manage things right and let you have an edge in matches. You play through a number of weeks of AEW programs and events, which lets you choose how to build up your wrestler within a given week before a show. Keeping energy and charisma up is very key to being at full power for n event match. If you don’t choose things wisely, you might put yourself at a disadvantage when match time arrives. Luckily, you don’t get heavily penalized for losing matches, just a massive bump down on your rewards.

Going back to custom wrestlers, the Create-A-Wrestler mode in AEW: Fight Forever is deep to a point. You’ll still get to choose the appearance and arsenal of moves for your wrestler, but it’s definitely not as detailed as any simulation wrestling game. The best part is that there’s no shortage of options when it comes to giving your wrestler a custom look and selection of moves, especially when you want the selections to be simple enough to quickly get into matches after. You’ll definitely have to unlock a bunch of custom options in the shop in order to have more to play with. You can actually earn money by playing any mode within AEW: Fight Forever to help unlock custom wrestler items, Entrance options, and even a few bonus wrestlers. However, there’s not a large number of unlockable wrestlers in the shop compared to the custom items you can get. It would’ve been nice to see a few extra wrestlers made into unlockables you have to earn, but the majority of the AEW roster is open to you from the start.

The best thing one can say about AEW: Fight Forever is that it reimagines a lot of the better aspects of wrestling games over the last few decades. Instead of being overly complicated, Fight Forever is fun to play as a simple wrestling game heavily inspired by its classic predecessors. It lets you have fun with the AEW roster in various ways that will please most wrestling fans out there. But the charm can quickly be lost with so many bugs, glitches, and technical hiccups that ruin the overall experience. Any big AEW fan that wants to support the brand will definitely enjoy what is here, despite the major problems that linger around. The game will inevitably get patched to fix many of these issues, which will hopefully make many aspects of the offline and online experience much better.

Mythforce Demo Impressions: Saturday Morning Magic?

We covered Mythforce‘s announcement over a year ago. Since then, it totally fell off the radar. It wasn’t until I was browsing Steam that I noticed the game had a demo.

Mythforce’s Next Fest demo period has ended recently, and we spent about two hours in the game. During that time, we checked out all four heroes and returned hopeful with only a few reservations.

The multiplayer 1980s-themed Dungeons & Dragons-like slaughter-fest has a lot going for it. The first thing that caught my eye was the beautiful visuals. Each level/stage is made to look like the background art you’d see in a cartoon from four decades ago. Everything from the stones, architecture, vines, and vegetation looks like it was done in watercolors.

The scenery is almost so inviting that you forget you’re about to be swarmed by skeletons, goblins, and other beasties. I found myself more times than not being reminded of Don Bluth’s Dragon’s Lair. The novelty of the visual disarmed me long enough that I was taking damage before I realized it.

Sadly, the game trailers, regardless of whether they’re for the PC, PS5, Switch, or XBOX, don’t really show off the appealing surroundings you encounter in the game.

The gameplay is somewhat generic for this type of first-person title. Attacks are split up between melee combat with swords, shields, maces, and daggers to bows, arrows, and spells. Each character has a different primary weapon and three special abilities. Two focus on up-close combat, while the other two have strengths centered around long-range weaponry.

Thankfully, most arenas you enter in Mythforce allow for varied attack styles. However, this isn’t a run-and-gun … er, run-and-swing type of game. The levels are littered with exploding plants, pitfalls, fire-spewing gargoyles, and deviously disguised rolling bombs.

Ranged combat, at least for me, felt like it was the most rewarding, partially because of the number of exploding plantlife I could use to pick off enemies who spawned halfway across the map.

However, Mythforce does not leave you high and dry if you get in a pinch, like being cornered by a mob. Every hero comes with a secondary weapon in case they find themselves needing to change playstyles temporarily.

Enemies aren’t that diverse, and the variety you face appears to be very random. Some adventures saw us only taking on various skeletons, only for one goblin to pop in close to the end of the level. Other times, we’d encounter loads of spell-casting fungus dudes.

What struck me as odd was the sparse number of pickups found along the way. You don’t loot new weapons from fallen enemies; you do get new stat-altering trinkets and buffs from chests and statues. Due to the game being rogue-like, there were times when I’d find nothing but gold through an entire level. Sometimes I couldn’t even find a health potion and had to rely on selecting a buff to boost my health.

Another issue we saw in Mythforce was with the placement of pots. These usually contain gold, something you’ll need to buy potions, tickets, and new weapons between adventures. On multiple occasions, pots would spawn inside level geometry. There were times when five pots spawned in the same spot, right on top of each other.

Notice how I didn’t mention much about the heroes? That’s because I forgot that they were each character with separate personalities. The game’s art style incorporates cel-shading for the heroes and enemies, but it is its most significant negative.

While the designs are unmistakably nostalgic, there’s nothing truly unique about the cast. They’re all generic if you take away the voice acting. When I look at them, I don’t see standout characters like I do with the cast of Borderlands or Left 4 Dead. It’s hard to explain.

However, the lack of uniqueness of the four mains may not matter when you’re teaming up with three other people. With a little more polish and hammering out the bugs we encountered with random item placement, this could be one hell of a fun time.

Mythforce’s PC requirements are not terrible, but you will need to have EOS installed and at least a GTX 1080 or AMD RX 5600 XT for the recommended specs:

MINIMUM:

    • Requires a 64-bit processor and operating system
    • OS: Windows® 10 64-bit
    • Processor: Intel® Core™ i5-8400 or AMD Ryzen 3 3300X
    • Memory: 8 GB RAM
    • Graphics: NVIDIA® GeForce® GTX 1050 or AMD Radeon RX 560
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 12 GB available space
    • Sound Card: Windows Compatible Audio Device
    • Additional Notes: EOS (Epic Online Services) required for multiplayer. SSD storage recommended.

RECOMMENDED:

    • Requires a 64-bit processor and operating system
    • OS: Windows® 10 64-bit
    • Processor: Intel® Core™ i7-8700K or AMD Ryzen 5 3600X
    • Memory: 16 GB RAM
    • Graphics: NVIDIA® GeForce® GTX 1080 or AMD RX 5600 XT
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 12 GB available space
    • Sound Card: Windows Compatible Audio Device
    • Additional Notes: EOS (Epic Online Services) required for multiplayer. SSD storage recommended.
[Source: Steam]
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