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Review: Twisted Metal Season 1 – Driving Crazy

Any fan of PlayStation games will tell you of how over-the-top a series like Twisted Metal could be. Vehicular combat on an intense scale with explosions is in the DNA of the games, along with an element of craziness that walks the line between dark humor and absolute insanity. The first season of the Twisted Metal series that is streaming on Peacock has all the right parts that highlight all of these aspects. In that way, the series is a good adaptation of the games. Unfortunately, the story of the series can lose track of what makes Twisted Metal so appealing to fans, causing the series to go off track and feel like a completely different series. But when Twisted Metal shifts back to what viewers are here for, it hits a sweet spot that makes it a fun series to watch.

The plot of Twisted Metal follows a man who has forgotten his real name, opting to refer to himself as John Doe. John is a milkman, someone who drives the harsh roads delivering items between cities in this post-nuclear fallout world. John is hired for a job to pick up and deliver a package for Raven, a woman who runs the city of New San Francisco, offers to let John start a new life within the city walls instead of living on the outside, but only if he can complete the job within ten days. As John drives from one part of the nation to the other, he encounters many crazy people trying to survive on the open road, including a mysterious woman named Quiet. Things only get crazier as John makes his way to his destination, while vicious and crazy rivals like the infamous Sweet Tooth lurk dangerously close behind.

The best parts of Twisted Metal are the action scenes, with awesome car combat sequences that feel ripped right out of the game. However, the series strangely only has so many of these sequences throughout the first season, with is around ten episodes. Often the fights are limited to shootouts between people, which are still good but not on the same level as the car chases and battles. Twisted Metal as a series is all about vehicular combat, it’s a major part of the plot and the universe as a whole. So it’s a shame to see that aspect of it not dominate most of the series’ action in a significant way. But when things amp up and people get into their cars for battle, the show is at its best.

The dark humor of the games is here as well, but often can feel awkward in some spots. Many of the characters we meet are crazy in their own ways, with some being crazier than others. The dialogue is often very edgy with everyone who talks, but there’s always a looming dark overtone that tries to make things feel direr in the show. At the same time, things can get very grotesque in this world, which fits with the tone of the games that inspired the show.

Although much of that comes from things outside of car combat, which may or may not rub some fans the wrong way. Luckily, a lot of the humor is self-aware of how exaggerated things can be and the show fully commits to it. In most cases, it’s successful, while in others it’s not as funny as it wants you to believe.

Anthony Mackie plays John Doe, while Stephanie Beatriz plays the role of Quiet. The two of them have a gradual partnership that grows over time throughout the season, with a lot of humorous moments. Their relationship changes as you get deeper into the season, but the two of them have a lot of great banter that can be funny.

But what about every other character, do we see a lot of faces from the games? There are a lot of name drops and appearances of characters from multiple games, ranging from the first Twisted Metal to Twisted Metal: Black. Some characters in the show are deep cuts from the games that have a significant role in this series. If you’ve played enough Twisted Metal, then you’ll be able to spot many bits of fan service from the casting, even though a number of them only show up for a brief time.

The biggest inclusion in the series is the appearance of Sweet Tooth, who is often viewed as the mascot for the Twisted Metal games. Sweet Tooth is played by two actors in the series, with the movements being done by wrestler Samoa Joe and the voice by Will Arnett. Sweet Tooth is a weird character with a pretty brutal backstory that is very dark, although the origin we get from the series is different from the games. There have been multiple versions of Sweet Tooth’s background, but this series depicts a Sweet Tooth who was once a child star that went crazy and was sent to an insane asylum.

On-screen, he looks terrifying and amazing, especially when he starts fighting. Will Arnett’s voice and Samoa Joe’s movement really make the character come to life, with a presence on screen that is far more potent than any other character in the show. For some, the jokes and dialogue in some places might come off as weird and unfunny, but it fits in line with the way Sweet Tooth has appeared over the years in various games.

Twisted Metal is a decently good adaptation of the games it is based on, with a few things that work and don’t work in its favor. Most fans will be disappointed that the story doesn’t get into the infamous tournament that is in the games, opting to set that up in a few ways for a Season 2 of the show. At the same time, fans will also be annoyed at the low number of car combat sequences throughout the season, even though the ones in it are pretty good. Most viewers who aren’t fans of the games won’t think much of the show, especially if dark and twisted humor isn’t your thing. But if you know even a vague amount about the games and just want something wild to watch, you won’t find Twisted Metal to be a bad series. Hopefully, if there is a second season, more car combat will be injected into it. What’s here is a good start, but can hopefully turn into something better.

What do you think of the Twisted Metal series on Peacock? Are you a fan of the PlayStation games that the show is based on? Are you going to watch Twisted Metal yourself? Let us know your thoughts in the comment section down below!

EXO-6 Announces Klingon Commander Kruge Figure!

Commander Kruge was the first major Klingon threat in Star Trek’s motion picture saga. Even more surprising than the newish look the Klingons were sporting in Star Trek III: The Search for Spock was that Christopher Lloyd was playing the leader of the hostile clan. It was a massive departure from his role as Reverend Jim Ignatowski on Taxi at that time.

EXO-6 has not only managed to capture Lloyd’s look in the film but also the delicate details found in Commander Kruge’s uniform. Even EXO-6 has declared that this figure represents the “most complex and layered replica” it has ever created.

For $295, I’d sure hope that this 12″ tall Klingon is as premium as a collectible can get. That is, after all, up in the price range of most Hot Toys figures.

EXO-6 is taking pre-orders for Klingon Commander Kruge until August 31st. However, the estimated shipping window for the figure is not until the second quarter of 2024.

This 1:6-scale figure of Kruge is the most complex and layered replica that EXO-6 has created to date. Kruge and his crew were the first characters to display this  Klingon design that set the standard for all Klingons from Star Trek: The Next Generation through Star Trek: Strange New Worlds. Designed by award-winning costume designer Robert Fletcher, this costume was reused in The Next Generation for Worf.

Kruge will come with the following:

  • Fully Articulated Body: More than 30 points of articulation allow the figure to be displayed in multiple dynamic poses, approximately 32 cm tall.
  • Commander Uniform: Meticulously researched, this Klingon uniform matches the pattern, and colors of the original costume recreated in 1:6 scale.
  • Boots: Plastic boots sculpted to match Klingon battlewear.
  • Hands: Six hands with sculpted Klingon rings to recreate a variety of poses.
  • Display Base: A hexagonal display base will provide additional support for the figure.
  • Disruptor: The Klingon sidearm of choice, worn hilt-out in a holster hanging from a shoulder chain.
  • Communicator: Authentically reproduced communicator based on the prop from Star Trek III.
  • A removeable robe with Klingon symbols attached at the shoulders.
  • A non-removable belt with Klingon-style belt buckle.
  • Armored vest with shoulder pads.
  • Vambraces with Klingon symbols along the length.
[Source: EXO-6]

Superman and Robot Batman Join The Batman ’66 Toy Line

Now that most of the major heroes and rogues gallery from the campy Batman 1966 show have made their way to action figure form, McFarlane Toys is tapping into the comic book escapades of the Dynamic Duo for future entries into the series.

The Batman ’66 comic book ran from 2013 to 2016. It introduced several classic DC Comics characters into the campy version of Gotham City, who never made it into the TV show. One such character was the Last Son of Krypton. Yes, Superman himself made an appearance.

Even if you’re not a 1966 Batman fan, this is certainly a unique Superman to add to your collection. I only wish McFarlane Toys would improve the capes.

SUPERMAN (BATMAN 66′ COMIC)
Photo Credit: McFarlane Toys

Sent to Earth from the dying planet of Krypton as a baby, Kai-El was found by farmers Martha and Jonathan Kent and raised as their son, Clark. As Clark grew up, the radiation from Earth’s yellow sun gave him extraordinary powers, which he kept hidden. Now fully grown, he uses his powers to protect his adopted world of Superman.

As far as the more outlandish characters go, Batman’s gigantic metal do-gooder, Bat Robot, is also joining the series. This may be one of the most detailed and complex figures created for Batman ’66.

The Bat Robot appeared in issue 14, where Batman’s mechanical crime-fighting machine is taken advantage of by the Riddler and the Joker. No, not in that way.

Photo Credit: McFarlane Toys

As a child, Bruce Wayne'” watched as his parents were brutally killed in Gotham City’s Crime Alley. Traumatized by their deaths, he devoted his life to becoming the world’s greatest weapon against crime-the Batman! He’s a master detective and an expert martial artist, but his greatest weapon is his mind.

One of the more interesting characters to appear in this comic book-inspired wave is Lord Death Man. His appearance in the ’66 comics is pretty similar to his standard DC Comics counterpart and probably wouldn’t have gotten past the censors for TV.

Photo Credit: McFarlane Toys

“Lord Death Man was a mysterious crime boss who could return from the dead. In one gruesome incident, he came back to life mid-autopsy. Lord Death Man also had superhuman strength and stamina, which he used to battle Batman, The Outsiders, and Talon. Ra’s al Ghul even sought to siphon the regenerative fluids from Lord Death Man’s body.”

Since McFarlane Toys now appears to be focusing on the extended universe of Batman ’66 villains, we’ll probably be seeing the following characters pop up in future waves:

  • Harley Quinn
  • Poison Ivy
  • The Mad Hatter
  • Scarecrow
  • Clayface
  • Solomon Grundy
  • Ra’s al Ghul
[Source: McFarlane Toys website]

GameStop’s NFTs and Crypto Wallet Aren’t Going To The Moon

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Last year, GameStop laid off employees and tried to chase crypto and NFTs. So, how is the company’s trip into the blockchain working out? Oh … oh, no.

According to the GameStop Wallet website, the company is abandoning its cryptocurrency wallet on iOS and Chrome as of November 1, 2023.

Image Credit: Game

In case the screenshot doesn’t load, here’s what the notification says:

Regulatory uncertainty is a pretty vague reason. If GameStop were serious about competing in this space, it would be a good idea to publish a list of politicians who were looking to regulate the decentralized currency market and have customers take action via writing and calling to express concerns.

The wallet allowed customers to buy and sell crypto from GameStop’s marketplace, such as Ethereum and NFTs. Were you even aware that GameStop sold digital currency or non-fungible tokens?

A cursory search of GameStop’s crypto dealings on YouTube brings up so few results that aren’t reaction channels dunking on the gaming store’s decision. The most we could find that was from a trusted source was found on CNBC.

A year ago, NFT and crypto projects were sprouting up almost daily. While some made a mint, most people weren’t as lucky.

It could be worse. Over the past few years, several celebrities and “gurus” have swindled unsuspecting crypto enthusiasts out of thousands. We recently learned that even after promising to refund customers, Logan Paul still hasn’t made good on his word.

[Source: CNBC] [Source: GameStop]

Google Wants To Lure Workers Back With On-Campus Hotel Stays

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Even after Google said it was cutting costs by taking away staplers and internet access, the tech giant wants more employees to come into work. Google is so hard up to have butts in seats that it’s willing to offer up discounted rates for Googlers to stay at the on-campus hotel.

According to CNBC, the “Summer Special” offers Googlers a $99 per night rate. While the Mountain View, California, location is scenic, is it pretty enough to get employees to come back to work in a physical office?

The hotel stays will not be reimbursed by Google. It’s being sold to employees in a way that reminds us of the terrible “day in the life” TikTok videos:

Just imagine no commute to the office in the morning and instead, you could have an extra hour of sleep and less friction.

Next, you could walk out of your room and quickly grab a delicious breakfast or get a workout in before work starts.

After fees and whatnot, it would cost someone about $3,000 to spend 30 days in the hotel. Googlers have taken to internal discussion forums to rake the company over the coals for this tactic.

In other news, Google’s parent company, Alphabet, has dispatched over 90% of its holdings of the stock trading website Robinhood. CNBC reports that the tech giant shed 4.3 million shares in June. This leaves Alphabet holding on to only 612K of Robinhood shares.

The trading website’s stock currently trades at $11.50 under the NASDAQ name ‘HOOD.’ In 2021, the Robinhood IPO started in the mid $30 range before peaking at $56.83. Since then, it declined through the latter half of 2021 and somewhat flatlined at the $9-$11 mark.

Robinhood rose to prominence thanks to the GameStop Stonks fiasco. However, it fell out of favor with would-be traders after some questionable decisions.

Robinhood is not the only stock to be shed by Google’s parent company. Other businesses that saw their shares offloaded were the DNA testing tech firm 23andMe and learning app developer Duolingo.

[Source: CNBC] [Source: CNBC]

Darkwolf From Ralph Bakshi’s ‘Fire and Ice’ Gets An Action Figure!

After several decades, a new action figure based on one of Ralph Bakshi’s animated movies is finally here! Darkwolf, the ultimate fantasy film badass from Fire and Ice, is slashing his way to the collectible toy market later this year!

The 6.9″ tall Darkwolf figure is expected to ship in November. Like most collectible toys these days, Darkwolf features several points of articulation and accessories. Hopefully, this will lead to even more characters from Bakshi’s 1983 film getting the plastic treatment.

The long-awaited Fire and Ice hero may be pre-ordered directly from Frazetta Girls or via the Big Bad Toy Store.

There’s an odd difference in price between the two sites. The official website lists Dark Wolf for $70, while the BBTS wants $94.99.

Step into a fantastical world, unlike anything witnessed before, where fierce warriors, strange monsters, and villainous rulers engage in a struggle for the fate of a civilization. In this adventurous collaboration between Ralph Bakshi and Frank Frazetta, it is a time of contrasting forces—good and evil, pleasure and pain—where Fire and Ice clash.

Dark Wolf comes with the following:

  • 1x Figure Body with 32 Points of articulation
  • 3x Facial Expressions 
  • 3x Sets of Hands + (1x) Arrow Gripping Hand
  • 1x Battle Axe
  • 1x Bow with (3x) Arrows
  • Collector Friendly Box 
  • Removable Gear (Boots, belt, cuffs and necklace)

In 1983, years after Bakshi had completed the first half of his unfinished Lord of the Rings adaptation, he created a fantasy epic inspired by the artwork of the great Frank Frazetta. Fire and Ice was mainly completed using Bakshi’s rotoscoping technique.

Darkwolf was portrayed physically and vocally by the late actor Steve Sandor. His other roles saw him appearing in TV series and movies such as Star Trek, Charlie’s Angels, Stryker, and Superman: The Animated Series (as Orion).

[Source: Frazetta Girls] [Souce: Big Bad Toy Store]

We Ask ChatGPT’s AI To Solve The Most Serious Of Problems

There has been a lot of chatter about AI replacing writers, actors, and various other jobs. However, as we can see when we tried to have OpenAI‘s ChatGPT generate a “crowd-pleasing” Indiana Jones sequel, it was OK, if not generic. It may take years, if not decades, for artificial intelligence to mimic the magnificence of the human imagination.

However, that’s not to say that AI isn’t helpful, primarily when tasked with providing solutions for global issues. Sometimes the tool will spit back something worthwhile. Other times, the suggestions come off as a list of political talking points from 2016.

Let’s feed ChatGPT a few questions and see what it comes up with.

How do we make Hollywood great again?

The phrase “make Hollywood great again” suggests a desire to revitalize or improve the Hollywood entertainment industry. While Hollywood has remained a dominant force in the global film and television industry, there are several ways it can continue to evolve and adapt to meet the expectations of modern audiences and address various challenges. Here are some suggestions:

  1. Diversity and Inclusion: Embrace diversity in all aspects of the industry, both on-screen and behind the scenes. Promote diverse voices, stories, and representation to reflect the richness of the global audience.
  2. Originality and Innovation: Encourage creativity and risk-taking in storytelling. Support original ideas and projects that challenge conventions and bring new perspectives to the forefront.
  3. Addressing Social Issues: Engage with important social issues and use storytelling as a platform to spark meaningful conversations and drive positive change.
  4. Fair and Equal Opportunities: Ensure fair and equal opportunities for all talent, regardless of gender, race, ethnicity, or background. Combat systemic biases and promote inclusivity.
  5. Investing in New Talent: Support emerging filmmakers, writers, actors, and other creative professionals. Provide resources and mentorship programs to foster a new generation of talent.
  6. Ethical Practices: Maintain high ethical standards in the industry, from fair treatment of workers to responsible environmental practices.
  7. Collaborations and Partnerships: Encourage collaborations between Hollywood and international filmmakers, studios, and production companies to create a more global and diverse entertainment landscape.
  8. Audience-Centric Approach: Prioritize audience needs and preferences. Listen to feedback and adapt to changing viewing habits, technology, and content consumption patterns.
  9. Industry Transparency: Promote transparency in business practices, including fair revenue-sharing models and clear reporting on box office numbers and streaming metrics.
  10. Balancing Blockbusters and Independent Films: Find a balance between big-budget blockbusters and supporting independent films. Both have unique value and can coexist to offer a diverse range of content.
  11. Environmental Responsibility: Take steps to reduce the environmental impact of film and television production.
  12. Supporting Film Education: Invest in film education and training programs to nurture the next generation of filmmakers and creatives.

Hmmm. That’s all pretty general stuff. Let’s try something a bit more in-depth.

We posed ChatGPT a question about improving the current financial situation of The Walt Disney Company, explaining the $10B revenue decline. Again, the AI gave us more lines about diversity and inclusion:

  1. Diversify Revenue Streams: Disney could explore diversifying its revenue streams beyond traditional media and theme parks. This might include expanding its presence in streaming services, consumer products, digital media, and other emerging markets.
  2. Invest in Streaming Services: With the growing popularity of streaming platforms, Disney can continue to invest in and expand its streaming service offerings like Disney+ and Hulu. Creating original content and securing partnerships can attract and retain subscribers.
  3. Content Creation: Continue investing in high-quality content across all its platforms. This can attract and retain audiences, which will be beneficial for both traditional media (theatrical releases and television) and streaming services.
  4. Theme Park Innovations: Innovate and invest in attractions and experiences at its theme parks to keep them attractive and draw in more visitors once the pandemic subsides.
  5. Embrace Technology: Stay at the forefront of technological advancements in the entertainment industry, such as virtual reality, augmented reality, and immersive experiences, to keep audiences engaged.
  6. International Expansion: Focus on international expansion, including increasing presence in growing markets and creating content that resonates with diverse audiences worldwide.
  7. Cost Management: Evaluate and optimize its cost structure to manage expenses effectively while maintaining the quality of its products and services.
  8. Focus on Inclusivity and Diversity: Continue efforts to promote inclusivity and diversity in its content and behind-the-scenes teams to appeal to a broader and more inclusive audience.
  9. Strengthen Partnerships: Forge strategic partnerships and alliances with other companies in the entertainment industry to access new markets and extend its global reach.
  10. Sustainable Practices: Prioritize sustainable and environmentally responsible practices in its operations and theme parks to align with the growing demand for eco-friendly initiatives.

Since Disney and other companies have terminated DEI specialists this year, these are starting to sound more like politically correct talking points rather than sound business suggestions.

OK, it is evident that ChatGPT is going to regurgitate ideas that are not working when it comes to Hollywood. We’ll try a different approach that takes advantage of what the entertainment industry does a lot of –  remaking old franchises.

Our subsequent request was for a “Top 10” list of old television and movie franchises that Hollywood could reboot and would resonate with the mythical “modern audience.” What we got back was possibly the worst-case scenario. Not only had some of these ideas been done and failed terribly, but the others are probably on the horizon already:

  1. The Matrix: A reboot of the iconic sci-fi franchise that explores cutting-edge technology, virtual reality, and philosophical themes, with a diverse cast and mind-bending visual effects.
  2. Indiana Jones: Bring back the adventurous archaeologist with a fresh face and new globetrotting escapades, combining action, history, and intrigue.
  3. Back to the Future: A modern take on time travel, featuring new characters and updated technology while keeping the core themes of friendship and consequences intact.
  4. Teenage Mutant Ninja Turtles: Revitalize the beloved turtles with state-of-the-art CGI and modern storytelling, appealing to both longtime fans and a new generation of kids.
  5. Ghostbusters: Reintroduce the ghost-hunting team with a diverse, all-female or mixed-gender cast, incorporating humor and supernatural elements.
  6. James Bond: Reimagine the suave spy for a contemporary audience with more complex character development, diverse representation, and thrilling espionage.
  7. X-Men: Reboot the mutant superhero team with modern themes of diversity, inclusion, and social commentary, embracing a new generation of X-Men characters.
  8. Planet of the Apes: Present a fresh perspective on the intelligent ape society with groundbreaking visual effects and thought-provoking social allegories.
  9. Jurassic Park: Return to the world of dinosaurs with a new generation of characters facing the ethical dilemmas and awe-inspiring wonders of a prehistoric theme park.
  10. The Addams Family: Bring back the quirky, macabre family in a modern-day setting, exploring themes of acceptance, family dynamics, and dark humor.

Look at the Ghostbusters suggestion. An all-female cast? Again?

ChatGPT has a real hardon for diversity and inclusion. I mean, a massive, throbbing, veiny hardon. So, I asked the AI why these two terms were so important, considering the tangible results we’ve seen so far have not been overly positive:

The push for diversity and inclusion in movies and TV shows is driven by several important factors, including social progress, cultural representation, and audience engagement. While it’s true that some movies and TV shows with diverse casts or themes may not always result in massive box office success, it’s essential to consider the broader context and long-term impact of these efforts:

  1. Representation Matters: Diversity and inclusion are critical for providing representation to underrepresented groups in the entertainment industry. Seeing themselves reflected on screen can empower individuals from diverse backgrounds, fostering a sense of belonging and inspiring future generations of creators and audiences.
  2. Appealing to a Wider Audience: While some movies may not achieve blockbuster status, diverse stories and characters can resonate with specific audience segments, leading to loyal followings and strong engagement within niche markets.
  3. Addressing Changing Audience Demographics: The demographics of moviegoers and TV viewers are continuously evolving. Embracing diversity allows the industry to connect with a more diverse and global audience, ensuring relevance and longevity.
  4. Social Responsibility: As a powerful influencer of culture and societal norms, the entertainment industry has a responsibility to promote positive values and inclusivity. Diverse storytelling can challenge stereotypes and prejudices, fostering a more inclusive society.
  5. Critical Acclaim and Awards: Many diverse films and TV shows have received critical acclaim and won prestigious awards, demonstrating that diverse stories can be recognized and celebrated for their artistic and storytelling merits.
  6. Creating New Narratives: Diversity encourages the exploration of fresh and unique narratives, adding variety and depth to storytelling. It can lead to the development of innovative and boundary-pushing content.
  7. Building Brand Loyalty: Embracing diversity and inclusion can help entertainment companies build stronger brand loyalty among audiences who appreciate their commitment to social issues.
  8. Impact on the Industry: By promoting diversity and inclusion, the entertainment industry can set an example for other sectors, promoting broader social change and inclusion efforts.
  9. Long-Term Growth Potential: While immediate box office success is essential, long-term growth potential, audience retention, and brand reputation are equally crucial for sustained success.

It’s essential to recognize that the impact of diversity and inclusion efforts may not be fully measurable in short-term box office numbers alone. The entertainment industry is constantly evolving, and the effects of positive representation and inclusivity may become more evident over time as societal attitudes shift and new audiences emerge. Striving for diversity and inclusion is not only about financial gains but also about creating a more inclusive, empathetic, and representative media landscape for everyone.

Good grief. What will the artificial intelligence say when we ask it to generate a list of reasons why these initiatives may be more of a hindrance than helpful:

While diversity and inclusion initiatives in movies and television have made significant strides in recent years, there are still challenges and obstacles that can hinder their effectiveness. Here are some reasons why these initiatives may face difficulties:

  1. Tokenism: Some initiatives may be perceived as tokenistic, where diverse characters or storylines are included merely to check a box rather than being fully developed and authentic representations.
  2. Lack of Representation Behind the Scenes: True diversity and inclusion should extend beyond the screen to the creative teams and decision-makers. A lack of diversity among writers, directors, and producers may limit the authenticity of diverse portrayals.
  3. Resistance to Change: Some industry stakeholders may resist or be hesitant to embrace diversity and inclusion initiatives due to fears of alienating existing audiences or a belief that diverse stories won’t resonate with mainstream viewers.
  4. Cultural Misrepresentation: If not handled carefully, diverse stories may fall into stereotypes or misrepresentations, leading to criticism and backlash.
  5. Budgetary Constraints: Producing diverse content, particularly with innovative stories and representation, might be seen as financially risky, leading to less investment in such projects.
  6. Niche Audiences: Some diverse stories may appeal to niche audiences rather than achieving mass-market appeal, impacting their potential profitability.
  7. Market Perceptions: The perception that diverse content won’t sell or won’t perform well in international markets might influence decision-making.
  8. Ingrained Industry Practices: Long-standing industry practices and biases may slow down progress, making it challenging for new and diverse talent to break through.
  9. Limited Distribution: Some diverse films and TV shows may face challenges in securing wide distribution and marketing, limiting their reach and impact.
  10. Industry Gatekeeping: Gatekeeping practices in the industry, where access to resources and opportunities is controlled by a select few, may restrict the growth of diverse voices.
  11. Audience Demographics: Traditional audience demographics may not align with the changing demographics of society, leading to a disconnect in content preference.

It’s crucial to recognize that addressing these challenges requires ongoing commitment and collaboration from all stakeholders in the entertainment industry. Diversity and inclusion initiatives need to be holistic, addressing representation both on and off the screen, and making a genuine effort to provide authentic and diverse storytelling that resonates with all audiences.

I can imagine how many angry tweets that list would generate. Can you cancel an AI? I bet they’d try.

[Source: OpenAI]

‘Hellboy Web of Wyrd’ Gameplay Revealed … Kinda.

Somehow, the Hellboy: Web of Wyrd gameplay trailer flew under the radar. The game, coming to the XBOX and PS5, features an aesthetic that almost perfectly captures Mike Mignola’s art style. However, the gameplay shown in this trailer leaves much to be desired. Also, the voice chosen for Hellboy is … interesting.

To say the trailer for Hellboy: Web of Wyrd was sort of unnoticed is an understatement. So far, the YouTube video’s view count is only about 57K. Oof.

“World premiere of the new gameplay trailer of the upcoming Hellboy Web of Wyrd, an action-brawler-roguelite from Upstream Arcade and Good Shepherd Entertainment. Play as Hellboy and punch, dodge, and blast your way through the mysterious Web of Wyrd in this all-new adventure crafted in partnership with Dark Horse Comics and visionary series creator Mike Mignola.”

Stylistically, I like it. The contrasting colors and broad shadows make it a living, breathing Mignola comic, but what’s with this gameplay? Without more context, I would have assumed this was a mobile game like Infinity Blade.

From the little we see, Hellboy employs holy relics and the Samaritan, but exactly how combat flows is unclear. Are we taking on one creature at a time? Are these mini-boss battles?

When you’re trying to sell a game to us, we need more than 30 seconds of footage to determine if the combat loop works. An interview XBOX conducted with Hellboy Web of Wyrd developers at Upstream Arcade didn’t help much:

“Hellboy’s fighting style is drawn from the comics. We pored over all the cool action sequences in the comics to get a strong sense of how he tackles all manner of strange and powerful entities. We often talk about this being a ‘Monstrous, toe-to-toe brawler’ where sure, Hellboy is a big guy, but he is often fighting something much bigger than him, so we built the gameplay around those feelings.

What do you think of the upcoming game based on the BPRD’s agent? Let us know below.

[Source: XBOX]

Mattel Offers $4,444 Weekly Job For A Chief Uno Player

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Mattel is looking to pay an influencer $4,444 weekly for 4 weeks just to play UNO with strangers. OK, it isn’t as simple as that, but $17,776 is a heck of a paycheck for a month’s worth of work.

Those looking to take advantage of this massive payday and become Mattel’s Chief UNO Player must apply via TikTok. The Chief UNO Player will be tasked with showing off and teaching people how to play UNO QUATRO.

@uno

🚨do you have what it takes to be our CHIEF UNO PLAYER?🚨 are you passionate about throwing down the Draw 4 and playing the Reverse Card IRL? stitch this video, introduce yourself and answer these four questions:   what’s your best memory playing UNO? what’s your best Reverse Card moment? why shouldn’t we SKIP you as the Chief UNO player? what’s your fave version of UNO?   submit your video by August 10th at 11:59 PM PST and check out the link in our bio for more information.

♬ Summer – Croquet Club

What is UNO QUATRO? It’s a tile stacking game that utilizes themed playing pieces. I watched a video showing how to play it … and I’ll stick to regular UNO.

However, if you’re a fan of this variation of the 52-year-old card game, applicants must be able to comply with the following “House Rules” to join:

  • Must be able to work in NYC 4 days a week, 4 hours a day (2-6 pm ET) for 4 consecutive weeks in 2023 (9/13-9/16, 9/20-9/23, 9/27-9/30, 10/4-10/7).
  • Dates and times are subject to change.
  • Must be comfortable with interviews and appearances.
  • Help us create and star in social content for various UNO games.
  • Star in livestreams playing the UNO Quatro game with brand creators.
  • Be friendly and willing to ask strangers to play the game.
  • Be able to teach strangers how to play the game in an engaging way.
  • Exclusivity with the UNO brand during the activation period.
  • Exclusivity on games partnerships through end of year.
  • Any content created must be cleared with UNO social team.
  • Must be 18+, US citizen/permanent resident, US based.
  • Must be able to sit for long periods, lift and carry 50 lbs., and set up playing tables & tents on location.

Using influencers to boost sales of a new product is nothing new. However, the card game seems like a weird type of game for Mattel to feel the need to focus this amount of money on. What do you think? Let us know below.

[Source: Mattel]

HiDive Announces New Anime For August 2023

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HiDive announced a massive expansion of their anime streaming library. They are adding several new series including romance, slice of life, comedy, romance, sci-fi, action, and so much more for the month of August.

They revealed the list of titles on their website:

NOBUNAGA THE FOOL

“Many years ago the world was divided into two stars, the Eastern and the Western, that were connected by a bond known as the Dragon Pulse. On the Western Star, Jeanne D’Arc is shunned as a heretic for her visions of a champion who will save the planets that have become embroiled in war. Now the fate of two worlds hangs in the balance as, at the order of King Arthur, Jeanne travels from the West to the East with Leonardo Da’Vinci at her side, in search of their long awaited savior- Nobunaga!”

MYSTERIOUS GIRLFRIEND X

“Akira is a normal high school boy, but he nevertheless impulsively licks some drool left by the mysterious transfer student Mikoto. The next day he falls asleep with an inexplicable fever. After five days Mikoto suddenly comes to visit, and makes him consume her drool. The fever instantly vanishes, and Mikoto explains that he’s suffering from “love sickness.” She can transmit emotions through her drool, and the two of them are now bound together.”

WASTEFUL DAYS OF HIGH SCHOOL GIRLS

“Bored one day, Tanaka gives her friends some rather quirky nicknames, but they aren’t going to take her unflattering descriptions lying down. Sakuchi (saddled with “Wota” due to her otaku tendencies) and Saginomiya (dubbed “Robo” thanks to her deadpan personality) decide to call Tanaka “Baka” — and that should give you a pretty good idea of the shenanigans these whacky girls get up to. They’re young, they’re ridiculous and they’re ready to waste away their days as high school girls!”

NYANKOI!

“When cat-allergic Jyunpei accidentally damages the statue of a cat deity, he winds up with a catastrophic curse and the ability to understand felines. To make amends, he must perform one hundred cat favors or become a cat himself! Soon every cat in the area is showing up with their list of “requests.” Worse, his huge crush on classmate Mizuno, his scary ex-childhood friend Sumiyoshi and a whole other list of cat-crazy females is making Jyunpei’s high school life crappier than a litter box!”

ROZEN MAIDEN

“Jun’s life takes an unexpected turn when he receives a mysterious package containing a doll called Shinku. She’s not just any doll, however. She is the fifth of the enigmatic living Rozen Maiden dolls and she needs Jun’s help to win the deadly Alice Game against her sisters.”

ROZEN MAIDEN: TRAUMEND

“As Jun prepares to return to school, Shinku and her sisters settle into their new lives. However, the Alice Game isn’t over and the arrival of two more dolls marks a perilous escalation of the deadly competition.”

SORCEROUS STABBER ORPHEN

“Orphen is the greatest sorcerer that the tower has ever seen but he is more interested in chasing the Bloody August, an infamous and very mysterious dragon. Along with his apprentice Majic and their companion Clio he heads off on a quest with the Sword of Baltanders, the only thing that can free the Bloody August or ‘Azaile’ from the spell she is under.”

SORCEROUS STABBER ORPHEN: REVENGE

“Orphen and his gang have set out on an all new adventure with many monsters to battle. Little time for rest and relaxation. Licorice, a new friend who joins the gang, was sent by the Royal order of Knights to find Orphen. Many mysterious shadows loom overhead, including a mysterious woman named Esperanza and a man named Mcgregor and his ties to other magicians disappearances and a green-haired young girl.”

These titles will be released between August 5th and August 30th, 2023.

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