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The Hardest NES Games You’ve Never Played: Embrace the Challenge!

Are you ready to test your gaming skills to the extreme? Prepare for a journey back to the golden age of gaming, where difficulty was the name of the game. In this article, we dive into the world of the NES (Nintendo Entertainment System) and uncover the toughest games you’ve probably never played. Get ready to embrace the challenge and prove that true gamers thrive on overcoming seemingly insurmountable obstacles. No complaints about accessibility here—let’s put our skills to the test!

Silver Surfer: The Ultimate Frustration

Silver Surfer is quite possibly the hardest NES game ever released. Brace yourself for the ultimate challenge that pushes the boundaries of difficulty on the NES. Silver Surfer is infamous for its relentless gameplay that has frustrated even the most skilled gamers. With its unforgiving level design, relentless enemy patterns, and instant death hazards, this game is a true test of patience and perseverance. Proceed with caution, as conquering Silver Surfer may require a level of dedication that is beyond the realm of mere mortals.

 

Battletoads: A Froggy Gauntlet of Frustration

Prepare for a wild ride with the iconic Battletoads. This game tests your reflexes, coordination, and patience as you guide the toad heroes through a series of treacherous levels. Be warned, Battletoads will push your skills to the limit and leave you gasping for victory.

 

Ghosts ‘n Goblins: Where Heroes Face Eternal Damnation

Enter a dark and perilous world as the valiant knight Arthur in Ghosts ‘n Goblins. Known for its punishing difficulty, this game demands precision timing, nerves of steel, and an unyielding determination to rescue your beloved princess. Prepare to face hordes of supernatural enemies and an unforgiving journey to save the day.

 

Ninja Gaiden: Deadly Precision in a Relentless World

Step into the shoes of Ryu Hayabusa, a ninja on a mission to avenge his father’s death. Ninja Gaiden combines lightning-fast action with unforgiving platforming, creating a challenging experience that demands precise movements, split-second reactions, and an unwavering focus. Prepare for epic boss battles and intense frustration as you strive to complete this classic gem.

 

Mega Man: A Robot Masterclass in Difficulty

The original Mega Man stands as a shining example of challenging yet rewarding gameplay. As the iconic blue bomber, you’ll face a gauntlet of Robot Masters, each with their unique powers. With pixel-perfect jumps, split-second timing, and strategic weapon choices, this game will put your skills to the ultimate test. Can you overcome Dr. Wily’s fiendish traps and emerge victorious?

 

Contra: A Test of Precision and Endurance

Join the battle against an alien invasion in Contra, a game notorious for its brutal difficulty. With relentless enemies, bullet hell scenarios, and a punishing one-hit death system, Contra demands precise movements, lightning-fast reflexes, and unwavering determination. Strap on your combat boots, grab a friend, and prepare for an intense co-op challenge like no other.

 

Blaster Master: A Subterranean Odyssey of Peril

Embark on an underground adventure in Blaster Master, a game that combines platforming, shooting, and vehicular combat. Navigate intricate maze-like levels while battling enemies and bosses that will push your skills to their limits. With a punishing difficulty curve and an unforgiving environment, only the most tenacious players will uncover the secrets of the underground world.

 

Battletoads & Double Dragon: A Double Dose of Torture

There’s just something about any Battletoads title that screams “hard mode.” Brace yourself for a collaboration that intensifies the challenge: Battletoads & Double Dragon. This crossover game combines the punishing difficulty of Battletoads with the iconic Double Dragon series. Prepare for relentless beat ’em up action, tricky platforming sections, and outrageous bosses that will truly test your skills and teamwork.

 

Castlevania III: Dracula’s Curse: A Gothic Symphony of Difficulty

Enter the dark and gothic world of Castlevania III: Dracula’s Curse, where the Belmont clan faces off against the Prince of Darkness himself. With its intricate level design, devious enemies, and unforgiving platforming, this game demands precise jumps, whip mastery, and nerves of steel. Can you overcome the curse and emerge as a vampire-slaying legend?

 

Little Nemo: The Dream Master: A Whimsical Nightmare of Challenge

Don the pajamas of Little Nemo as he ventures through the fantastical realm of dreams. Little Nemo: The Dream Master presents a deceivingly cute and colorful world filled with platforming challenges that will leave you scratching your head. With limited lives and demanding level designs, this game offers a whimsical yet punishing adventure that only the most dedicated gamers can conquer.

 

Teenage Mutant Ninja Turtles: The Torturous Sewer Adventure

Cowabunga! Join Leonardo, Donatello, Michelangelo, and Raphael in their quest to save April O’Neil and defeat the Foot Clan. Teenage Mutant Ninja Turtles on the NES is renowned for its unforgiving difficulty. Navigate treacherous sewers, tackle challenging platforming sections, and engage in intense combat against enemies that seem to have no mercy. With limited lives and the infamous underwater level causing frustration, this game will truly put your ninja skills to the test.

 

In an era where games are often criticized for being too easy or hand-holding, it’s refreshing to revisit the NES classics that embraced difficulty without compromise. These challenging and relatively obscure gems provide an opportunity for seasoned gamers to test their mettle and showcase their skills. So, grab your controller, brace yourself for frustration, and let’s conquer the hardest NES games you’ve never played—because in the realm of true gaming, challenges are meant to be embraced, not avoided.

 

Can It Play DOOM? The Atari XL/XE Can Thanks To A New Port!

You are ever wanted to play the clunkiest version of DOOM that’s not the 3DO or SEGA 32X version? Then break out your Atari home computer because DOOM is going 8-bit!

Thanks to Indie Retro News, we learned that DOOM has come to the Atari XL/XE. If you thought the original Wolfenstein 3D was primitive, wait until you try to navigate Mars now!

The controls are split between the joystick and the XL or XE’s keyboard. To strafe, you’ll have to use the A and S keys. The joystick will help you move forward and back, while the fire button will trigger your selected weapon.

There is an automap, too! That can be activated by pressing TAB.

While the controls are clunky, this looks like a serviceable DOOM port. Although, I’d play it more as a novelty rather than trying to complete the included shareware levels.

According to Saberman RetroNews, here’s everything included in the port:

cut down versions of shareware Doom’s levels, minus the secret level sergeants, demons, imps and cacodemons, with AI code cut down from the Doom source fist, chainsaw, pistol, shotgun, chaingun health, ammo, keys, weapons, security and combat armor corpses exploding barrels secrets 11 music tracks, converted from the original Doom midi files 20 sound effects, converted from the original Doom PC speaker sounds cheat codes panning and zooming map intermission and victory screens arbitrarily angled textured walls

 

The Atari 400 and 800 XL/XE machines were a line of early ’80s home computers that initially cost around $1,000. They came with a keyboard and could play a variety of Atari carts that were already on the market.

Atari’s home computer would see various releases during the 1980s as the company tried to compete with the Nintendo Entertainment System and SEGA Master System. Yes, it even came with a zapper at one point. Although remarkable in some respects, it couldn’t compete with the Nintendo juggernaut.

What do you think of this simplified version of DOOM running on such old hardware? Let us know in the comments section below.

[Source: Indie Retro News]

PC Engine: The Box Art Collection – A Solid Gaming Art Book?

Many people who grew up during the time of 16-bit gaming never got to know what the PC Engine was. Though here in the West, those who were invested in gaming technology knew it as the TurboGrafx-16, while the rest of the world outside of North America called it the PC Engine. Despite the niche role that the console had during that time it still had a number of games released for it that people enjoyed playing. And like many releases of the time, box art was something that was a big part of the initial charm of getting into video games. PC Engine: The Box Art Collection from Bitmap Books (sent to us for impressions) gathers together almost all of the known box art for games released on the console. If you’re into playing Japanese or European game releases or know anything about the PC Engine, this book might be right up your alley.

Anyone who remembers the lost art that was video game box art will appreciate a lot of what the book is tackling. A lot of the artwork and visuals included here were only really seen in certain territories during the time of their original releases. In North America, when the PC Engine was known as the TurboGrafx-16, only a handful of titles were officially released that people could buy. So many of the games included in this book are being seen or heard of by many for the first time. For those unfamiliar fans of gaming, this is a gold rush of interesting visuals from a bygone era. For others already familiar with the console, it might retread some territory with some good visuals.

But an interesting addition to this book is how the box art for the games is accompanied by screenshots of the games and a written overview of them as well. This is a good thing because it gives readers an idea of how the artwork of the era was almost always an exaggeration of the gameplay included. Seeing classic 80s-style anime artwork paired with pixel art might sound funny, but it was the norm back then. But having the screenshots also adds more value to the book, as previous Bitmap Books, like the Super Famicom book, that covered box art didn’t include screenshots of the games. The focus was solely on the box art itself. While there’s nothing inherently wrong with that, the inclusion of the game screens is a welcome addition.

At the same time, you also get some history about the console in PC Engine: The Box Art Collection at the beginning. The majority of the book is filled mostly with box art themselves, but there are about 25 pages dedicated to detailing the history of the PC Engine. The section also has some shots of the console, along with some marketing material for various games that were released for it.

Unfortunately, you don’t get any deep technical specifications, schematics, or anything beyond the surface level. The book really isn’t focused on giving a complete view of the PC Engine, so not including stuff like this isn’t a huge deal, even for an overview of the console’s history. The images included in this part of the book also highlight some of the magazines and collectibles related to the PC Engine right up to the console’s end but never get into full detail about any of it. For a book that gives a more complete view of the PC Engine that would be more vital to include, not so much one about the box art of the games.

It’s because of this too that the book also doesn’t cover much about the TurboGrafx-16, despite the two being the same console. Some games that were released for the TurboGrafx-16 are also not included in the book as well, as they may have not been released for the PC Engine outside of North America. This means games like Darkwing Duck for the console are not found in this book, even though the game was released when the console was still actively being sold. There are possible other games as well that fall into the same category, but again their absence is more important for a book that would be a complete look at the console as both the PC Engine and TurboGrafx-16. As a book that is focused on the PC Engine and the box art of games for the console, none of that is important information that is missing, nor is any of it vital for the book’s overall value.

For collectors of gaming hardcover books, PC Engine: The Box Art Collection is a good coffee table book that can fit in any collection. It has great visuals and info to enjoy glancing through, as well as a bit extra than what it initially pitches you. If you’re looking for a more detailed and complete look at the PC Engine, this isn’t the book you’ll need, yet that’s not what the book is aiming to be. But if you wanted some insight into the visuals of the PC Engine library and an overview of games that weren’t around in North America during that era, you’ll get out of what this book has to offer.

Have you ever gotten to play any PC Engine games before? What do you think of the PC Engine: The Box Art Collection from Bitmap Books? Would you pick it up for your own collection? Tell us your opinions about everything in the comments below and let your voice be heard!

Moon Knight Faces The Past In New Marvel Pull List

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The Marvel Universe is exploring the past and the present in their new pull list. Carnage continues his rampage, the heroes mourn Kamala Khan, the X-Men are returning to Krakoa, and Moon Knight is going to face threats from both the past and present.

“This week will also see Moon Knight’s past and present collide, leading into his first event series! In Jed MacKay, Alessandro Vitti, and Alessandro Cappuccio’s MOON KNIGHT (2021) #25, the past comes back to bedevil Moon Knight as he pursues his latest enemy, someone once familiar and new,” Marvel said on their website. “From grim New York nights to the blazing sun of Alexandria days, Moon Knight hunts for answers among the graves of Hart Island while haunted by the last mission of the Karnak Cowboys, a mercenary crew counting among its members Marc Spector, Jean-Paul Duchamp, Robert Plesko… and Layla El-Faouly. Plus: A classic Moon Knight story from the past by Doug Moench and Bill Sienkiewicz!”

They revealed the list online:

New Comics

  • FALLEN FRIEND #1
  • GROOT #3
  • IMMORTAL X-MEN #13
  • LOKI #2
  • MILES MORALES: SPIDER-MAN #8
  • MOON KNIGHT #25
  • PLANET OF THE APES #4
  • RED GOBLIN #6
  • ROGUE & GAMBIT #5
  • SCARLET WITCH #6
  • STAR WARS: BOUNTY HUNTERS #36
  • STAR WARS: DARTH VADER #36
  • THE AMAZING SPIDER-MAN #29
  • WARLOCK: REBIRTH #4
  • WEB OF CARNAGE #1
  • WHAT IF…? DARK: LOKI #1
  • X-FORCE #42
  • X-MEN: DAYS OF FUTURE PAST – DOOMSDAY #1

New Collections

  • DOCTOR STRANGE BY DONNY CATES TPB
  • FANTASTIC FOUR BY RYAN NORTH VOL. 1: WHATEVER HAPPENED TO THE FANTASTIC FOUR? TPB
  • MARVEL MASTERWORKS: CAPTAIN AMERICA VOL. 15 HC
  • MARVEL-VERSE: SPIDER-WOMAN GN-TPB
  • MIGHTY MARVEL MASTERWORKS: THE AMAZING SPIDER-MAN VOL. 4 – THE MASTER PLANNER GN-TPB ROMERO COVER
  • SPIDER-MAN: NO WAY HOME – THE ART OF THE MOVIE HC
  • STAR WARS LEGENDS EPIC COLLECTION: TALES OF THE JEDI VOL. 3 TPB
  • SUPERIOR SPIDER-MAN OMNIBUS VOL. 1 HC STEGMAN COVER
  • THE DEFENDERS OMNIBUS VOL. 2 HC MILGROM COVER

Marvel Unlimited

  • AVENGERS: WAR ACROSS TIME (2023) #4
  • CAPTAIN AMERICA: SENTINEL OF LIBERTY (2022) #11
  • COSMIC GHOST RIDER (2023) #2
  • GHOST RIDER (2022) #13
  • I AM IRON MAN (2023) #2
  • IMMORAL X-MEN (2023) #3
  • JOE FIXIT (2023) #4
  • PLANET OF THE APES (2023) #1
  • ROGUE & GAMBIT (2023) #2
  • SCARLET WITCH (2023) #4
  • SPIDER-GWEN: SHADOW CLONES (2023) #2
  • SPIDER-MAN (2022) #7
  • STAR WARS (2020) #33
  • STAR WARS: HIDDEN EMPIRE (2022) #5
  • THE AMAZING SPIDER-MAN (2022) #23
  • VENOM (2021) #18
  • WOLVERINE (2020) #32

All of these titles will be available in print or digital on July 12, 2023.

UPDATE: Tomy Is Crowdfunding A 1:10 Scale BTTF DeLorean On Kickstarter

UPDATE:

The official Kickstarter page launched today, complete with pricing and more details.

The pricing is far better than we thought. The VIP Early Bird DeLorean (with a 3″ Einstein) is $299. However, only 6 of these are left at this price!

Once those are sold out, you’ll need to go to the next tier, which means buying multiple DeLoreans at $200 and $500 discounts. Act fast!

The expected ship date is October 2024.

Photo Credit: Tomy
Photo Credit: Tomy

THE ORIGINAL STORY CONTINUES BELOW.

Tomy has announced that it will be crowdfunding the production of a 1:10 scale replica of Doc Brown’s DeLorean Time Machine! That news comes with a lot of potential, good and bad.

Starting tomorrow, July 11th, those who signed up will have a chance to “pre-order” their Time Machines on Kickstarter. I put pre-order in quotes because I’ve always been nervous when a company uses that term when it comes to crowdfunding. If the campaign fails, you didn’t pre-order jack squat!

That aside, the 17″ long DeLorean does look good. It also has features that weren’t even on the Eaglemoss model that cost $1,500. I should know I built that model over three years via the subscription service! One such feature is that smoke will emit from the rear vents.

Other than that, it has the types of bells and whistles you’d expect: LED lighting, die-cast metal parts, and so on.

One of Tomy’s best selling points is that the Time Machine will fit 7″ Marty McFly and Doc Brown figures. Tomy is most likely referring to NECA’s line of 1:12 scale figures.

On the downside, we still don’t know what the overall price will be. People who sign up for early access will get $100 off the replica, which tells me this thing may be close to the $1,000 range. If so, that puts it higher than Hot Toys‘s larger 1:12 scale DeLorean.

In an e-mail I received this morning, 13,428 other people have signed up to receive the discount. We’ll update the story tomorrow once we find out the final price of this potentially excellent replica.

I have no previous experience with Tomy’s other scaled replicas aside from the ERTL line. It’s hard to say how this will turn out, especially when the company gives us so little information.

[Source: Tomy]

Review: My Adventures with Superman Premiere – Shonen Supes

The story of Superman has been told in so many ways since the character’s debut back in 1938. Most people who are into pop culture or have heard about Superman know the basics of his origin and supporting cast. So it can be tough to find ways to tell the story about him that doesn’t already feel like retreaded territory. But luckily, My Adventures with Superman is a fun and action-packed interpretation of the man of steel through the lens of a shonen anime. You might know all about Superman, but you haven’t seen his story done in this way before. And luckily for everyone, it’s a fun and interesting take that works.

The premiere episodes for My Adventures with Superman take the man of tomorrow to his earlier years after growing up on Earth with his parents in Smallville. Clark Kent begins his job at the Daily Planet and crosses paths with Lois Lane and Jimmy Olsen for the first time, and we see the budding of a beautiful friendship and romance that will eventually become legendary. Yet at the same time, this is a Clark Kent coming to understand his powers and his origins from the planet Krypton. And as Clark comes to better understand who he is, a growing threat lurks in the shadows that somehow ties into Superman himself and will inevitably collide with the man of steel.

Though the bullet points for Superman’s origin story are touched on, the show does a good job of giving it a flair of anime action that makes things look interesting. Superman even gets his own transformation sequence that is very inspired by ones from classic shows like Sailor Moon and Yu-Gi-Oh. For many big Superman fans out there, some of the design of Clark’s suit and the Kryptonian tech he encounters may not be as likable. There’s a big emphasis on making the technology of Krypton feel almost magical in nature, blending both mythical and technological elements together for the sake of looking cool. It’s a style that is very much in-line with anime shows that aren’t for everybody.

But what will work with everyone who watches the show is the relationship between Clark, Lois, and Jimmy. If you’ve seen any anime series that is considered shonen (heavily focused on action and geared towards a young male audience), then you’ll recognize many aspects that are consistent in the genre. Lois and Clark have an instant connection that is played for a “will they, won’t they” gag often, but their connection feels heartfelt and cute. We know they’re going to end up together somehow, but the back and forth with them in various situations is good to see unfold.

Jimmy Olsen is comedic relief and a fun friend to both Lois and Clark, yet also teases both in a way that feels like a matchmaker for the two. But Jimmy fills the role of the typical anime best friend that is both funny and supportive when it matters. For a new take on the Superman mythology, it’s good to see Jimmy take a more active role that nudges Lois and Clark in the directions they end up moving, while also standing out in his own way.

While there will be more as the series goes on, there aren’t many antagonists for Clark in My Adventures with Superman at the start. Subtle hints at classic Superman villains and DC Universe bad guys are present, which will eventually pay off into something bigger. The show does a good job of establishing the core group of heroes we want to root for, but it will take more time to build up truly solid bad guys to stand against Superman.

While there is no sign of Lex Luthor, the most popular Superman villain, the show does a good job of reinterpreting characters such as Live Wire. Again, the basics of the character are there but given a bigger visual upgrade that makes her look even more powerful. Though not a crazy battle, it does give us a chance to show how strong Superman can be when he’s finally in the full suit.

Speaking of which, the moments where we see Clark unleash his power look great. Before he puts on the iconic suit with the big S shield, Clark gets to fight giant robots that show how strong he can be. Everything from his super speed, super strength, and vision looks very good. The anime aesthetic gives a grand presentation of Superman flexing his power, with all the flashiness you expect to see in an anime action series like this. While the glow of both the S-shield and his suit might be a bit much for some fans, it does fit with the new stylistic take that the show is going for with the character.

Even if you’re not into watching anime, you should give My Adventures with Superman a chance. The first two episodes give a good idea of what to expect from the rest of the show and spotlight how good Superman can be with this kind of visual style. The action looks great and is fun to see, and the characters are likable and will grow on you even more as the story goes on. It might not be the Superman you grew up with or have known for years, but the essence of what makes the man of steel so beloved is definitely there.

What do you think of My Adventures with Superman overall? Have you gotten to see the show yet? And what characters do you hope to see in the future? Tell us about everything down below in the comment section!

GKids Announces Sports Anime ‘The First Slam Dunk’ North American Release Date

‘The First Slam Dunk’ is a 2022 basketball anime film produced by Toei Animation and Dandelion Animation Studio. The animated feature film is coming to North American theaters thanks to a distribution deal with GKids.

“GKIDS, celebrating its 15th anniversary as a producer and distributor of award-winning and artist-driven animation from around the world, and globally acclaimed and industry-leading animation studio Toei Animation, announced today that they will bring THE FIRST SLAM DUNK to theatres nationwide in the United States and Canada starting July 28tk,” GKids said on their website.

They also announced an English Dub cast which will include:

  • Ryota Miyagi – Paul Castro Jr.
  • Hisashi Mitsui – Jonah Scott
  • Kaede Rukawa – Aleks Le
  • Hanamichi Sakuragi – Ben Balmaceda
  • Takenori Akagi – Aaron Goodson

Since its release, ‘The First Slam Dunk’ has won several accolades including the Japan Academy Prize for Animation of the Year at the 46th Japan Academy Film Prize and the Okawa-Fukiya Award at the Niigata International Animation Film Festival 2023. During its run in Japan, the fifth highest-grossing anime film of all time.

You can watch the trailer below:

‘The First Slam Dunk’ is written and directed by Takehiko Inoue, who also wrote and illustrated the manga during its initial run. It was published in the pages of ‘Weekly Shōnen Jump’ magazine from October 1, 1990, to June 17, 1996. It is the seventh best-selling manga series in history.

Wikipedia describes the synopsis as follows,

“The film follows Ryota Miyagi, the point guard of Shohoku high-school’s basketball team. He had a brother, Sota, who was three years older than him, and who inspired his love for basketball. Ryota and his teammates Hanamichi Sakuragi, Takenori Akagi, Hisashi Mitsui, and Kaede Rukawa challenge the inter-high basketball champions, the Sannoh school.”

The Japanese cast includes voice actors Shugo Nakamura, Jun Kasama, Shinichiro Kamio, Subaru Kimura, Kenta Miyake, Maaya Sakamoto, Ryota Iwasaki, Chikahiro Kobayashi, Masafumi Kobatake, and Kenichiro Matsuda.

Review: Mission Impossible Dead Reckoning Part 1 – Fierce Action

Mission Impossible movies almost always get bigger and crazier with each subsequent film that is released. And after so many years, it’s impressive to see popular actor Tom Cruise still have the mettle to do his own stunts in an action-packed film that is fun to watch. Mission Impossible Dead Reckoning Part 1 keeps the momentum going and shows that Tom Cruise doesn’t have any plans of stopping anytime soon. The missions are high-stakes, the stunts are exciting, and the promise of more to come makes the first part of a bigger story very intriguing. This is definitely a mission you should choose to accept watching if you’ve been with the series for so long, but still just as great for anyone who just loves to have a good time watching a movie.

The first part of Mission Impossible Dead Reckoning has Ethan Hunt and the rest of the team at IMF taking on a mission to find a special key that unlocks a powerful weapon. The various world superpowers, including the US government, are racing to get the key and gain control of the weapon that has the ability to control information and shape the future in various ways through the use of computer A. I. system. If Ethan and the IMF don’t get to the key first, whichever country or powerful organization will be able to shift the balance of world power in their favor. But in the midst of all that, Ethan will have to face a longtime enemy, gather new allies, and make the choice if the lives of his loved ones matter more than the fate of the world they live in.

If there’s one thing that Mission Impossible Dead Reckoning Part 1 falls short on, it’s how elements of the story can get lost in all the craziness. A lot of characters come in and out of the plot, and their motivations and significance to Ethan’s mission isn’t always clear. Pom Klementieff, who plays the assassin Paris, appears suddenly in the movie and frequently goes after Ethan and his newest ally Grace, played by Hayley Atwell. And while the confrontations with her are great, the majority of the movie doesn’t give much to her backstory or place here, at least until the very end where things are still not fully detailed.

The same can be said for a few other characters that chase Ethan and the IMF across the globe, such as the agents Eugene and Davis. They are there when the plot needs them to be around, but don’t expect a lot of details as to why. The movie is more focused on getting pieces in place to set up big action sequences and tense moments where things are moving forward, rather than dragging on any details.

The same can also be said of Ethan’s allies in the IMF. Both Simon Pegg and Ving Rhames reprise their roles as Benji and Luther from previous films, as well as Rebecca Ferguson as Ilsa. Luckily there’s a bit more backstory and setup given at various points of the story that give more importance to each member, so you don’t feel like you’re missing out on anything when they’re involved. The newest member of the group, Grace, has a neat introduction that brings her and Ethan together in both a comedic and clever way that feels on-brand for the series. Nothing feels ham-fisted with her coming into the story, and the payoffs for some of the dialogue and references between her and Ethan are fun to see unfold.

But everything mentioned is a supporting part to the action sequences that you get in Mission Impossible Dead Reckoning Part 1. They are fantastic in every way possible. Everything from car chases, shootouts, and even Tom Cruise running across a distance are done with an element of style and in service to the viewing experience. There are sequences that involve a train and Ethan jumping off a cliff with a motorcycle from the trailers that are every bit as epic as you imagine they would be. The choreography in the hand-to-hand combat is fierce and the explosions from big moments throughout look incredible.

Even if you never knew that most of the action scenes were done practically or that Tom Cruise was doing his own big stunts, you’d still be impressed at how fun they are to watch on screen. And while the movie has its moments where things slow down to explain important parts of the plot, there’s a lot of action throughout that keeps the momentum going where it counts.

For some, it will be disappointing to know that this is only the first part of a larger story, so there’s no true conclusion here. Mission Impossible Dead Reckoning Part 1 does however give an ending that doesn’t feel incomplete or have a quick cut to the end credits. This is a nice change of pace to see with big blockbuster movies that aren’t afraid to be open about being part of something larger.

Here it’s done in a way where the audience can feel like they’re still getting a full story, along with a promise of more to come later. You’re still getting a complete Mission Impossible movie with all the bells and whistles you want to see, but things aren’t done with this particular story just yet. Whether the eventual release of Mission Impossible Dead Reckoning Part 2 will help make this movie stronger in hindsight depends on the quality of that future sequel.

If you want a fun time watching a solid action movie, you’re getting that in spades with Mission Impossible Dead Reckoning Part 1. Despite it being the first part of a bigger story, the movie is a wild ride that has some great moments you’ll enjoy. Some bits of the story might seem a bit too unbelievable at times, but that doesn’t overshadow or bring down the experience of seeing this action-packed spy movie. By the time this movie finishes, you’ll definitely be ready to accept the mission for Part 2.

Are you going to see Mission Impossible Dead Reckoning Part 1 any time soon? What is your favorite Mission Impossible movie and your favorite Tom Cruise stunt? Tell us about everything down below in the comment section!

Mondo Announces A Designer Godzilla Figure By James Groman

Monda has announced it is taking pre-orders for a designer-made Godzilla vinyl figure. The squat and angry-looking King of the Monsters was designed, sculpted, and painted by James Groman.

The specialty Godzilla is limited to only 750 pieces and is priced at $250 each. The figure has limited articulation but does come with swappable parts.

This Godzilla, while not explicitly stated, looks to be based on the final showdown in 1995’s Godzilla vs Destoroyah. Godzilla melts down during the battle, losing all of his tissue and muscle before dying.

Check out his Instagram account for more of James Groman’s designs, including Batman, Man-Thing, and Madballs.

One of our favorite toy designers (and artists, period), James Groman’s first Mondo figure was the mind-boggling Marvel’s Man-Thing. We’re excited to show off his next extremely detailed creation: the Godzilla – Vinyl Designer Figure. Strictly limited to an edition of 750, this massive soft vinyl figure measures in at 12″ tall and 21″ wide. With a fully swappable battle damage head, arm, and tail, this Big G features multiple incredible looks for display.

The 12″ tall, 21″ wide Godzilla comes with the following:

  • Swappable battle damage head
  • Swappable battle damage arm
  • Swappable battle damage tail

Mondo has a pretty extensive collection of Godzilla merchandise, including vinyl albums and several statues based on the classic Toho movies. Hell, they’ve even got a ‘Zilla from the ’70s cartoon series!

The merchandise isn’t limited to just the King of the Monsters. Mothra, Hedorah, Biollante, Jet Jaguar, and North Korea’s Pulgasauri are also present.

Over the past couple of years, we’ve seen a vast increase in the number of Godzilla-related collectibles. Which ones are you looking forward to? Let us know in the comments section below.

[Source: Mondo]

Keaton’s Batman Returns In S.H.Figuarts’s ‘The Flash’ Line

Let’s get nuts. Tamashii has announced that Michael Keaton’s Batman (as he appears in The Flash) is the latest DC hero to join the S.H.Figuarts line of premium action figures.

Keaton’s Batman looks damn good. Even though the new outfit has much less yellow (the utility belt), there’s no mistaking this Caped Crusader from anywhere else than Tim Burton’s universe.

Oddly, Batman is very light on accessories. He comes with two batarangs but no grapnel gun. Expect to see a bunch of 3D print files show up to fill out Batman’s arsenal.

On top of a few interchangeable hands and a posable cape, Batman also comes with two different heads. One features Keaton’s entire face.

The unmasked Keaton face looks a bit weird, but the photos are said not to be from the final product. Hopefully, this gets sorted out before these expensive figures start shipping out.

Pre-orders for Batman started on July 3rd, and the expected ship date is November 2023. The Dark Knight is listed as being 8,800 Yen, which is roughly $62. However, most S.H.Figuarts toys typically get priced around $80-$90 when they arrive in hobby stores.

For example, this figure is over at the Big Bad Toy Store for $83.99.

Keaton’s Batman S.H.Figuarts figure will come with the following:

• Interchangeable unmasked head
• Interchangeable collar parts
• 4 pairs of interchangeable hands
・ Batarang x 2
・ Prop for cloak x 2

After building multiple Bandai Batmobile models, I’d love to see the company make 1:12 scale vehicle model kits for S.H.Figuarts. I’d gladly pay $150+ for a to-scale ’89 Batmobile that could fit this Batman.

What do you think of Keaton’s return? Let us know in the comments section below.

[Source: Tamashii]
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