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HiDive Picks Up Horror Anime PET

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‘PET’ is a 2020 psychological horror anime directed by Takahiro Omori and animated by Geno Studio. It is based on a manga written and illustrated by Ranjō Miyake that was published between 2002 to 2003. The TV thriller ran for one season of thirteen episodes and was originally released in the United States by Amazon, but HiDive has announced that they would be streaming it.

“We’ve got great news for all you psychological anime fans out there: PET is coming to HIDIVE on Thursday, May 18,” they said on their website. “Trust us when we say you’ll want to make time for this, cause we’re dropping the entire series at once. So, what are you waiting for?”

Written by Sadayuki Murai, the series was produced by the animation studio Twin Engine and featured characters designed by Junichi Hayama with Hideyuki Shima handling the music and score. The series stars Keisuke Ueda and Kishō Taniyama as protagonists Hiroki and Tsukasa, respectively.

You can watch the trailer below:

Wikipedia describes the synopsis as follows,

“In ancient China, martial artists had developed a psychoactive technique that allows its users to enter the subconsciousness of the human mind by manipulating their enemies’ memories via their “Peak”, where their most treasured memories are visible and their “Valley”, where their most negative memories are suppressed. Later during the 21st century, an organization called “The Company” are tasked with retrieving and securing the descendants of said martial artists by turning them into “Pets”, mindless hitmen against various targets who might pose a threat. Tsukasa and Hiroki, a master/pet duo who goes by the name Tsubushiya follows orders from the company as they slowly begin uncovering its secrets as well as a plot involving colleague Satoru and his former foster father, Hayashi.”

The manga was originally published by the Japanese publisher Shogakukan in their ‘Big Comic Spirits’ magazine before being picked up by Enterbrain.

TMNT Co-Creator Kevin Eastman Illustrating Darth Vader Variant Cover

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‘Teenage Mutant Ninja Turtle’ co-creator Kevin Eastman has been tapped to design a variant cover for the Marvel Comics series that is based on Star Wars character Darth Vader.

“Launched last month, STAR WARS: DARTH VADER – BLACK, WHITE & RED is bringing together some of the industry’s hottest talent to tell all-new tales of terror from throughout the Dark Lord of the Sith’s brutal history,” Marvel said on their website. “Told in stunning black, white, and red, this first-of-its-kind Star Wars title will also mark a legendary comics creator’s first foray into the galaxy far, far away—Teenage Mutant Ninja Turtles co-creator Kevin Eastman has drawn an all-new cover for the final issue of the series, STAR WARS: DARTH VADER – BLACK, WHITE & RED #4!”

They added, “Hitting stands in July, Eastman depicts Vader in his iconic and distinct style as he finds himself trapped on the icy planet Hoth. Vader’s mysterious return to this famous Star Wars location, first seen in Star Wars: The Empire Strikes Back, will be revealed in a thrilling new tale by writer Frank Tieri and artist Danny Earls. The issue will also present the final chapter of Jason Aaron and Leonard Kirk’s saga that ran across all four issues and a mind-melting venture into Vader’s psyche by Steve Orlando and Paul Davidson.”

This will be Eastman’s first work within the Star Wars universe. He depicts the iconic Sith lord traveling through a snowy wasteland with his red lightsaber at the ready.

You can take a look at the comic book cover here:

Eastman has worked on such titles as Teenage Mutant Ninja Turtles, Heavy Metal, and The Melting Pot. He won the Inkpot Award in 1989 and has gone on to act as a writer and artist for other Ninja Turtles-related media.

The variant cover will be available on July 26, 2023.

English Dub Announced For ‘Urusei Yatsura’ Anime Reboot

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The 2022 ‘Urusei Yatsura’ reboot anime made a splash following its debut on Fuji TV in Japan with the Tokyo-based David Production releasing the first season of twenty-three episodes. HiDive brought it over to the United States with their streaming service and now Sentai Filmworks has announced that they would continue to dub the series.

“Why hello fellow English dub connoisseurs! We’ve got great news to share. Although we already announced that the Urusei Yatsura English dub would continue uninterrupted starting in May, we didn’t tell you the exact date and time it would start (admittedly, one could deduce that since the keyword here was “uninterrupted,” but we digress). The wait is over because the dub continues on HIDIVE,” they said on their website.

Voice actress Jade Kelly (Call of the Night) has been tapped for the role of heroine Lum while Nathan Wilson (Knights of the Zodiac: Saint Seiya) will voice protagonist Atar.

You can watch the trailer below:

The anime is based on the 1978 manga by Rumiko Takahashi. It was serialized in the pages of the magazine Weekly Shōnen Sunday from Japanese publisher Shogakukan. Viz Media released it in the United States.

AniList describes the synopsis as follows,

“When an alien race known as the Oni invade Earth, the chronically unlucky and unapologetically lecherous Ataru Moroboshi is selected as humanity’s representative in a duel for the fate of the planet! His opponent is Lum, the Oni’s very pretty princess, and it’s only thanks to Ataru’s unscrupulous behavior that he’s able to scrape out a win in a treacherous game of tag against her. Ataru thinks he’s had his lucky break at last, but when Lum takes a shine to him off the battlefield, the conflict follows him home as Lum invades not only planet Earth but also the womanizing Ataru’s love life!”

The original ‘Urusei Yatsura’ anime ran from 1981 to 1986 and had several OVA spin-offs and feature film sequels.

Marvel Comics To Relaunch The ‘Uncanny Avengers’

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Marvel Comics has announced that they will relaunch the ‘Uncanny Avengers,’ a series that sees Captain America leading the Avengers Unity Division which works with members of the X-Men. The original series was ran between 2012 and 2017 in the aftermath of the ‘Avengers VS. X-Men’ story arc.

They said on their website, “The Avengers and the X-Men have saved the world countless times, but the two iconic teams haven’t always seen eye-to-eye. In an effort to change that, the Avengers Unity Division brought together heroes from both teams. Since then, these UNCANNY AVENGERS have attempted to bridge the gap between mutants and the rest of Marvel’s heroes.”

“Now, we’re taking a look back at the Uncanny Avengers and how some of Marvel’s most iconic Avengers and X-Men joined forces to save the Marvel Universe as the Avengers Unity Division. Before UNCANNY AVENGERS (2023) reassembles these heroes, we’ll also break down how Captain America and Rogue set the stage for the team’s return in FREE COMIC BOOK DAY 2023: AVENGERS/X-MEN #1 in a story by Gerry Duggan, Javier Garrón, Morry Hollowell, and VC’s Travis Lanham,” Marvel explained.

Duggan previously worked on ‘Deadpool’ and ‘All-New Guardians of the Galaxy’ while Garron has illustrated titles like ‘Ant-Man: The Saga of Scott Lang’ and the ‘Avengers.’

“Since the Avengers Unity Division disbanded, the establishment of the mutant nation Krakoa has redefined the role of mutants in the Marvel Universe. With Krakoa centralizing mutantkind’s political and economic power, the anti-mutant forces of the world have come together to form Orchis, an organization dedicated to the extinction of mutants,” Marvel continued.

“Orchis launched its latest attack on mutants by stealing the X-Men’s Captain Krakoa powersuit. While an unknown Orchis ally intimidated government officials with the Captain Krakoa suit, several other Orchis agents attacked Captain America, who was only saved thanks to a quick intervention by Rogue,” Marvel continued. “Now, Captain America and Rogue will assemble Deadpool, Quicksilver, Psylocke, and Penance as a new Avengers Unity Division to face Orchis and the mysterious Captain Krakoa in a new UNCANNY AVENGERS series by Gerry Duggan and Javier Garrón.”

Marvel revealed the cover for Free Comic Book Day,

 

HiDive Scoops Up Dark Comedy Anime ‘WataMote’

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The anime streaming service HiDive has acquired the license to debut the 2013 dark comedy ‘No Matter How I Look at It, It’s You Guys’ Fault I’m Not Popular’ also known as ‘WataMote’ in the United States. Directed by Shin Oonuma, the animated series was produced by Silver Link who released twelve episodes and a 2014 OVA for a single season.

HiDive said on their website, “We’ve got some news that’s sure to grab your attention — WataMote: No Matter How I Look At It, It’s You Guys’ Fault I’m Not Popular! (Watashi ga Motenai no wa Dou Kangaetemo Omaera ga Warui!) is arriving on HIDIVE on Sunday, May 13, 2023…” They add that it will feature both the original Japanese audio and the English dub.

The main protagonist Tomoko Kuroki is voiced by Izumi Kitta (Tantei Opera Milky Holmes) in the Japanese version while Monica Rial (The Super Dimension Fortress Macross) takes on the role in the English version.

You can watch the trailer below:

The anime is based on a manga written and illustrated by the creative duo known as Nico Tanigawa. Square Enix has been publishing the series since 2011 while Yen Press publishes it in the United States.

Wikipedia describes the synopsis as follows,

“Fifteen-year-old Tomoko Kuroki believed that she would become popular upon entering high school because she has become well-versed in the world of otome games. In reality, she finds that she has become an unsociable loner, though she still forces herself to try out what she has learned about achieving popularity. As she progresses through high school, Tomoko attempts to improve her social status among her peers.”

Square Enix serializes the manga in the pages of their Gangan Joker magazine. They also published the spin-off series ‘No Matter How I Look at It, It’s You Guys’ Fault My Friend’s Not Popular.’

Nintendo Switch 2 Not Coming Anytime Before April 2024

Lately, it’s felt like there’s a new rumor about Nintendo’s next console that pops up every day. Many fans who have been eagerly awaiting new releases for the Nintendo Switch, such as The Legend of Zelda: Tears of the Kingdom, have been curious about what the next console after the Nintendo Switch will be. But while various rumors and insider reports have suggested that we could see what’s next for Nintendo fairly soon, the big publisher has put a stop to all of the speculations. Looks like Nintendo fans will be waiting quite a while for a Switch 2 console.

In a report published by Bloomberg, Nintendo President Shuntaro Furukawa spoke with everyone during an investor presentation and commented on what the company’s plans were moving forward. He mentioned that Nintendo did not have any plans to release brand-new console hardware within the 2023 and 2024 fiscal year. Instead, the company will focus its efforts on new releases for the current Nintendo Switch model, with big releases coming up very soon.

“Sustaining the Switch’s sales momentum will be difficult in its seventh year… Our goal of selling 15 million units this fiscal year is a bit of a stretch, but we will do our best to bolster demand going into the holiday season so that we can achieve the goal.” Said Furukawa during the investor presentation.

For those that are unfamiliar with a company’s fiscal year, this covers the timeframe from April to March of a given year. This means that we won’t see a new Nintendo console to follow the Nintendo Switch before April 2024. However, that could also mean that Nintendo fans could possibly have to wait longer as the company could decide to release new hardware long after that timeframe.

Many of the rumors passed around online through various outlets and industry insiders have suggested that a Nintendo Switch successor would be more powerful than the original model. Some have discussed that a new machine could have the ability to run games at 4K and have better overall visuals with quicker load times. Though many of the specifications thrown around have been largely unconfirmed or proven false, reports from outlets like Bloomberg in the last few years have continued to keep fans speculating.

What do you think about the news of a Nintendo Switch 2 not coming anytime soon? What kind of things do you want to see in a Switch console successor? Post your thoughts down below in the comment section and let us know!

Harley Quinn Joins Mondo’s Batman: The Animated Series 1:6 Scale Figures

Mondo‘s next 1:6 scale action figure has been announced, and it’s Harley Quinn! No, not the modern Harley, but the classic original from Batman: The Animated Series. Relive the days when DC wasn’t plastering Harley Quinn all over the place with this 12″ tall action figure.

Several of the accessories are based on the episode Harley’s Holiday. It was the 16th episode of Batman: The Animated Series‘ second season. It aired on October 15th, 1994.

In the episode, Harley Quinn is declared sane and released from Arkham Asylum. Unfortunately, Harley is driven back into her criminal behavior through a series of unfortunate events. However, we all know that society is to blame!

If Mondo wanted to make even more money, it would produce another Harley Quinn figure in her street clothing, complete with roller skates.

Harley Quinn may be preordered until May 16th. The expected ship date is September 2023.

Harley Quinn’s Timed Edition figure will come with the following:

  • Smiling Portrait
  • Smirking Portrait
  • Angry Portrait
  • Cheerful Portrait
  • Maskless Portrait
  • Hammer
  • Bud
  • Lou
  • Slab of Meat
  • Bowl
  • Bone
  • Batcuffs
  • Batman Belt
  • Mannequin arm
  • Purse
  • Sane Certificate Accessory
  • Joker Scepter
  • Poison Perfume Bottle
  • 5 sets of hands

The previously released figures, Batman & Joker, are still available. Those figures are based on the first two seasons of the cartoon, meaning they’re more detailed than the future streamlined, less expensive redesigns.

What do you think about Mondo’s various 12″ tall He-Man, X-MEN, and Batman action figures? Should DC Comics stop trying to rely on the character in all its media? Let us know in the comments section below.

[Source: Mondo]

Review: Battle Kid: Fortress of Peril – Throwing Back Hard

Older gamers that grew up with consoles like the Nintendo Entertainment System or the SEGA Master System will remember the joy of playing 8-bit action games. Back in the day, franchises like Mega Man and Castlevania were as challenging as they were fun, throwing tons of obstacles at players and testing their skills in many ways. But for as classic as those games were, they did have their fair share of issues that people look back on with rose-tinted glasses. This is why Battle Kid: Fortress of Peril gets a lot of things right while stumbling in the same way many of the 8-bit classics did a long time ago. Some people will appreciate the authentic recreation of that era of gaming, while others may not enjoy it as much.

The most accurate comparison one can make about Battle Kid: Fortress of Peril is to the original Mega Man series. Not only does the main hero you play as move and attack the same, but the enemies and levels you explore feel like they could’ve existed in that era of gaming. For some players, this will be good because it’s like going back to what you knew. Unfortunately, this also works to the game’s disadvantage in both gameplay and overall presentation. The game has a story and arcade mode that allows you to play with or without cutscenes, catering to those who want the full experience or just want to get into the gameplay alone.

The cutscenes in the story mode give a unique flair to Battle Kid: Fortress of Peril, but like cutscenes from the early 90s, they are presented in a low-resolution form and drag on for way too long in some instances. Everything else related to the visuals will only resonate with those who appreciate 8-bit graphics presented in a 4:3 aspect ratio. You can’t change the display of the game outside of the border that is displayed on the sides of the screen.

But none of that will be as big of an issue compared to some of the hurdles that Battle Kid: Fortress of Peril forces players to deal with. Moving from room to room feels like Capcom’s original Mega Man series, with enemies placed around to stop you and jumping between platforms being a frequent obstacle. Boss fights appear from time to time, which will require you to learn patterns and attack when optimal.

It’s a formula that many who love this style of game will be familiar with, with little to no deviation from it. You can find power-ups hidden around that give new abilities like a double jump, floating, and other helpful tools to get around. But you’ll have to push through challenges that can often be frustrating through repetition. What adds to that are the checkpoint rooms spread out far from each other. You’ll have to run through the same areas multiple times if you keep losing all your health.

Another inconvenience is how the game uses a password system to continue progression rather than a save system. For the authentic retro experience, this might work out. But game design has progressed a ton in the years since then, so relying on a password system feels archaic and inconvenient. The rooms that you run to that give you passwords and replenish health could have been used as save rooms to save data. It feels like the foundation of such ideas is there, but a conscious decision was made to not use it. As nostalgic as that might be, it’s just not a great choice to make nowadays.

If you like going back to older games on retro hardware, but want something a little new to get into, Battle Kid: Fortress of Peril might be something for you to enjoy. But everyone else won’t find much to enjoy here. Even for a game that looks to pay homage to the classics of the early 90s, there are many things that just don’t work out great in comparison to other indie releases that do something similar.

Are you a fan of retro games from your favorite older consoles? Do you like checking out indie games and trying out new ideas for a gaming experience? Share your thoughts in the comment section down below!

Wendy’s Teams Up With Google Put AI In The Drive-Thru

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When did you last sit in a long line at Wendy’s or end up with a messed-up order? Well, the fast food giant is looking to eliminate both by teaming with Google and shoving artificial intelligence into the drive-thru lanes.

The Wall Street Journal reports that the Dave Thomas-founded restaurants will automate the ordering process. The AI being implemented is a chatbot powered by software developed by Google. The aim is to create a bot that can provide human-like interactions with customers while also upselling them during the ordering process.

When thinking about it, this makes sense. A majority of Wendy’s orders are made via the drive-thru. Ordering off a menu means you have a set number of items and combinations. Training a chatbot to understand these is only part of the problems Google has to contend with. According to Google’s Cloud CEO, Thomas Kurian, the chatbot must process human speech that can be misinterpreted by the combined noise and din occurring outside.

What will the overall cost be? Not of the technology, but to the workforce? Wendy’s restructuring efforts want to see expenses stagnate for two years while also increasing sales by as much as 8% by 2025. Allegedly, the AI chatbot wasn’t spawned from the restructuring plans, and Wendy’s Chief Executive Todd Penegor isn’t going to use the new technology to eliminate staff. I guess we’ll have to wait and see if that’s true.

The first company-owned location to use Google’s software-driven AI will be in Columbus, Ohio. However, it’s unclear if franchise owners must install the chatbot ordering system.

If the AI becomes self-aware, will it tell customers they could order a salad instead of three Baconators (and a Diet Coke)? Or will the chatbot become The Baconator, looking to wipe out humans with a long game involving clogged arteries and diabetes?

[Source: Wall Street Journal]

The Classic ‘Super Powers’ Batmobile Gets A New Look!

The relaunched Super Powers line has finally gotten around to giving us a new Batmobile!

The action features of the Batmobile aren’t as fancy as the Kenner classic, but they’re still in the same vein. The vehicle has a battering ram and pop-up rocket boosters. No pop-up headlights or bad buy grabber this time.

Expect the revised Batmobile to arrive at both Entertainment Earth and stores like Walmart in July. As with nearly all McFarlane Toys vehicles, the Batmobile is affordable, only $29.99. If only Hasbro would learn how to make budget-friendly Star Wars and Marvel vehicles for collectors.

I’ve picked up the Batwing and Supermobile. They feel like toys we would have seen during Kenner’s glory days. It’s too bad that the figures are slightly taller than the originals. I’m not sure if this was a licensing or rights issue.

Kenner-Styled Batmobile
Photo Credit: McFarlane Toys
Kenner-Styled Batmobile
Photo Credit: McFarlane Toys
Kenner-Styled Batmobile
Photo Credit: McFarlane Toys

When I first saw the new Batmobile, it made me nostalgic for the original Super Powers gray and blue Batman. Unfortunately, McFarlane’s version of the line gave us a modern version of Bats, which wouldn’t look right in the revised car.

McFarlane Toys must have thought the same because the next wave of Super Powers figures are decked out to be closer to the Kenner line. Yes, the brightly colored Caped Crusader and Robin are coming back! The significant difference is that Robin isn’t showing off his bare legs and elf shoes. These two will probably be in stores right when the new Batmobile arrives.

Photo Credit: McFarlane Toys
Photo Credit: McFarlane Toys
Photo Credit: McFarlane Toys

Speaking of budget-friendly Batmobiles, be sure to check out the Batman ’66 Barris Batmobile and the upcoming ’89 Batmobile. Even though they’re large vehicles, they maintain a lot of screen-accurate detail and aren’t going to raid your wallet.

What do you think of McFarlane’s latest superhero rides?

[Source: Entertainment Earth]
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