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‘TenPuru’ Anime English Dub Graces Crunchyroll

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‘TenPuru: No One Can Live on Loneliness’ is a romantic comedy manga created by Kimitake Yoshioka and published by Kodansha since 2018. The Japanese animation studio Gekkō debuted an anime adaption of the series in July 2023 known simply as ‘TenPuru.’ Crunchyroll began streaming it in North America.

Crunchyroll announced online that they had a cast for an English dub:

  • Akemitsu voiced by Bradley Gareth (Guel in Mobile Suit Gundam: The Witch from Mercury)
  • Yuzuki voiced by Kelly Greenshield (Reika in My Home Hero)
  • Tsukuyo voiced by Molly Zhang
  • Kiki voiced by Monét Lerner
  • Kagura voiced by Celeste Perez
  • Kurage voiced by Morgan Lea
  • Nyagosuke voiced by Monica Rial
  • Mia voiced by Marianne Bray
  • Akemitsu (Young) voiced by Monica Rial
  • Harukaze voiced by Kent Williams

Mike McFarland is taking on the role of ADR Director.

You can watch the trailer below:

MyAnimeList describes the synopsis as follows,

“Born into a family of notorious womanizers, Akemitsu Akagami has been shunned from a young age and lumped in with his lineage as a skirt-chaser. As a result, he despises the Akagami way of life and vows to rescind the infamy of his family by staying celibate. But as fate would have it, Akemitsu falls in love at first sight on his way home from work one day. Unable to erase his feelings that are spiraling out of control, he resorts to his final measure—to practice as a monk and seal away his worldly desires.

Hoping to put his past behind him, Akemitsu travels to the nearest temple in order to receive Buddhist training. But fate tempts him once again: greeting him at the door is the girl he had fallen madly in love with, who lives in the very temple he wishes to train in.”

The Japanese band Aimi performs the theme song “Bonnō Paradise” as well as the ending song “Oidemase! Mikadzuki Tera” which is performed with the original cast.

‘Sugar Apple Fairy Tale’ Season 2 Whips Up An English Dub

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The romantic fantasy anime ‘Sugar Apple Fairy Tale’ returned for a second season from Japanese animation studio J.C. Staff and director Yōhei Suzuki. Based on the light novel series written by Miri Mikawa and published by Kadokawa Shoten from 2010 to 2022, the first season premiered in January 2023.

Crunchyroll acquired the license to release it on their streaming service, debuting the first and second seasons. They are also producing an English dub version, revealing the cast list for season two on their website:

  • Anne voiced by Celeste Perez (Sei in The Saint’s Magic Power is Omnipotent)
  • Challe voiced by Ivan Jasso (Kosame in APPARE-RANMAN!)
  • Mithril voiced by Ciarán Strange (Ashito in Aoashi)
  • Bridget voiced by Marisa Duran (Kyoko in Horimiya)
  • Elliott voiced by Jordan Dash Cruz (Senta in Hell’s Paradise)
  • Hugh voiced by Ernesto Jason Liebrecht (Zeke in Attack on Titan)
  • Glen voiced by Bruce Dubose (Kaijin in That Time I Got Reincarnated as a Slime)
  • Orland voiced by Mauricio Ortiz-Segura
  • Kat voiced by Ben Balmaceda
  • Kieth voiced by Ryan Negron

Shawn Gann was tapped to work as the ADR director.

You can watch the trailer below:

AniList describes the synopsis as follows,

“In a world where fairies are bought and sold to the highest bidder, humans aren’t exactly on friendly terms with the fae folk. But friendship is exactly what Anne Halford seeks with Challe, her new fairy bodyguard, though he’s not so keen on the idea. As his new master, Anne tasks him with escorting her through a particularly dangerous area, but with a reluctant bodyguard eager to escape a life of servitude, she’ll have to deal with a lot more than she bargained for…”

There is a manga version published by Hakusensha that ran from 2012 to 2014. It was later re-released by Kadokawa Shoten in their ‘Young Ace’ magazine. Yen Press publishes it in the United States.

PayDay 3 Closed Beta Coming Next Week, But Not For All Platforms

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The closed beta for PayDay 3 has been announced; it is arriving sooner than you think. Over on Twitter (or X, or whatever we’re calling it now), the game’s official account posted the news along with a link. However, the beta won’t be available on all platforms.

Steam users and XBOX Series S|X owners can check out the upcoming PayDay sequel starting August 2nd. To join the preview, you must either request access from the game’s Steam page or enter via the XBOX Insider portal.

The closed beta will run until August 7th. The full game will be released on multiple platforms on September 21st, 2023.

Thankfully, PayDay 3 isn’t trying any of that $70 bullcrap. The base game is $39.99. A Silver Edition is $69.99, and Gold is $89.99. Check out the differences in the versions below.

PayDay 3
Image Credit: Deep Silver

Are you looking to see if you can run PayDay 3 on PC? The requirements are not too taxing, according to Steam:

MINIMUM:

  • OS: Windows 10
  • Processor: Intel Core i5-9400F
  • Memory: 16 GB RAM
  • Graphics: Nvidia GTX 1650 (4 GB)
  • Network: Broadband Internet connection

RECOMMENDED:

  • OS: Windows 10
  • Processor: Intel Core i7-9700K
  • Memory: 16 GB RAM
  • Graphics: Nvidia GTX 1080 (8GB)
  • Network: Broadband Internet connection

If you’re new to the PayDay franchise, it’s a game about heists. A team of four players gears up and attempts to rob or burgle. It can be done via stealth or with wonton violence.

Getting in may be the easy part. However, often you’ll end up having to shoot your way out as the local cops and SWAT show up to make sure you’re not going anywhere with your ill-gotten gains.

PayDay 2 is available on nearly every platform from the past two generations of consoles and is quite affordable. If you want to see if the gameplay is to your liking, I’d suggest picking up that version. It is available for $9.99 on Steam.

[Source: Twitter] [Source: Steam]

Review: The Witcher Season 3 Vol. 2 – A Witcher’s Sendoff?

The Witcher series on Netflix has had a very tumultuous run with its past two seasons of episodes. Lots of drama behind the scenes and fan discourse have made the show’s run all the more difficult. While there have been some great moments littered throughout various episodes, the majority of the show hasn’t exceeded the quality expectations of fans. Season 3 volume 1 of The Witcher started things off on a better footing after the poor reception of Season 2. We reviewed the first part of Season 3 when it first appeared on Netflix, praising the parts where Geralt, Ciri, and Yennefer were finally together for an extensive period. But does volume 2 of the show’s third season bring things to a satisfying conclusion and tease what comes next? Unfortunately, it does not. Geralt of Rivia can’t seem to catch a break with this show.

The final three episodes of the third season pick up right at the end of the last episode of Volume 1. Aretuza is being attacked by Redania forces and binding the mages who reside there. While Geralt is unharmed by Dykstra and brought into custody with the rest of the mages, Yennefer slips away and reunites with Ciri, who has run away from the place she and Jaskier were hiding. Things come to a boiling point at Aretuza when there’s a full fledge battle between the mages and Redania forces, led by Dykstra and Phillipa. All of this is happening at Aretuza as Geralt is able to get away and clash with Vilgefortz, the real mastermind behind those pursuing Ciri. Following a rough battle, Geralt is forced into hiding, while both Ciri and Yennefer go their separate ways to stay safe. Yennefer goes to help the mages at Aretuza, while Ciri finds herself in a faraway place after escaping capture by Vilgefortz. The season ends with Geralt, Yennefer, and Ciri all in various places and individual paths that may or may not bring them together again.

The biggest issue with these last few episodes of the season is how all of the conflict doesn’t feel like a grand payoff for the season. Not only are some problems left hanging or completely abandoned by the last episode, but the episodes lay out teases for the next season rather than conclude everything for this one. A lot of the political conflict between Aretuza and Redania ends up overshadowing the status of Geralt and his allies, with a lot of screen time focusing on other characters than Geralt himself.

These side plots are very important to the state of the Continent as a whole, and it eventually ties into Yennefer, but they become more distracting than interesting as the episodes go on. Some characters have a very quick and anti-climactic conclusion, despite being a big part of the earlier episodes of Season 3. It feels like things just end with a thud, rather than a big blowout.

The massive elephant in the room with Season 3 is that Geralt of Rivia himself, Henry Cavill, is leaving the show. It’s very hard to ignore this fact and not see some of the areas where episodes either underutilize him or flat-out ignore him to set up other things for the eventual fourth season. Henry’s Geralt of Rivia does get some big moments in the first episode of Volume 2, including a fight with Vilgefortz that has been built up for a while. Unfortunately, how the fight unfolds will rub many the wrong way, especially with the fallout from it afterward. The penultimate episode almost completely forgets about Geralt as he is hiding with the druids after the battle at Aretuza.

And just when things seem to be getting back on track for Geralt, the season finale comes to an end. It’s a very bitter wrap-up of Henry Cavill’s time on the show, even if he gets one last fight to show off his Witcher skills. The whole sequence feels very undercooked, and the sendoff feels unfair for someone who has carried a lot of the weight of the show since Season 1. For what Geralt is given to do in these last few episodes, Henry Cavill does a great job. But fans will undoubtedly agree that he deserved better in his final moments in the show.

As for everyone else, there’s a lot of hit-and-miss in these last few episodes. Ciri gets a lot of screen time and has the ability to display a range of emotions and reactions, especially when she arrives in a desert alone. She definitely gets the most care by the time the season wraps up, with a promise of things to come for her that will definitely speak to fans of The Witcher books. Yennefer gets to interact with the mages a lot more when she regroups with them and has a few good moments that assist Geralt in a major way. But there’s a lot more that happens after the fighting is done towards the last episode, where some major changes for her and Aretuza take place. Both Yennefer and Ciri feel as though they get more interesting conclusions this season than Geralt, putting them in places that seem better off despite the craziness in the last few episodes.

Other characters that have been around this season have elements that seem rushed if they aren’t killed off quickly. Jaskier finds himself together again with Geralt by the end, while his relationship with Radovid is quickly shoved aside. Many fans were adamant about the two of them having a relationship this season, mostly due to heavy changes from the books.

Nothing interesting or super important really came from the two of them being together, as by the end of this season each one is on very different paths. Others like Stregobor, Artorius, and Tissaia have endings this season that don’t always feel earned enough or emotionally impactful, despite how much time we’ve seen them on the show. It’s a shame because how events with them in these last few episodes unfold could have been handled a little bit differently, which would’ve given their sendoffs a lot more weight.

Because much of Volume 2 takes place at Aretuza, there’s no monster hunting for Geralt or anyone like earlier in the season. But are the fights still good to watch? Everything from the battle of the mages, Geralt’s clash with Vilgefortz, and his final fight are very much on par with the earlier battles of the season. The effects on the magic being used by mages aren’t better or worse than before, nor are the signs that Geralt uses here and there.

Seeing Geralt slash his way through enemies is still great and has a ferocity that works. Even the fight with Vilgefortz does look good most of the time. The unfortunate part of this is that none of the battles feel like an exclamation point to the season. The Battle at Aretuza has big moments, but they never feel like a culmination of tension or blowout that one would hope to see during an ending to the season. It all just comes off as business as usual.

The ending of The Witcher Season 3 could have, and should have been better. The last three episodes of the season feel like a dull ending that doesn’t leave much excitement for a Season 4 to the show. Things are definitely changing for The Witcher, in and out of the universe, and it all might not be for the better. Fans will find themselves divided on continuing to watch the show or not, especially in light of Henry Cavill’s departure, but the second part of this season doesn’t make a strong argument to keep them around. There were some good moments throughout Season 3, but all of it has culminated to a bitter ending for most fans.

What do you think of The Witcher Season 3? Did you enjoy watching the second volume of the season? How do you feel about Henry Cavill leaving the show? Tell us your thoughts on everything down below in the comment section!

Review: Teenage Mutant Ninja Turtles: Mutant Mayhem – Remixing The Turtles

The Teenage Mutant Ninja Turtles are one of the most popular franchises in pop culture history. There have been numerous retellings of their backstory and interpretations of the heroes in a half-shell, for better or worse. But while it was good that many versions of the turtles were faithful to the original Eastman and Laird comics or the 80s cartoon, at some point things need to get mixed up. It’s not enough to retell the same backstory from a different lens, the characters and their stories need to move forward into a different direction towards something new and interesting. Teenage Mutant Ninja Turtles: Mutant Mayhem does this and is still able to maintain a fun story that turtle fans old and new will be able to enjoy. It’s not just a heartfelt and emotional action story, but a movie with a visual style that is fun to look at and holds reverence for the legacy of TMNT.

Mutant Mayhem takes the turtles back to their early years, showing the four heroes as teenagers as they live in the sewers and dream about being accepted by humans in the real world. The backstory of the team is similar to what we know from nearly every other version of Teenage Mutant Ninja Turtles, but with a few changes that lend credence to this story. The turtles were mutated by the ooze from TCRI, as well as their adopted father Master Splinter who tries to shield them from the outside world. But as with most teens growing up, the turtles get curious and explore the world above, leading them to cross paths with April O’Neil. The group works together to find a criminal menace known as Superfly, a mutant that leads other mutants in criminal heists for a hidden purpose. Eventually, the turtles learn how harsh the real world isn’t as simple as they believed and it forces them to step into the light and save New York City from a growing threat.

The movie has a great visual style that is reminiscent of the original TMNT comics, with its stylized edges and gritty vibe. But the presentation of the movie also feels like it could fit with classic 90s Nickelodeon cartoons and advertisements, where the characters and backgrounds have a fun and edgy look to them. Moments that have a grotesque tone or show something disgusting often look comedic, despite being darker in some cases. The movie isn’t afraid to be lighthearted and fun while balancing the darker undertones and subject matter that classic TMNT stories have tackled in the past. Each of the turtles has a distinct look to them that reflect their personalities and have a wide range of emotions in nearly every scene they’re in, both fun and serious. The same can be said for almost every other character in the movie, but the turtles definitely stand out from everyone else in the best ways.

Many aspects of the origin of the Teenage Mutant Ninja Turtles are tweaked in this movie but for the better of the story. Hardcore Turtles fans may not like some of the changes or the designs for a few classic characters, including a few that will be a big surprise. But if you go along with the story and don’t harp on the changes you’ll end up enjoying the emotion and fun ride that Mutant Mayhem takes you on.

A major part of the turtle’s origins was their training in martial arts, which is given a complete change in a way that is clever and works with the lighthearted tone this story is going for. Master Splinter isn’t shown to have a deep connection with martial arts, but the reason given for his training of the turtles is one that plays very heavily into the movie’s overarching themes. It tries something very different with TMNT that we haven’t seen before, and it works out very well.

The same can be said with many of the big events that happen in the movie. The main antagonist of the story is Superfly and his minions, which keeps the focus on mutants and the central theme of acceptance between the turtles and the challenges they face. Normally we’d see things like The Foot clan or the Utroms get injected into the conflict somehow, but it’s to see a TMNT story that gets away from that and focus on something different. That being said, the ending of the movie points in a direction that we can see this version of the Teenage Mutant Ninja Turtles going towards that makes perfect sense. So TMNT fans hoping to see more traditional parts of TMNT lore will be happy to know that this movie lays a great foundation and sets up interesting things down the line.

Luckily, the voices chosen for every character fit well and help make everything else come together. Each of the turtles is voiced by a teenager, which is very different than past TMNT iterations. Nicolas Cantu, Micah Abbey, Brady Noon, and Ayo Edebiri all have great comedic chemistry together when the turtles are bantering with each other, leading to some funny moments that will definitely make you laugh. But the rest of the voice cast does a great job as well, despite never having the same impact that the core group does together.

Jackie Chan as Splinter is both goofy and silly in many moments, especially when scolding his sons. But the old rat has some very cool action moments that fit well with Jackie Chan playing the voice, paying homage to the actor’s legacy in martial arts films and comedic prowess. Ayo Edebiri does the voice of April O’Neil and has solid timing when interacting with the turtles, especially when things get tense and the group is in trouble. The back n’ forth between her and characters like Leonardo are heartwarming and funny in many ways.

Out of the entire voice cast, the only ones that don’t have as much impact are Superfly, Bebop, and Rocksteady. Ice Cube voices Superfly and sounds exactly as you would think. Ice Cube’s voice is so distinct that it stands out too much in every scene, often feeling like it’s just Ice Cube in the moment as opposed to the character.

At the same time, both Bebop and Rocksteady, voiced by Seth Rogan and John Cena respectively, don’t feel utilized as much as they should. The characters have such a big part in the legacy of TMNT that one would’ve expected to see them more involved with the conflict. They only appear for a short time in the overall story and aren’t like their previous iterations. Other characters that are pulled directly from TMNT lore are handled in the same way, but their significance will most likely be explored in a sequel or future projects involving this version of the Teenage Mutant Ninja Turtles.

As a whole, Teenage Mutant Ninja Turtles: Mutant Mayhem is a fun story that attempts to be something a little different than what we’ve seen before. It has various changes to the backstory we know but also comes with a fun story that uses the changes for a purpose. Even if you’re not a big TMNT fan who knows the comics or cartoons, you can have a fun time watching this movie and getting into the franchise. Those who have followed the turtles for years will feel different ways about some of the changes made here, but they’ll definitely have a new version of Teenage Mutant Ninja Turtles for them to enjoy that adds new and exciting things to the ongoing legacy of the series they love.

What do you think of TMNT: Mutant Mayhem? Are you a big fan of Teenage Mutant Ninja Turtles? Will you be seeing this movie anytime soon because of it? Let us know your thoughts about everything in the comments down below!

Review: Killsquad – A Flawed Squad

Games from a top-down perspective with role-playing elements are often compared to classics like Diablo. And while they borrow elements from it or take heavy inspiration from it, seldom do they emulate the level of quality or fun. As is the case with Killsquad on PlayStation 4, which is also available for Xbox One and PC. Multiplayer dungeon crawling and completing missions together sounds like a great time, but can be ruined by incredibly poor execution. And if that wasn’t bad enough, a slew of bugs and lackluster visuals can make a bad experience feel even worse.

Killsquad has you taking control of one of five characters, each with its own powers and abilities to fend off hordes of enemies. You have your range characters with projectiles and powerful abilities to keep a distance, as well as melee fighters that like to be hands-on. Regardless of who you choose to play, you’ll be running through levels to complete missions alone or with a squad of up to three other players. Outside of some abilities that separate each character, everyone will end up completing the same kind of objectives and find themselves in the same routine within levels.

The most annoying part of what you play in Killsquad comes from the overabundance of bugs and glitches. Every mission you drop into will suffer from things like texture pop-in, disappearing enemies, poor hit detection, and occasional control issues. Loading can also be a big issue when going from the menus into a mission, as well as different portions of missions that move you from one location to another. On missions with stone backgrounds or rocky environments, there’s a massive amount of texture pop-in that becomes ridiculous and very distracting. Running through a level when you have a large group of enemies pursuing you can lead to other technical issues all over the place. Making a concentrated effort to clear areas out can help alleviate this a bit, but playing a mission can quickly become not fun to play through.

Even the main menus of the game have issues going on. Moving the cursor around to make a selection can sporadically cause your character to rotate randomly, even when you’re not using the right stick to do so manually. Your character will just slowly begin to rotate as you move up and down to make selections. This happens a lot, even if you disconnect and resync your controller. It might be some sort of bug that causes this in the menus, but it’s present all the time and might cause other unknown issues during gameplay.

Speaking of which, fighting enemies can become monotonous very quickly. Depending on the level you enter, most enemies will look the same with little variation between them. Using your weapons can be done multiple ways, with either the right analog stick or face button to attack. Using the stick is often better so you can attack in all directions when you need to. While you gain experience for each kill you get, you level up your character to unlock your various abilities within the mission you’re on. You don’t automatically have access them from the start, you have to level up enough to unlock them for use. In concept, this sounds like a great idea, but in practice, it becomes more of a hindrance when you’re in combat. You can end up going through most of a mission without using some abilities that require you to be at higher levels.

Completing missions can grant skill points to your character, allowing you to unlock new active and passive abilities. You can also find various items and equipment in boxes or from fallen enemies. Equipping new weapons and items can grant different boosts, especially with elemental stats that can deal more damage to specific enemies. Not every bit of loot you find will be useful though, especially if you find yourself needing to replay missions over because of failure.

Killsquad has a big focus on cooperative multiplayer, which can be a major asset in most missions. Having a team with different characters will give everyone an edge against hordes of enemies that appear on missions, as well as boss battles against larger enemies. You’ll need to coordinate with friends to get a multiplayer game going, however, since there’s hardly anyone to match up with online. The game allows you to host or search for open games for specific missions. Unfortunately, you won’t have much luck trying to find others who are actively online, resulting in you needing to play missions on your own. While this could be an issue with the number of players actively online with Killsquad, the game also doesn’t have many options for setting up multiplayer sessions.

Killsquad has a lot of problems that make it hard to enjoy fully. While the concept of cooperative missions and loot sounds great, the many technical issues it suffers from overshadow everything. It’s hard to get together others for a multiplayer session, forcing you to play alone. By the time you get deep enough into Killsquad to really enjoy most of its aspects, you’ve already suffered through a bad experience that lasted way too long. Had most of these issues been ironed out beforehand, Killsquad would actually be an interesting game that some could enjoy. But as it is currently, it’s a real mess.

Have you gotten a chance to play Killsquad on any platform? Do you have a squad of friends to connect with for multiplayer games online? Let us know your thoughts about everything in the comments down below!

White House’s AI Safeguards Picked Up By Major Tech Giants

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AI has been on everyone’s mind lately. SAG-AFTRA and WGA are worried about artificial intelligence replacing talent in front and behind the scenes. Recently, the White House has laid out a set of safeguards that may keep technological advancements from running rampant.

Ultimately, the “safeguards” are more like a promise from companies like Amazon, Meta, Google, Microsoft, OpenAI, Inflection, and Anthropic that the AI products they produce are “totally safe, bro – trust me!

According to an Associated Press story that appeared in the Orlando Sentinel, there are no mandatory rules that the tech giants must follow; abiding by the White House’s safeguards is entirely voluntary.

The details of the safeguards are a little murky. The companies volunteering for the safety measures will agree to allow third parties to audit whatever AI tools, products, or software currently being developed.

What we do know is that some of the tests will look at the AI’s ability to copy itself, overtake physical controls, or if it develops harmful biases. However, the way in which these things are measured, tested, and quantified is unknown.

Some don’t believe that this voluntary audit is enough. AI Now Intitute’s executive director, Amba Kak, thinks the current plan is insufficient, saying, “We need a much more wide-ranging public deliberation, and that’s going to bring up issues that companies almost certainly won’t voluntarily commit to because it would lead to substantively different results, ones that may more directly impact their business models.

Overregulation could also hamper technological advancements for smaller tech companies. As we’ve seen in the past, the little guy usually makes a breakthrough, and the tech giants swoop in to buy it up and fast-track development and refinement. If AI is heavily regulated, it may put too much of a squeeze on the market where only wealthy companies will survive.

[Source: Orlando Sentinel via The Associated Press]

SDCC 2023: Snuggle Up With Wolverine’s ’90s Trading Card Fleece

Remember when Wolverine was style mysterious, and his past was so shrouded in mystery that even the slightest glimpse into his background was like finding a nugget of gold? Ah, those were the days.

Now you can sleep at night wrapped up in those memories thanks to Surreal Entertainments Wolverine fleece, based on his 1992 trading card!

The two-sided fleece shows off Jim Lee’s art on one side and the mutant’s stats on the other. However, there has been a slight modification to Logan.

The original profile on the trading card shows Logan smoking a cigar. The fleece removes the “offending” object.

Nearly everything else is identical. The old copyright info is missing asi n the Impel logo. The bio layout is also slightly different, but the wording is still the same.

Suppose you want to go nighty night with the Blue Strike Force member of the X-MEN, pre-order over at the Big Bad Toy Store. The blanket comes in a tin featuring the same artwork and will run you $39.99.

SDCC 2023’s PX Previews exclusive fleece will ship in August and is limited to only 2,000 pieces.

Photo Credit: Surreal Entertainment
Photo Credit: Surreal Entertainment
Photo Credit: Surreal Entertainment
  • Blanket: 63 x 45 inches (160.02cm x 114.3cm)
  • Made of fleece
  • Based Card #2 of Jim Lee’s 1992 X-Men trading card set
  • SDCC 2023 Exclusive
  • Limited edition of 2000 pieces

In 1992, the X-MEN Impel trading cards were a huge deal. Recess usually involved several of us trading characters back and forth, trying to complete the set.

There were four rare hologram cards. Even to this day, I’m still missing the Wolverine hologram.

Another tough find was all nine cards needed to complete the danger room scene. This gimmick would be used in other Marvel trading card sets throughout the 1990s. One of these collections featured awesome red-tinted foil cards showing off the newly released characters from the 2099 comics.

[Source: Big Bad Toy Store]

1966’s Batman & Robin Are Beast Kingdom’s Next DAH Figures

Batman fever is in full swing! McFarlane Toys is releasing a boxset celebrating all of the cinematic Caped Crusaders, and now Beast Kingdom is back with two new Dynamic 8ction Heroes based on the 1966 TV series!

Batman and Robin are available as separate pre-orders. Each DAH figure is just over 8″ tall and features soft goods costumes.

The “DAH-080 Batman TV Series Batman” figure has approximately 18 points of articulation with a classic TV series Batman costume and cloak made of real fabric, featuring the iconic yellow Batman emblem on the chest and belt. It also boasts a super realistic Batman head sculpture, with small details and patterns of the mask accurately represented. Additionally, it includes classic props that appeared in the series, such as the telephone, statue, and Batman’s dart weapon, along with five different hand shapes to increase your playability.

The “DAH-081 Batman TV Series Robin” figure boasts approximately 18 points of articulation, making it highly poseable. It comes complete with a classic TV drama green and orange costume made of real fabric and a golden cape. The super realistic Robin head sculpture and the inclusion of classic series props, such as handcuffs, Robin’s walkie-talkie, and up to five different interchangeable hand shapes, further enhance the figure’s playability.”

The Caped Crusader is $69.99 and packs several iconic accessories:

  • 5 types of interchangeable hand shapes (fist, open, sword pointing, holding object, karate chop)
  • Accessories: telephone, statue, and dart

The Boy Wonder is slightly less expensive than Batman. He’ll run you $59.99 and comes with the following:

  • 5 types of interchangeable hand shapes (fist, open, sword pointing, holding object, karate chop)
  • Accessories: Handcuffs, Walkie-talkie.
  • Clothing made of fabric material
[Source: Beast Kingdom]

Hot Toys Shows Off Spider-Man 2’s Symbiote Suit

SPOILERS! If you haven’t been paying attention to the news regarding Insomniac Games’ Spider-Man 2, you may have some aspects of the plot spoiled if you keep reading.

Hot Toys has released images of its upcoming Peter Park (Black Suit) 1:6 scale premium action figure. The trailer for the game showed us that both the black symbiote suit and Venom were going to make an appearance in the game.

Although the Secret Wars is not part of the plot of Spider-Man 2, Spidey retains the classic suit’s black and white design. Hot Toys incorporated many of the finer details from the game model and pulled off a unique, almost oil-slick look to the symbiote.

A price has not been revealed yet, but I’m going to guess that this Spider-Man 2 figure will be around the $325 mark. The intended release window for Parker is during the second half of 2024.

Photo Credit: Hot Toys
  • Newly developed body with over 30 points of articulation
  • One (1) pair of relax hands
  • One (1) pair of web shooting hands
  • One (1) pair of web swinging hands
  • One (1) open left hand
  • One (1) gesture right hand
  • One (1) newly developed black suit
  • One (1) pair of translucent black colored web-wings (with magnetic function)
  • Four (4) detachable silver-colored pincers with black tendrils (with articulated function)
  • One (1) tentacle effect (attachable to forearms)
  • Six (6) strings of newly designed black webbing in different shapes and lengths
  • Specially designed dynamic figure stand with game logo and character nameplate
  • One (1) Transforming masked head

Will you be picking up Insomniac Games’ Spider-Man 2 on the PS5, or will you be waiting for the PC port? Let us know below!

[Source: Hot Toys]
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