Bethesda is finally letting us get off of this rock and into space. Rather than another Skyrim re-re-re-re-re-re-release, the now-Microsoft-owned developer is moving past dragons and nuclear wastelands (for now). Instead, the company showed off gameplay footage of their upcoming galaxy wandering title Starfield this weekend.
The footage shows us an early part of the game as we explore a moon called Kreet. Traversal and the 3rd party camera should look familiar to anyone who has played Fallout 4 or Skyrim. Animation of the early aliens we see also has a bug that will also look not too uncommon. However, after that, familiar mechanics in the gameplay sprout up.
There isn’t a VATS system, but the on-foot gameplay does offer up some similarities with Bethesda’s previous games, which includes the UI, too. Lockpicking is also here but called “digipicking” and appears to be a lot simpler. What does return is something akin to Fallout 4’s base-building system. This also extends to customizing your ship. No doubt there’s a lot to do outside questing.
Overall the game looks nice, if not a bit like something you’d find on the last generation of consoles or PCs from 2015, if not earlier. The framerate isn’t exactly smooth, but since this isn’t a finished product, I can forgive that.
I’m all for getting away from earthly stories and into the vast unknown reaches of space. Obsidian’s The Outer Worlds was OK, if not uninteresting. It felt like there could have been so much more as far as gameplay was concerned. Bethesda appears to have seen that void and is filling it. Odd switch in roles there, as it is usually Obsidian swooping in to fix Bethesda’s designs.
Ultimately, we won’t know if this will be a success or another round of Bethesda reusing ancient programming. I don’t want to be cynical, but gamers have been doing this song and dance through how many releases of Fallout and Skyrim now?
What do you think of Starfield so far? Let us know below.
[Source: Bethesda Softworks YouTube Channel]
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