Portal Writer Wants Another Sequel But Valve Makes It Difficult


Writer Erik Wolpaw would love to see a sequel to Valve’s amazing Portal 2, but there are roadblocks in the way. The journey back to Aperture Science’s crumbling facility is hindered by Valve itself.

From an article from PC Gamer, we learned that Wolpaw appeared on the My Perfect Console podcast and explained what the holdup was. He puts the blame on what he calls Valve’s “flat structure.”

It appears that Valve currently lacks the employees to dedicate to a second Portal sequel. Wolpaw expanded, saying, “There is an opportunity cost to doing anything. Whatever is going on at Valve right now requires the dedication and participation of the people working on it—and it’s voluntary.

It’s not for the lack of people wanting it to happen. Wolpaw explains that people have a perception problem when it comes to Valve. The company responsible for Steam isn’t as big as you think it is; according to the Team Fortress 2 scribe, “Valve is not a giant company. I think people sometimes think it is because of the outsized influence of Steam, but it’s not really that many people. It takes manpower to keep Dota going, it takes manpower to keep CSGO going. And the freeform nature of Valve means that there are a lot of experiments that simply fail. So things are happening—if you were inside Valve, you would think that stuff was always going on, because it is.

Erik Wolpaw’s writing credits include Portal, its sequel, as well as Psychonauts, the Left 4 Dead series, and Half-Life: Alyx. One of the critical factors that made many of Valve’s titles great is the snappy dialog, especially in the Portal series. I admired it so much that I bought the talking Cave Johnson portrait that now hangs in my office.

[Source: PC Gamer]


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Mike Phalin
Mike Phalinhttp://syxxsense.com
Longtime problematic entertainment journalist. The former workhorse for Dread Central, ScienceFiction.com, and Fanbolt.

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