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Review: Atomic Heart – Feeling Robotic

Games with stories that take place in alternate universes with a different history from our own can be interesting. However, that also requires other aspects to be unique enough to stand out, or at least fun enough to play. This is the dilemma that Atomic Heart finds itself in. A universe where the events of World War 2 had a very different outcome can be a good setup for a story, but everything else within the game is not as good as it should be. What we end up with is an experience that feels half-baked.

Atomic Heart (developed for Xbox Series X/S, PS5, and PC by Mundfish) follows Soviet Agent P-3 in an alternate universe 1955, where the Soviet Union has become a major superpower due to advancements in robotics. While investigating a facility and searching for a scientist named Viktor Petrov, he crashes into the surrounding area after being attacked by robots that have gone haywire. Not only does P-3 need to finish the mission while facing tons of hostile robots and machines, but also has to face earth-shattering revelations about the government and society at large. If you enjoy plotlines that have somewhat obvious circumstances, but interesting premises, you might enjoy following the story to its conclusion. But doing so requires getting around some of the game’s tougher shortcomings that are much harder to overlook. The dialogue might be cheesy or shallow for some, but it’s the other parts of the game that will be more of a downer for most.

The biggest issues with Atomic Heart lie in its gameplay, specifically the first-person view and the various bugs that populated the whole experience. While Atomic Heart is a first-person shooter that is competent in most ways, things can look very messy when you get into the game’s combat and platforming. Fighting robots with your axe or various weapons can be good at times, but when you get hit by enemies or swing around your weapons it can be difficult to see.

Most of the time you might not even see where an enemy is positioned or hitting you from because of the janky camera that moves around erratically, making it hard to see what is happening and how to react. Some robots will run up close to you and knock you backward to the ground, forcing your view to be jerked around and requiring you to reorient the camera before you can continue fighting. This makes every encounter a struggle to the point of not being fun.

This isn’t limited to combat, however, as platforming and some minor puzzles can also be difficult to see where you’re going. Climbing poles or moving along ledges has a very awkward view when you’re trying to be precise with your jumps, especially when it doesn’t always seem like you’ll land where you need to. Things can get worse if there are vibrations in the area that cause the camera to move, or if enemies appear and start attacking you. Often you’ll feel like you’re struggling against the perspective you have more than the enemies you end up facing, which can lead to very difficult times that may force you to restart from a previous checkpoint.

If you’re able to deal with a lot of this already, the game does have a number of weapons and upgrades to use to your advantage. Locations will have a robot vendor where you can spend resources to create new weapons or boost up the ones you have, often for more damage and other helpful perks. But You also have access to Polymer Glove abilities, which act like special powers that can be used in a variety of ways.

Whether you are able to damage enemies, open up doors, or freeze robots; you can use these powers in combination with your weapons for added firepower. They can definitely be helpful in most situations, especially when you’re not always equipped with enough ammo. Upgrading everything can take a while, however, mostly because you’re not always finding the necessary resources you need all the time. You can loot enemies or search nearby crates and drawers for extra loot, but only if you take the time to stop and look around.

A bug hurdle everyone will struggle with is the various bugs that can affect enemies you find and other gameplay instances. Sometimes enemy robots will stand idly by as you easily attack them, while others will never stop attacking continuously without letting up whatsoever. A lot of the time this makes the difficulty of various sections feel inconsistent, especially when you reload a checkpoint and the enemies there behave very differently from before. Luckily the bigger encounters you find yourself facing don’t have many issues with this, but many of the groups you battle leading up to them will have one problem or another.

Much of this also gets combined with glitches for some areas that will have you struggling to collect resources or search through objects. While you think you’ve cleared an area, your scanner will show you differently with no hint or explanation as to how that is. This is only made worse with the scanning ability and gathering resources being mapped to the same button on the controller. It can feel awkward most of the time and be annoying to deal with when you’re trying to scan and search for items at the same time.

Atomic Heart ends up being an average experience with issues that could’ve been ironed out before release. The story has some good parts to it that may or may not click with everyone, but the problems you run into while playing can dampen everything else. Patches and updates might solve this after some time, but it may not be enough to warrant everyone diving into this parallel universe any time soon. It might’ve been smarter for this tale of robotics to stay with the R&D team for a little while longer.

Have you gotten a chance to play Atomic Heart? What did you think about the release of it and everything else? Post your thoughts about the game in the comment section down below!

Japanese Horror Flick ‘Another’ Coming To North America On Blu-Ray

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Based on the 2009 horror novel by author Yukito Ayatsuji, ‘Another’ is a 2012 film directed by Takeshi Furusawa, who co-wrote the screenplay with Yukiko Tanaka. For the first time in North America, it is getting a Blu-Ray home video release by Discotek Media.

Announced in a social media post, they said that the DVD will be released on March 28th 2023, but is currently available for pre-order on the Right Stuf Anime website. It will be released in its original Japanese audio with English subtitles.

You can watch the trailer below:

Released by Japanese entertainment company Toho, the movie stars Kento Yamazaki as Koichi Sakakibara, Ai Hashimoto as Mei Misaki, Yoshihiko Hakamada as Tatsuji Chibiki, Ai Kato as Reiko Mikami, Kiyotaka Uji as Naoya Teshigawara, Kai Inowaki as Yuya Mochizuki, Takashi Waka as Tomohiko Kazami, Mika Akizuki as Izumi Akazawa, Maya Okano as Yukari Sakuragi, Memeco Sakata as Sanae Mizuno, Miho Tsumiki as Kirika, Bokuzō Masana as Shoji Kubodera, Masaki Miura as Katsumi Matsunaga, and Chō Ginpun as Tamie Mikami.

Discotek describes the synopsis as follows,

“One classroom holds an unspeakable secret. In the spring of 1998, 15-year-old Koichi Sakakibara goes to live with his grandmother in the mountain city of Yomiyama. Soon after moving, he’s sent to the hospital because of a recurring illness. While recovering, he sees a mysterious girl in a school uniform with an eye patch. But she only leaves him with cryptic words in front of the basement morgue. After his recovery, he starts Junior High School. When he steps into the class, he sees Mei Misaki, the girl from the hospital. Her presence begins to trouble Koichi, because his classmates and teachers all act as though Mei doesn’t exist.”

The novel was also adapted into an anime in 2012 by the Japanese animation studio P.A. Works.

HBO Max Will Return To The World Of ‘It’ With A Derry Prequel Series

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The horror novel ‘It’ by Stephen King has been making waves since it hit bookshelves in 1986. Adapted twice for the screen, the latest came in the form of two films in 2017 and 2019 from Warner Bros. Pictures and New Line Cinema. HBO Max is returning to the setting of the series with a prequel show tentatively titled ‘Welcome To Derry.’

“HBO Max has ordered the Max Original drama WELCOME TO DERRY (working title) to series. The series, from Warner Bros. Television and developed for television by filmmakers Andy Muschietti and Barbara Muschietti (“IT,” “IT Chapter Two”) and Jason Fuchs (“IT Chapter Two,” “Wonder Woman,” “Argylle”), is a prequel to the New Line global blockbuster “IT” films. Andy Muschietti will direct multiple episodes of the series, including the first episode,” Warner Bros. Discovery said in a statement.

The movies involve a group of children and later adults who come together to stop an evil entity that takes the form of a clown known as Pennywise in their hometown of Derry.

“As teenagers, we took turns reading chapters of Stephen King’s ‘IT’ until the thick paperback fell to pieces. ‘IT’ is an epic story that contains multitudes, far beyond what we could explore in our ‘IT’ movies. We can’t wait to share the depths of Steve’s novel, in all its heart, humor, humanity and horror,” Andy Muschietti and Barbara Muschietti said in a joint press release.

The pilot episode is written by Fuchs and will serve as a showrunner along with Caleb Kane. The two of them along with Andy and Barbara will serve as executive producers.

Stephen King expressed his excitement for the project, saying, “I’m excited that the story of Derry, Maine’s most haunted city, is continuing, and I’m glad Andy Muschietti is going to be overseeing the frightening festivities, along with a brain trust including his talented sister, Barbara. Red balloons all around!”

No word yet on if Pennywise will return to the small town of Derry for this prequel series.

5 Essential Star Wars Games You Need to Play

There have been so many different video games based on the Star Wars franchise over the years since the very first film was released in theaters in 1977. Gaming has allowed for a variety of interesting and unique experiences that take place in a galaxy far, far away which allowed us to live out our Jedi and sci-fi adventure fantasy. But with so many options to choose from and games to play through, which ones should you start with first? What are the most essential Star Wars games that you should play? Don’t worry young padawans, we have the knowledge you need to become strong with the force.

Star Wars games all have one major thing in common, they showcase a big aspect of what makes a great Star Wars story. Whether it’s becoming a Jedi knight and using a lightsaber, taking control of a starship and dogfighting in space, or exploring the galaxy as a ruthless bounty hunter; there’s always something to latch onto. Though we have no specific order with the games listed here, each of these Star Wars games is highly recommended that you play, because each of them are essential experiences that you don’t want to skip over. Do or do not, there is no try with any of these great Star Wars games you need to play.

Star Wars Rogue Squadron

One of the best arcade flight action game trilogies is the awesome Star Wars: Rogue Squadron series. Despite a few rocky technical issues that show its age, the first Rogue Squadron game is a game that all Star Wars fans need to experience at some point. It’s you and the various members of Rogue Squadron taking to the skies and executing missions for the Rebel Alliance. Want to hop into an X-Wing or Y-Wing to intercept Imperial TIE-Fighters? This is the game to do so.

Luckily, the game offers many options for ships to control. Since this takes place between the time of A New Hope and The Empire Strikes Back, you have all of the Rebel ships featured in the movies. What’s even cooler are the different missions you undertake, which top off with recreations of the Death Star Trench Run and The Battle of Hoth. The game is fun to control, includes a bunch of fun Easter eggs, and lets you live out the fantasy of controlling your own fighter in the struggle against the Galactic Empire… Inbound fighters at 10-13! Better get into gear and jump into this seminal game.

Star Wars: Episode 3 – Revenge of the Sith

Were you a big fan of the prequels? During the release window of Episode 3 in theaters, fans got a chance to experience the movie with the official video game that lets you control Jedi knights Obi-Wan Kenobi and Anakin Skywalker. The game is a 3D action brawler with levels based on events of the movie, allowing you to fight legions of battle droids as you watch the plot of Revenge of the Sith play out. Anyone who was around when the game was released knows about the genuine hype and excitement surrounding it, mostly because it gave fans a sneak peek at the movie before the official theatrical release.

However, the game is also notable for other reasons outside of the film’s story. To this day, Revenge of the Sith has the most fun Jedi dueling multiplayer you can dive into. The versus mode that allowed players to pick their favorite Jedi from the prequel era and partake in a 1-vs-1 lightsaber duel, with stages based on locations from the film. On top of that, co-op play let you bring a friend to engage Separatist forces as a dynamic duo before ultimately clashing together in a fateful battle with incredible force powers.

Although the game has aged significantly since the release of the film, this game remains one of the better Star Wars games to adapt the films in a faithful way, despite a few changes and omissions for spoilers. It may not be the best Star Wars game around, but it’s a very important one that is strong with the force.

EA’s Star Wars Battlefront 2

Relive the battles your way. Become the hero in a galaxy at war. These were some of the taglines used to hype up Star Wars Battlefront over the years, including the reimagined EA’s Star Wars Battlefront series. Despite a rocky start at first, the second EA game built upon a solid foundation and created an exciting experience for Star Wars fans at home and online. Not only is the presentation of Battlefront 2 phenomenal, but the amount of options for classes and hero characters from all three trilogies is vast. On top of an original story set after the events of Return of the Jedi, the game became better over time before ultimately being content complete with the Celebration Edition on next-gen platforms.

While it’s easy to say that Star Wars fans should play the original Star Wars Battlefront 2 made by Pandemic, it’s not as readily available as EA’s Star Wars Battlefront 2. Make no mistake, you should play both of them regardless. But the high-quality presentation and current online connectivity of EA’s Battlefront 2 make it a game that all Star Wars fans should jump into if they haven’t already. You can’t deny how good it can look getting together with your squad on Naboo to battle the droid army in HD-quality visuals.

Star Wars: Knights of the Old Republic

Let’s take things way back in time, many years before Luke Skywalker destroyed the Death Star and Anakin Skywalker was found on the desert planet of Tatooine. Arguably one of the best Star Wars games and best role-playing games made for the original Xbox, Star Wars: Knights of the Old Republic deserves a spot on anybody’s list. Developed by Bioware back in 2003, the game dropped you into the middle of an epic story about the clash between the Jedi and Sith of the Old Republic. But in addition to that, the choices you made in this RPG affected not just the world around you, but your character’s alignment and abilities as well.

What makes Knights of the Old Republic so good is how open and detailed the role-playing aspects of it were. Not only were there many locations within the Star Wars Galaxy to explore, but many different quests and side-stories to follow that made you feel like you were part of this galaxy far, far away in a significant role. A few characters from this story will go on to influence the new canon of the franchise, with a few others becoming fan favorites among Star Wars fanatics, such as Bastila Shan and Darth Revan.

Though the combat system of the game definitely isn’t for everybody, you will find yourself sticking with it for the long run to see more of what this side of the galaxy has to offer. And what you find will amaze you and surprise you with many twists and turns that you won’t be prepared for. It’s the feeling of Star Wars you know, but in a new time you’ve never seen before. With talks about a remake peculating for some time, it’s a big hope for many Star Wars fans that everyone will be able to experience this epic role-playing game with an entirely new presentation for a new generation of gamers.

Star Wars Jedi Knight: Jedi Academy

When it comes to lightsaber combat and force powers, many consider the Jedi Knight series to be peak level of fun. The fourth installment of the series is Star Wars Jedi Knight: Jedi Academy, which also happens to be the last entry of the series made by Raven Software. This game allows you to customize your own custom Jedi character and follow a story set about a decade after the events of Episode 6: Return of the Jedi. Jaden Korr is a new student at Luke Skywalker’s new Jedi academy, learning under the series’ main protagonist Kyle Katarn. Over the course of the story, Jaden investigates a dark Jedi cult called the Disciples of Ragnos, leading to a clash between the light side and dark side of the force.

Different points of the game allow you to choose either light side or dark side alignment, which changes up the ending of the story. But that’s not the real reason for why Jedi Academy has remained relevant for so long. The popularity of this game is due to the first and third-person combat that lets you fire blasters or wield a lightsaber and force powers. Multiplayer allows players to duel each other, while also offering other team-based modes that take full advantage of your abilities as a Jedi.

Long after the release of the game, Jedi Academy was used as a basis for many modes on PC to create a variety of unique creations and game modes. One of the bigger mods for the game is Star Wars Movie Battles, which uses the Jedi Academy engine as a basis to let players play through some of their favorite moments from throughout the Star Wars franchise. It continues to be iterated upon to this day, with new content being made based on the newer Star Wars film and TV shows that fans watch on Disney Plus. But even without the crazy mod scene to back it up, Star Wars Jedi Knight: Jedi Academy is a solid experience that brings together all of the best elements of the series into one fantastic game that marked the end of an era for Star Wars games.

Did you enjoy these picks for essential Star Wars games everyone needs to play? What are some of the Star Wars games that you would recommend to others? Post a comment down below and let your voice echo through the force!

Starlink To Charge Customers in “Limited-Capacity” Areas More

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The Wall Street Journal reports that SpaceX’s satellite-based internet will soon raise its pricing structure for users in “limited-capacity” zones. Further coverage by Ars Technica reveals that in an e-mail sent out to affected customers, the company announced that Starlink subscriptions would increase to $120/ month:

As a current customer in an area with limited capacity, your monthly service price will increase to $120/month beginning April 24th, 2023. For new customers in your area, the price increase is effective immediately. If you do not wish to continue service, you can cancel at any time on your account page.

Previously, customers had already dealt with a jump in price from $99 to $110 last year. The additional $10 hike is set to go into effect on April 24th of this year. Due to sparse competition, this could leave customers in rural areas with very little choice. Even areas just north of large cities could be subject to this data drought.

However, if you’re in a zone with excess capacity, SpaceX is giving those customers a $20 break, bringing customer subscriptions down to $90. So, if you have better coverage, you pay less. If you have less coverage, you’re paying more.

Having lived in a city where the only option was a sketchy broadband company, I know it sucks to be in an ISP dead zone. But unfortunately, customers not only have to wait for service providers to build the infrastructure needed to bring fiber or copper to their area, but they also have to deal with local and state-imposed red tape.

If you’re in a rural area that doesn’t have an internet service provider through copper or fiber, check out the Starlink map to see if you’re covered by SpaceX’s satellite. Currently, the Eastern half of the US is on the waitlist, as is California. Most of Canada, Alaska, and Mexico are within the technologies coverage.

According to Starlink, the waitlist is deemed an “Area … currently at capacity. Order to reserve your place.”

The last time we heard about StarLink was when the Federal Government gave the company the green light to provide internet access to moving vehicles.

[Source: The Wall Street Journal]

[Source: Ars Technica]

A New Ray-Tracing Mod Comes To The Original Half-Life!

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I’ll break out Half-Life and its sequels every few years and give them a run-through. Even though today’s standards may date the textures and character models, the gameplay still holds up thanks to Valve’s excellent craftsmanship. Sometimes, it’s nice to put a new polish on an old classic. That’s just what we have here today with a new ray-tracing mod.

GitHub user sultim-t uploaded the Half-Life 1: Ray Traced mod yesterday. Thanks to Ars Technica for clueing us into this new add-on. The downloadable mod drastically improves the lighting throughout the game while retaining Half-Life’s iconic look and feel. Putting modern renderers on low-res textures may sound odd, but it works really well, just like it did with Quake II.

Installation is simple, and the ray-tracing renderers can be swapped in-game by pressing X. Keep in mind that there are known issues:

  • AMD GPUs might have some incompatibility issues
  • Part of the objects are culled by a server before sending packets to a client (and in HL1, even in singleplayer, a local server is created). So some objects might not have proper shadows / be reflected in mirrors / etc, until a server actually sends them
  • Classic renderer doesn’t support dynamic lightmaps (consequently, a flashlight)
  • Classic renderer doesn’t support sky visibility polygons, so some unintended objects might be observed in a skybox
  • Classic renderer’s decals don’t have lightmap lighting
  • Custom maps should work, but the lighting might be overly dark and unplayable; performance on them may be worse
  • Hazard Course is not supported yet

You will need relatively new PC hardware to get ray-tracing to run smoothly. I’d suggest a 3060 Ti and up, but a standard 3060 GPU will also work.

Some of this modder’s other ray-tracing efforts include the original DOOM and Quake. They make one hell of a difference.

[Source: sultim_t]

[Source: GitHub]

[Source: Ars Technica]

 

Zachary Levi Says Shazam Is The DCU ‘Family-Friendly’ Answer To Deadpool

The release date for ‘Shazam! Fury of the Gods’ is fast approaching. The sequel to the 2019 superhero comedy DC Comics film sees ‘Chuck’ star Zachary Levi return to the cape to battle evil forces.

Questions about Shazam’s position in the DCU film franchise have been in question with the state of flux since ‘Guardians of the Galaxy’ director James Gunn took over and a series of cancellations have happened.

Levi himself offered his own thoughts about his hero’s role in the DCU and how he will impact it by comparing it to the Marvel anti-hero Deadpool, portrayed by Ryan Reynolds.

“Quite frankly he’s one of the most interesting and entertaining characters in comicdom, because most heroes are adults and they’re mature and they’re brooding and all of these things,” he told SFX magazine in an interview.

He continued, “Very few of them get to balance that with the fact that they’re actually a kid and they’re still learning how to drive, let alone be a superhero. That paradox creates such a really fun, interesting, enjoyable sandbox to play in.”

“I love that we get to be the most subversive of all the DC characters, almost like the Deadpool of DC,” Levi said. “Deadpool gets to sit outside of it and comment on it all and have fun with it all – obviously in a more R-rated, mature way. We do the same thing, just a little more family-friendly!”

‘Shazam! Fury of the Gods’ is set to hit theaters on March 17, 2023. It is directed by David F. Sandberg and stars Levi, Asher Angel, Jack Dylan Grazer, Rachel Zegler, Adam Brody, Ross Butler, Meagan Good, Lucy Liu, Djimon Hounsou, and Helen Mirren.

The movie was originally slated to be released on April 1, 2022, but was pushed back to twice due to pandemic lockdown policies.

Oscars Promises A “Crisis Team” To Prevent More On-Stage Slaps

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While viewers would normally be talking about how CODA won “Best Picture” at the 2022 94th Academy Awards, talk of an on-stage incident drowned out a lot of the buzz. During his presentation, Chris Rock made a ‘GI Jane’ joke aimed at ‘The Matrix Reloaded’ star Jada Pinkett Smith and was promptly slapped by her husband, ‘King Richard’ star Will Smith.

The incident had a reverberating effect, leading the Oscars to ban Will Smith from the Academy Awards for ten years and strip him of his voting power, prompting Smith to resign.

Deadline reports that to prevent another event that some have called “Slapgate” or “The Slappening,” the Academy has formed a “crisis team” to help secure the event.

Movie Academy CEO Bill Kramer told Time magazine, “… we have a whole crisis team, something we’ve never had before, and many plans in place. We’ve run many scenarios. So it is our hope that we will be prepared for anything that we may not anticipate right now but that we’re planning for just in case it does happen.”

“Because of last year, we’ve opened our minds to the many things that can happen at the Oscars. But these crisis plans — the crisis communication teams and structures we have in place — allow us to say, ‘This is the group that we have to gather very quickly. This is how we all come together. This is the spokesperson. This will be the statement.’ And obviously, depending on the specifics of the crisis, and let’s hope something doesn’t happen and we never have to use these, but we already have frameworks in place that we can modify,” he continued.

Smith apologized for the incident the next day, but the fallout continues to affect him and his film career. Supporters rallied around Chris Rock who launched a stand-up comedy tour shortly afterward.

To Cut Costs, Google Asks Employees To Share Deskspace

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Google, one of the biggest tech companies in the world, is now asking employees to share deskspace in an effort to cut costs.

According to an internal memo received by CNBC, the efficiency strategy only affects employees and partners working at Google Cloud’s Kirkland, Washington, New York City, San Francisco, Seattle, and Sunnyvale (CA) locations. The way it sounds, the plan is to have the work areas alternate between employees rather than having two people sit at the same place every day.

CNBC did not link to or reveal the entire memo. So, we cannot comment on the document itself, only on what the news organization has chosen to show. The cost-cutting move is allegedly called Cloud Office Evolution. Considering the company recently cut around 12K jobs, I suspect workers are getting concerned, especially since Google Cloud workers account for over one-quarter of the company’s full-time employees.

This new desk-share system would work best if Googlers paired through a “matching process” were to come in on alternating days. An unnamed Google spokesperson elaborated on the new office dynamic, stating, “we’ve developed our new rotational model, combining the best of pre-pandemic collaboration with the flexibility and focus we’ve all come to appreciate from remote work, while also allowing us to use our spaces more efficiently.

However, we all know about the best laid plans of mice and Google. Alphabet hasn’t exactly been on a winning streak this past decade. Stadia failed. YouTube’s nebulous rules and changes made channels of all sizes suffer.

Although, watching tech employees trying to work while constantly bumping into one another and annoying each other would be amusing. The entire fiasco reminds me of the desk scene in Terry Gilliam’s Brazil.

Who doesn’t want to work in a dystopian workplace where you feel like an ant rather than an established and valued team member?

[Source: CNBC]

Beloved Manga Artist Leiji Matsumoto Passes Away At 85

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Highly respected manga artist Leiji Matsumoto has passed away at 11:00 AM on February 13th. He was 85 years old. Matsumoto passed away due to acute heart failure at a Tokyo hospital. This is after a fairly recent scare just a few years ago when he was 81 years-old. On November 14 2019, Matsumoto arrived in Turin, Italy to take part of a 40th year anniversary celebration of his works. On November 15th, he was attending a theater in Turin which was having a special showing of Galaxy Express 999. While talking with people, Matsumoto became ill and needed to leave. But after returning to his hotel he was rushed to the hospital. Initial reports were that he had a stroke, but the hospital later refuted that by saying he had trouble breathing. Matsumoto had suffered severe respiratory problems and required a breathing tube until he was stabilized the very next day. He was able to go home to Japan in early December.

Leiji Matsumoto was born as Akira Matsumoto on January 25, 1938 in the city of Kurume Fukuoka, which is in the southern part of Japan. He was born as a middle child between six other brothers, coming from a poor family. As a child he was given a 35mm film projector which enabled him to watch American cartoons from Walt Disney and Max Fleischer during the Pacific War. He also read science fiction novels from authors such as Unno Juza (who Leiji would later pay tribute to as the character Captain Juzo Okita in Space Battleship Yamato) and H.G. Wells (who wrote The World of the Wars) as well as Osamu Tezuka’s works. By the age of six, Leiji would begin to draw, with manga drawing beginning three years later. At 18 years old, he set out to Tokyo to become a manga artist, with his one-way ticket and painting tools.

His first manga was created during high school under his real name Akira Matsumoto, in 1953 with the manga called Honeybee’s Adventure (Michibachi no Bōken). After moving to Tokyo, Leiji initially was a shojo manga creator under a pen name. It wasn’t until 1965 at the age of 27 when he began using his more well known pen name Leiji Matsumoto. In 1961, 23-year-old Matsumoto married fellow manga artist Miyaki Maki, who is best known for creating the famous Licca-chan dolls that became very popular in Japan.

Leiji Matsumoto is best known for Space Battleship Yamato, Galaxy Express 999, and Space Pirate Captain Harlock as well as having anime adaptions of many of his works. In 2000, Leiji helped create an over hour-long anime music video compilation using Daft Punks’ album Discovery. Matsumoto works’ were the two-member French music groups’ childhood hero. So to create something with him was a dream come true for their 2003 animated feature film Interstella 5555: The 5tory of the 5ecret 5tar 5ystem.

Many have written heartfelt messages showing how much his works have meant to them and anyone who had ever seen or read his works. Here are a few of them:

Trigun creator Yasuhiro Nightow:
Mr. Matsumoto. I was drawn into the world of manga by the teacher’s work. I quietly believe that some of the star drops I received from my teacher are mixed in with what I draw, and that they are being passed down to the next generation. Tonight, I will read and remember Wadachi and Daijunjou-kun. good job for today. And thank you from the bottom of my heart.

Hirotoshi Sano, animator of such works including RahXephon and Mobile Suit Gundam 0083: Stardust Memory tweeted a drawing he drew of some of Leiji’s more well-known characters which includes Captain Harlock, Tetsuro Hoshino, and Maetel:

Anime distributor Discotek Media tweeted:

Zack Davisson, Captain Harlock and Queen Emeralda manga translator tweeted the following Twitter thread, including a photo of him and his wife with one of their cats:

Patrick Macias, who used to work for Netflix and Crunchyrol, tweeted several pictures including this one of Leiji Matsumoto sitting between Daft Punk:

Here is a tweet from Toei Animation:

Leijisha, Matsumoto’s company Twitter account for his cats, Miikun and Miime, which he loved including into his stories also tweeted a message:
A message from Leijisha:
On February 13, 2023, the manga artist Leiji Matsumoto departed from a city hospital on a journey to the sea of stars.
We are grateful to all the fans who hav supported him.
Matsumoto always used to say: ”You can meet again at a place that connects to the distant ring of time.

Included in the above tweet is a letter from Leiji Matsumoto’s wife Miyaki Maki, who is also a representative of Leijisha. It translates to this:

On February 13, 2023, the manga artist Leiji Matsumoto departed from a city hospital on a journey to the sea of stars. He was 85 years old. His immediate family has already held a private service.

I believe that he lived a happy life, allowing his thoughts to run free through the stories he drew as a manga creator. Matsumoto always used to say: “You can meet again at a place that connects to the distant ring of time.” I believe in those words and look forward to that day.

To all the fans who supported him, the people involved in delivering his works to the world, the government and organization people who have helped him, the manga creators who honed their skills alongside him in his youth, and to all the hospital staff who aided him in his journey—I extend my deepest gratitude. Thank you so much.

I apologize, but I must refuse all condolence gifts, flowers, and telegrams. I plan to accept flower offerings and telegrams at a farewell gathering, which will be held on a later date. Also, I cannot say yet when I can provide details about the farewell gathering.

Do you have any fond memories of reading or watching any of Leiji Matsumoto’s works? Has his stories or artwork inspired you in any way? We would love to hear your thoughts!

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