Two ‘Max Payne’ Games Are Getting Remade for PS5, XBOX, and PC

Thanks to Coming Soon, we discovered that Remedy Entertainment revealed that Max Payne and Max Payne 2: The Fall of Max Payne are being remade. The details were found via the company’s investor website. However, don’t expect the games to appear any time soon, as everything is currently in the “concept development stage” at this point:

Under the development agreement signed today, Remedy will develop the games as a single title for PC, PlayStation 5 and Xbox Series X|S using its proprietary Northlight game engine. The game’s development budget will be financed by Rockstar Games, the size of which will be in line with a typical Remedy AAA-game production. Under the agreement, Remedy has a royalty opportunity after Rockstar Games has recouped its development, marketing, and other costs for distributing and publishing the game.

Remedy’s current CEO, Tero Virtala praised Max Payne’s legacy while making it clear that the original games’ tones will be recaptured, “Max Payne has always held a special place in the hearts of everyone at Remedy, and we know the millions of fans worldwide feel the same. We’re hugely excited to be working with our partners at Rockstar Games once again for the chance to bring the story, action, and atmosphere of the original Max Payne games back to players in new ways.
Max Payne 3 was a solid action game but poor use of the Max Payne franchise. What went from being a dark and moody noir tale turned into a bog-standard cover shooter with OK bullet-time mechanics. I tried replaying it recently while revisiting the first two Max Payne titles and found it to be such a jarring departure from the formula.
What are your thoughts on Max Payne 1 & 2 being remade? Will Rockstar Games allow Remedy to stick to the originals’ gritty and unflinching story? Or will we see the games toned down to appeal to the gaming journo mobs? Let us know your opinions and thoughts in the comments section below.
[Source: ComingSoon.net]

Mike Phalin

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  • Personally, I always thought that Max Payne should be a game that throws realism out the window and has a story that was intentionally over-the-top and with a plot too ridiculous/stupid to take seriously; sort of ultra-violent mix of Johnny Dangerously, Death Wish, and the X-files. The problem with the later Rockstar made games is they tried to make them into a serious crime-drama, like the Sopranos or Good Fellas (Max Payne 3 is based heavily on a Brazilian film about police corruption).
    If I was remaking the series, I’d make it play more like the first by lowering the realism to make the game more fun. I’d emphasize creative level design, a wide variety of mostly balanced weapons, and a good variety of enemy types. Finally for the story I’d pack the plot full of cheesy over-acting and plenty of good dark humor.

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