‘Resident Evil: Village’ Toned Down For Gamers?


We’ve been playing ‘Resident Evil: Village’ all weekend, and we’re just about at the end. It’s a challenging game, to be sure, but there are some major differences between this game and the one that preceded it.
Ethan Winters is still getting messed up to no end, but this time around, it feels like he has more breathing room between the beatings. This time around, there aren’t endless mold creatures. The hellish family isn’t always at your heels. This was a purposeful choice for a specific reason.
Axios interviewed the producer of ‘Resident Evil: Village,’ Tsuyoshi Kanda, and he detailed why the sequel isn’t nonstop scares. Kanda does acknowledge that the ceaseless tension of ‘Resident Evil: Bioharzard’ made it great. “That’s exactly what we were striving for, so it’s a huge compliment for us,” he said.
This unending fright fest was a problem for some players. Kanada went on to explain that some found ‘Biohazard’ “too scary.” So, to make the game a bit more accessible, changes had to be made to the 8th game. The producer expanded on the approach taken in ‘Village’, “… at the same time, it’s always our goal to create something that anybody can feel comfortable jumping in and playing, so we eased up on the tension curve relative to ‘Resident Evil 7: Biohazard,’ so that players aren’t in constant fear.
Some of the feedback we received regarding [RE7] that it was too scary to play. In one regard, that’s exactly what we were striving for, so it’s a huge compliment for us. But at the same time, it’s always our goal to create something that anybody can feel comfortable jumping in and playing, so we eased up on the tension curve [in RE Village] relative to ‘Resident Evil 7: Biohazard,’ so that players aren’t in constant fear.
Check out the first 50 minutes of gameplay from our Twitch stream.

‘Resident Evil: Village’ is now available on XBOX, PS5, and PC.
What are your thoughts on ‘Bioharzard’? Too scary for some gamers? Was the neverending tension too much? Did you find ‘Village’ too tame? Let us know in the comments.
[Source:Axios]

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Mike Phalin

Longtime problematic entertainment journalist. The former workhorse for Dread Central, ScienceFiction.com, and Fanbolt.

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