The second season of the mature audiences isekai comedy ‘Mushoku Tensei: Jobless Reincarnation’ began releasing in July 2023 with Japanese animation company Studio Bind and Hiroki Hirano taking over as director. With a second part planned for 2024, Crunchyroll is streaming the show based on the light novels from author Rifujin na Magonote.
Crunchyroll revealed the English cast on their website:
Rudeus voiced by Madeleine Morris (Taiyo in My Clueless First Friend)
Rudeus (Former Self) voiced by Ben Philips (Shiraishi in Golden Kamuy)
Suzanne voiced by Giovanni Cruz
Timothy voiced by Phil Parsons
Mimir voiced by Dalton Tindall
Patrice voiced by Reagan Murdoch
Sara voiced by Molly Searcy
Receptionist voiced by Tabitha Galand
Media Factory publishes a manga version of the series as well as several spin-offs.
“Despite being bullied, scorned, and oppressed all of his life, a 34-year-old shut-in still found the resolve to attempt something heroic—only for it to end in a tragic accident. But in a twist of fate, he awakens in another world as Rudeus Greyrat, starting life again as a baby born to two loving parents.
Preserving his memories and knowledge from his previous life, Rudeus quickly adapts to his new environment. With the mind of a grown adult, he starts to display magical talent that exceeds all expectations, honing his skill with the help of a mage named Roxy Migurdia. Rudeus learns swordplay from his father, Paul, and meets Sylphiette, a girl his age who quickly becomes his closest friend.
As Rudeus’ second chance at life begins, he tries to make the most of his new opportunity while conquering his traumatic past. And perhaps, one day, he may find the one thing he could not find in his old world—love.”
‘Mushoku Tensei: Jobless Reincarnation’ was originally a web novel published on the Rifujin na Magonote website.
‘Liar, Liar’ is a romantic comedy light novel series written by Haruki Kuō, illustrated by the artist known as konomi, and published by Media Factory since 2019. The Japanese animation studio Geek Toys released an anime adaptation in July 2023 with Crunchyroll announcing that they had acquired the rights to stream it in the United States. Satoru Ono and Naoki Matsuura direct the series while Momoka Toyoda is the writer for the series. The character designs are being handled by Yumi Nakamura.
Crunchyroll revealed the dub cast on their website:
Hiroto voiced by Blake McNamara (Saitou in Handyman Saitou in Another World)
Sarasa / Rina voiced by Taylor Murphy (Samora Sinclair in Fear the Walking Dead: The Althea Tapes)
Ichinose voiced by Monica Piskor (Sariphi’s Mother in Sacrificial Princess & the King of Beasts)
Shirayuki voiced by Meg McClain (Aisha in Mushoku Tensei: Jobless Reincarnation)
Suzuran Kazami voiced by Ariel Graham (Samidare Asahina in Lucifer and the Biscuit Hammer)
Morgan Lauré, Dani Chambers, Philip Annarella, Grant Paulsen, Jalitza Delgado, and Izzi Raine will also voice various characters throughout the series.
Jason Lord has been tapped as the ADR Director, Kieran Flitton is handling the scripts, and Zach Bolton is producing.
You can watch the trailer below:
The singer May’n performs the opening theme song “Lies Goes On” while Smile Princess performs the ending song “Faky Merry Game.”
“At Academy Island, everything is settled through “Games” waged for a certain number of stars, with the strongest student being granted the ranking of Seven Stars. Hiroto, a transfer student, unexpectedly beats the strongest empress and becomes the pseudo-strongest in the school! A mind game of lies and bluffs begins!”
Media Factory serializes a manga version in their ‘Monthly Comic Alive’ magazine with Funa Yukina taking on the illustrations.
Yen Press releases the light novels in the United States.
Star Wars fans have a lot of projects to look forward to in the coming years in theaters and on Disney Plus. Although some projects have moved forward toward completion, others have been quiet for a long time, leading many to speculate whether they would be coming out or not. One such project was the Lando Star Wars series for Disney Plus that was announced back in 2020, two years after star Donald Glover played Lando Calrissian in the theatrical Solo: A Star Wars Story. But now it looks like things will be progressing with the show and getting closer to release on Disney Plus.
According to a news report first revealed on Above the Line, Donald Glover has been brought on board to help write the Lando series for Disney Plus. At the same time, Donald’s brother, Stephen Glover, will also be writing the series alongside him. This comes after reports about Justin Simien, the director of Disney’s Haunted Mansion, steps away from the Lando series, with the Glover brothers replacing him. Justin was first announced to be involved with the Star Wars series back in December 2020 during a Disney Investor Day call.
Recently in an interview with The Hollywood Reporter, Justin was asked about his involvement with the Lando series and if the project was still in development. His response garnered attention from various outlets, which eventually led to follow-up reports about Justin exiting the project. “I am attached, I think, but I don’t really know… The last thing I was told was that they loved it but needed to put a pin in it until they could figure out everybody’s availability. I haven’t investigated further, but I’m not an idiot.” Since that quote was published in THR, Above the Line gave an update on Justin’s exit.
Many Star Wars fans who watched Solo: A Star Wars Story highlighted Donald Glover as one of the better aspects of the film for his portrayal of the suave scoundrel. And since the announcement of a Lando series in development, a lot of fans have speculated on what direction the show would go, as well as if other Solo characters would make an appearance. This would include Alden Ehrenreich as Han Solo from that movie. No confirmation about his Han Solo showing up in the series has been made, nor has Alden made any statement on the show since its announcement.
Back in April 2023, Donald Glover was asked about the Lando series in an interview with GQ. “We’re talking about it. That’s as much as I can say without Kathleen Kennedy hunting me down… I would love to play Lando again… It’s a fun time, being him. It just has to be the right way to do it.”
What do you think about Donald Glover helping to write the Star Wars Lando show for Disney Plus? Will you be watching it when the show is finally made? And do you think Donald Glover was a great Lando Calrissian? Share your thoughts about this in the comments down below!
I guess in between writing books for The Pineys, I decided to light a trashcan on fire and throw it on the Internet, but I can no longer sit here and stay silent about what’s becoming more and more obvious to me. Feminism, regardless of its potentially noble origins, is helping to destroy the comic book industry. And let me be clear; this isn’t an anti-woman list. Women are not the ideology that is called Feminism (or, more accurately 4th wave feminism).
It is the ideology of Feminism and those who are in its thrall that is doing tremendous damage to the comic book industry, especially in the mainstream corporate media. So strap in and let me either validate what you already were suspecting or outrage you, fangirls.
Photo by Pixabay
1: Feminism denies reality. For more in-depth academic coverage of this point, please visit James Lindsay’s New Discourses channel on YouTube. But, in a nutshell, Feminism — regardless of whatever it was, is now a grievance ideology. Men have been oppressing women for centuries, and only by challenging and overturning traditional roles can we ever hope to be free. This is not reality.
That doesn’t mean there isn’t misogyny or injustice against women perpetrated by men, but it does mean that there’s no cabal called the Patriarchy forever oppressing women. Traditional gender roles didn’t just develop in a week; they evolved over hundreds of thousands of years, keeping humans alive and happy for much of that time. Additionally, many other factors contributed to humanity (both good and bad), so the idea of merely focusing on gender roles is the sort of tunnel vision thesis that only a university academic that’s never been outside Plato’s cave could believe.
And because Feminism denies reality, building a story on that non-reality makes it unrelatable and off-putting unless you happen to be a feminist. It’s a little like making a comic about people living on a flat Earth. Unless you believe the flat Earthers, you’ll probably scratch your head in confusion reading a story based on that false reality.
2: Feminism is an ill-defined concept. What are feminists? If I write a story with a female lead that saves the day, is that feminist? How many metrics of feminist dogma do I need to inject into my comic to make it so? Feminism is an ideology, not a science, so there’s no way to really know. Show two comics to two different feminists, and you could get two different answers.
You might say that you could make the women less overtly sexy and more “empowered” in the comic, but again, what does that mean? How many metrics of “less sexy” and “empowered” make it feminist? Like art, it’s all subjective, and you’re at the mercy of any feminist who decides to read and possibly decry your comic. This is why they say, “The left is a circular firing squad.” Feminists and Leftists eventually fall into a purity spiral where no one is feminist or left enough for the other because there is no objective metric, and the Leftists don’t believe in objective metrics anyway.
Consequently, going down this path might bring you glory and praise from the feminists, but you’re just as likely to receive scorn. And since the concept itself is ill-defined, your storyline will likely be too. Your focus needs to be crafting a good story with good art, not counting how many lines each female character gets to say.
3: Feminists aren’t funny. As I’ve often said in my videos, comedy is a shared experience. Feminists don’t live in the same reality, sotheir jokes don’t land with anyone other than feminists with the same version of Feminism in their brains. Any joke about gender roles will come off weird to an average person that isn’t indoctrinated in the feminist’s personal ideological brand.
One of the most recent examples was when Chelsea Handler posted a video about how great her life was without kids. From her perspective, she thought her video was funny. But many others, myself included, felt it was a pathetic self-own. Comedy is about punching up against authority; Handler’s comedy bit was making fun of people with families who choose not to be lonely, sex-crazed singles that drink in the middle of the day. People raising kids and just trying to get by? Not exactly a ripe target for sarcastic, TV personality millionaires.
I think this explains why much of the MCU humor in Marvel Comics comes off as unfunny and mean-spirited. You’d probably be that way, too, if you got drunk in your apartment alone with your cats every day.
Image by Img2Go
4: Feminists react poorly to criticism of their Feminism. When you don’t have much of a sense of humor, you tend to get mad when criticized. Much of comedy can rely on the overreaction of a deserving target. Since feminists often have ideological blinders on and they do not share the same reality, pointing out this fact is likely to infuriate them. I’ll give you my personal example.
Years ago, I was at a comic con — I think Pittsburgh, but don’t quote me. A female comic creator wore a bikini outfit for a comic where she was the main character. She came by my table, and I tried to sell her my comic, but she thought she’d turn the tables and try to sell me.
Leaning over on my table, she gave me an eyeful of her cleavage, trying to press me and saying that the comic was outstanding. In my thirstier moments, I might’ve asked her out if I thought I had a shot at her, but after a few minutes of what sounded like too many red flags— I just wanted her to stop blocking my table. The following exchange went something like this:
“Well, at least give me a critique of my comic book.” *smile-smile, wink-wink*
“I don’t think you really want that,” I warned.
*gets all serious* “No, really. I would love your honest opinion.”
“Okay.” *exhales* “No one’s interested in your comic; you’re only selling it because you’re in that costume. They’ll buy it because they think they have a chance of having sex with you. They probably won’t even read it.”
Image by Img2go
That sent bikini girl off. She stormed back to her table in Artist’s Alley, and I returned to selling for a moment. Seeing a lull in traffic, I handed the reins of the table to one of my artists and headed for the bathroom. Along the way, I passed by the bikini girl’s table. I didn’t see her follow, but she chased me right into the bathroom!
After leaving the stall, I walked out to wash my hands, and she was standing there in full fury. (Now imagine how much trouble I would be in if the roles had been reversed.) Nevertheless, she lectured me about how wrong I was and how I was only putting her down because she was a woman.
I said, “Look, if you want to be treated seriously as a comic book creator, you must act like a serious creator. No one is going to take you seriously dressed as a booth babe. You are using your sexuality to lure in fans, not the comic. I get it, you’re hot, but your hotness isn’t adding to your creative rep. It’s competing and winning when it comes to the men.” (She was pretty hot, by the way.)
She stormed out of the men’s bathroom, and I spent the rest of the show telling my artists about what happened and making jokes about who might next follow me into a bathroom to complain about my critiques. (It was agreed that this kind of thing only happens to me.)
So this very hot woman was, essentially, ruined by Feminism. It told her that even in a bikini, in the middle of a convention center primarily full of men— People would have to take her art seriously and not look at her as a sex object, even as she literally shook her boobs in everyone’s face. Imagine if I showed up to a comic-con in a Speedo with my junk barely covered and then got mad; no one wanted to read my comic. (Gross, you don’t want to see that. Trust me.)
5: Man-hating makes characters unappealing. Any character that hates should probably be a bad guy. Someone who hates half the population of the Earth? Sounds pretty irredeemable. You definitely lose 50% of the audience out the gate, and since most women like and love men— Again, you’re just left with the same feminists who hate men as much as you do.
The worst is when a writer assumes that everyone is or should be as feminist as them. This comes across in Marvel comics whenever they talk about such nonsense as “male privilege.”
And replacing male cinematic icons with feminist women as they did in Indiana Jones and the Dial Destiny? How’d that work out? It’s the same thing in comics. Fans don’t like change to popular characters. Change the costume, change the artist, change the writer— These things can set fans off your comic forever, but completely undermining a previously manly character and turning him into a broken down, bitter Jedi or an old retiree with a dead son headed for divorce? What part of that sounds appealing to anyone other than hateful, vengeful feminists looking to even the score?
Image by Pixabay
6: The Bechdel Test The test was based on a comic strip. The idea is that the movie, comic or work, or whatever must feature at least two women that talk to each other about something other than a man. I include it because I think this is just another distortion you should ignore.
When creating something, the process should call for whatever you discover it calls for as you’re making it. It may call for two women to talk to each other about something other than a man, but it may not. It may call for them to talk about something other than a man and then talk about a man in a second conversation. Does that count? Who knows? Only a feminist can answer the question, and that’s the real point. Feminists and Leftists decry gatekeepers, but they are the ones that really want to be in charge of what’s considered “acceptable” in the comic book industry and anywhere else.
If a comic book is entertaining, that’s all that matters. You won’t care whether or not it passes the Bechdel Test or any other test. If you read it and have a good time, you will want more from the same creator. Applying a gender litmus test to your plotlines while creating could lead you away from an organic and great plot.
7: Traditional gender roles help ground a story. When doing a comic book, you’re often doing a tale full of sci-fi, fantasy, and/or superhero elements. It’s essential to ground those stories in a reality everyone can relate to. Everyone has a family and knows what a mom, dad, siblings, and relatives are. Besides romance, it’s the most broad and basic appeal you can inject into a story.
The problem with Feminism is it subverts traditional gender roles constantly. It’s pretty much its primary purpose. This tends to drive the narratives so everyone is divorced, from a broken home, or a non-traditional family. Now I’m not saying you can’t or shouldn’t do those stories, but to live in a reality where those stories are the norm isn’t the reality on the ground. And the more you inject these non-traditional ideas into your story, the more you have to explain and justify, whereas you don’t have to explain much if your characters come from a nuclear family with two kids.
You create an uphill battle for yourself. Now that doesn’t mean you can’t do a story challenging gender roles or with non-traditional families, but you have to recognize that they are not the majority, no matter how much you wish that was the case. The problem with most feminists, again, is that they don’t live in reality. Everything oppresses women, so they believe these nuclear families should be different. That there is nothing more natural for a woman to have three children by three different men and never be married to any of them. Those stories can work, but only if you recognize how they fit into the actual reality on the ground. These families are possible, but they are not the majority. If you treat it as such, your story takes on a skewed tenor. Have you read the conflicting origin story of America Chavez at Marvel?
Image by Img2go
8: Feminism divides and limits your audience. The vast majority of men don’t like Feminism, especially the fourth-wave Feminism that currently plagues us. Most women don’t like it either, and it can get pretty divisive for the people on the fence about it.
Like Critical Race Theory and Queer Theory, Feminism has become a Gnostic religion. It requires belief and faith in the dogma and persecution of its heretics. Belief in the myth of the gender pay gap is one of these divisive issues. One could see how genuinely earnest (but ignorant) creators would seek to point out these injustices and incorporate them into their work.
And no matter who you are, it’s sometimes easier to believe that forces beyond your control hold you back rather than that you did not live up to your expectations. You undermine your protagonist by placing those myths in your comic and blaming others for a character’s failures. Who wants to read a story where Supergirl blames the Patriarchy for everything rather than punching bad guys? And by letting your character off the hook for their shortcomings, you short-circuit any possibility of character growth or a character arc, which is crucial to your character’s journey. “I defeated you, Thanos, because I was always awesome!”
9: If Feminism worked, the feminists would not have needed to take over comics. By Feminism’s own internal logic, women are fantastic and should be ruling the world. But if they’re so incredible, how did men get to be in charge in the first place? And if women can do anything, why haven’t they taken over by now? And if the Ladies of Marvel Comics were already so wonderful, competent, and talented, why didn’t they create a rival comic book company and crush Marvel and DC? How can the Patriarchy keep winning when the women are always so much better?
The short answer is women make different choices from men. Many women choose to be mothers and homemakers because it makes them happy and fulfilled. That just doesn’t leave them enough time to build comic book companies full of superheroes, and most women I’ve met are perfectly fine with that. And at the same time, there are female comic creators of note, but naturally, because fewer women opt for careers in comics, there are fewer of them, just like there are fewer men in nursing. Certain professions just suit women better. That’s reality, something the feminists continue to struggle against.
10: The comic book audience is mostly men. As I’ve stated in previous columns and videos, most comic book fans are men. I’ve heard numbers as high as 90% and one as low as 60-something, but even today— Men make up the majority of the fan base in the comic book medium. I’ll just go out on a limb and say that’s probably why comic books were full of muscle-bound dudes that punched other dudes through buildings instead of inviting them to a tea party for a reading of Gloria Steinem.
Feminists and other woke cultists have tried to turn the tide. They turned Marvel into a “lifestyle brand,” complete with podcasts that discuss Marvel’s “fashion.” Has it worked? Well, I’ve been doing comic cons and making comics for over 30 years, and it’s still primarily guys coming out to the shows. None of them have ever talked about fashion trends or the X-men Gala unless it was to laugh at how pathetic the concept is. Speaking of which…
Photo by Pixabay
11: Marvel Comics is being run into the ground. If there was ever a test case to show why feminists should not be put in charge of anything, it’s the current Marvel Comics. Like clockwork, about every month or so, an outrageously woke dialogue sequence from Marvel flies around social media for the fans to meme. From making Wolverine, Cyclops, and Jean Grey into a “throuple” to the regular announcements of which character is now gay, bi-sexual, ortrans, the feminists at Marvel have probably earned a lot of ESG points, but they have destroyed the Marvel Universe more thoroughly than Galactus on a bender. Fan fic is less embarrassing than what passes for comic books at the once Mighty Marvel.
12: The MCU is following it into a ditch. It started with Captain Marvel. Until that point, the MCU mainly had followed in the spirit of the old Marvel comics. But when Disney decided to bypass the original Captain Marvel (The one whose cosmic power killed him, even as he saved the universe.), the Ladies at Marvel opted to resurrect Carol Danvers and pass her off as some kind of feminist icon. Hollywood, apparently itching to jump on board with corporate suicide, said, “Where do I sign up?!”
Now the MCU is dying. We went from heavyweights like Iron Man, Thor, and Captain America to Ms. Marvel, Ant-Man 3: Quantum Mania, and Secret Invasion. All three of the latter projects had several layers of failure, mainly because the MCU seems to be following the lead of their current Marvel Comics (the ones that aren’t selling well) instead of basing movies on massively popular storylines. And after several delays, rumors exist that The Marvels will be delayed again. Excellent job, ladies.
13: Feminism is anti-romance. Since feminists have a problem with traditional gender roles, they often have problems with men’s and women’s relationships. Because no two feminists will agree precisely on the proper methods and behavior of courting a woman, men are left to guess or risk getting screamed at by the modern-day date.
You should have consent between both people having sex, but some would suggest you ask every step of the way. “Can I hold your hand? Can I touch your cheek? Can I kiss your neck? Can I kiss your lips?” Hey, slow down! You’re getting too steamy! This is a family-friendly website!
Like comedy, the feminists will likely suck all the romance out of anything they write because it will remove all the risk. In the quest to be ideologically perfect, the story is destroyed. Romance requires mystery, spontaneity, fun, laughter, and attraction— But the average feminist can only see things through power dynamics, so none of that matters. Is it any wonder they end up living with cats?
Image by Pixabay
14: Men and women process entertainment differently. As I learned from RJ over at The Fourth Age, men and women have physical differences in their eyes. Women can see more subtle nuances of color that men cannot. That’s why the early comics are awash in primary colors, and the current-day comics are a jumbled mess of browns and beige.
Men want to see characters that accomplish things, build and compete. Women want to see stories about social status, relationships, and who sleeps with whom. There’s room in this world for both, and there was no reason for women to sacrifice men’s entertainment just to get a platform for their own. (Of course, now they have a platform as the medium is being destroyed.)
15: Pushing women into superhero comics over the last 50 years hasn’t worked. I’ve heard the old canard about getting more girls into comics for over 30 years, and it goes back decades before that. Comic book companies have tried a bunch of gimmicks, but none of them seems to work. Why did feminists suddenly expect it to work now? The arguments were exactly the same. The progressives of the 70s wanted women’s empowerment and chastised those that stood in the way even as their comic books didn’t sell. (Fortunately, that continued to be a metric for success in those days, which is why they were canceled instead of turned into movies or relaunched.)
One of the more popular comic books was the Barbie comic book at Marvel which was aimed at little girls, and I’d hardly call that a superhero comic book. Archie was also wildly popular with young girls, probably because the main thrust of the stories was the relationship between Archie, Betty, and Veronica. Again, boys like action, and girls tend to like relationships. If you’re going to launch a comic, launch it to an appropriate audience. Don’t launch a superhero comic where the men are emasculated and then call men misogynists for not reading it.
Image by Pixabay
16: Feminists don’t relate to the average comic book reader. If you don’t live in reality or spend your time denying it, you don’t relate to many people in the real world. Additionally, since comic book fans are mostly men, most men aren’t feminists, and most feminists can only relate to other feminists.
After over 30 years of doing comic cons and making comics, I have a reasonable grasp of what the average fan looks for in a comic book. Assuming they’re not a collector, they look for sound art and a good story. They are primarily men that enjoy escapist fantasy with action and adventure. Is challenging traditional gender norms a plus for them? No. Escaping reality into a world of adventure doesn’t involve a stern lecture from some college-educated Karen about how they are oppressing her gender. It doesn’t matter that you took over Marvel and DC, hired a bunch of fellow gender cultists, and forced Superman or Spiderman to say your words. This isn’t reality; fans don’t want to hear it.
If you don’t want to make comics that appeal to readers, why are you making them?
17: One worldview makes for a boring comic book universe. In previous eras, superheroes had conflicting views. This added to the drama and made their personalities different. Green Arrow was cast as a progressive, while Hawkman was more conservative. Superman was a goody-two shoe that always obeyed the law, while the Punisher murdered organized crime figures in his war against crime.
But under a cult (which is feminist but more broadly Leftist), you cannot have these differences. Look at how Marvel has destroyed the Frank Castle Punisher character. Because law enforcement and military figures (mostly men and mostly conservative-leaning) used the Punisher logo, the “talent” at Marvel decided to change his logo and remove Frank Castle’s guns! Did this make the character or the story better? I say no. But I believe it did bring it more in line with what the current Ladies of Marvel think is ideologically acceptable.
However, that wasn’t enough. Next, they brought back Frank Castle’s wife from the dead! You know, the character that died and was part of the motivation for the Punisher in the first place? She then divorces him and takes his money, eventually banishing him to some kind of purgatory. Gee, that doesn’t sound like it was written by a bitter divorcee at all! Enjoying the thrills and chills at Marvel Comics, kids? Maybe we’ll castrate the Hulk next! Excelsior!
Image by Pixabay
18: Feminism isn’t taken seriously. Hate to tell you, cultists, no one outside your intellectual bubble takes it very seriously. This is why a mini-industry has sprung up, making videos and memes laughing at this nonsense. This is 100% the reason for groups like Comicsgate and the Iron Age. These groups are reactions to the ideological conformity being imposed from above. This is why mainstream comics are crumbling.
The Feminists and, more broadly, Leftists see everything in power dynamics. Therefore, they concluded it wasn’t that their projects and comics weren’t popular; the reason they weren’t successful was because of the evil Patriarchy that controls everything. So they seized power. (“Why are there hardly any women represented in your company? Why do you make all these sexist comics? We’re going to boycott your comics unless you listen to us, even though we rarely buy them!”)
Call it browbeating, intimidation, or just plain ruthlessness— But what it isn’t is organic. No one asked these people to seize the industry and then force ideological change on all the characters, especially the fans. In fact, many people would’ve warned the feminists (myself included) that this couldn’t possibly work, and it hasn’t. Comic bookstores have become ghost towns, and comic book fans continue to read, but it’s everything from the past. The main complaint I hear from every comic book retailer is that no one is buying new books anymore. And I can attest that no one is talking about them at comic cons except to talk about the latest outrages and to shake their heads.
You’re a bunch of clowns, feminists, and I’ll tell you how this all ends. Any corporate comic company that continues to follow your advice will eventually either shut down, collapse, or get sold to someone that will do actual comic books free of your nonsense. You will walk away from the rubble, still declaring victory and still declaring the Patriarchy somehow ruined it all, not you.
Your best bet is to realize the dead-end cult you’re a member of and leave it immediately. Not every injustice is a personal affront to your gender. Were comic books a men’s space? Absolutely. Just as brunch places, shoe stores, and tea rooms tend to be women’s spaces. Men are not looking to fill your spaces with sports coverage and topless bikini girls; how about leaving us to our hobby the way it is? You can come inside the clubhouse, just stop trying to take it over.
Image by Pixabay
19: Feminism is built on a house of cards and ESG. There’s a reason transwomen are infiltrating women’s sports and taking them over. In Feminism’s endless quest to transform and make everything equal, they opened their doors to Queer Theory. Without diving too deep into the rabbit hole, it means accepting transwomen as women. Period.
The house of cards in comics is simple: Anyone that says they’re a woman is a woman, and you must accept that without question. Therefore, even if you replace your entire staff with men who are just saying they are women— You’re still staffed with women.
In the past, progressivism run amok was always stopped by the objective metrics of whether the comic books sold or didn’t. Unfortunately, ESG has entered the mix. It stands for Environmental Social Governance and is a social credit score for corporations. Have a high score, and your company gets access to low-interest loans via venture capital, have a low score, and you might find your stock purposely tanked. The more Feminism and Leftism you jam into your corporate comics, the more ESG-compliant your company looks.
So no, these “woke” corporations didn’t suddenly realize the Patriarchy existed and something had to be done. They are doing this for the money. They are using you feminists, and they don’t really care how many sacred comic cows you ruin and humiliate.
This grift is all going to come crashing down one way or another. Either the companies stay away from ESG because they realize this will endanger their long-term financial viability, or the corporations that don’t will be so hollowed out there will be no audience for their product. Does anyone think taking out a low-interest loan to make more cans of Bud Light is a good idea? The grift’s being exposed, and short of enslaving the entire population and forcing them to read your comics, it will collapse.
And just as companies are avoiding hiring people with pronouns in their bio, you can bet that the proud feminists working today will be too radioactive to hire in the future. Meanwhile, mainstream comics continue to suffer— Bleeding fans to the rising crowdfunding creators like Eric July.
Image by Pixabay
20: Female creators don’t need Feminism to make a great comic. But let’s end on a happy note; you don’t need to be part of this cult to make a great comic. It just needs to be well-written and well-drawn.
Don’t get caught up in what is and isn’t feminist. You don’t have to avoid discussing relationships from your female perspective just not to be feminist, and you certainly don’t have to hammer it into a story just to be feminist. What creators need to do is be themselves and find their own individual voice. That voice will be unique to you and only you.
Feminism is an intellectual box that confines you. By placing yourself in that box, you make your work less unique. And don’t think for a second that the ideological demands on being a feminist will stop. Just as a Leftist can never be woke enough, a Feminist can never be Feminist enough.
Follow your true calling because your uniqueness gives you the distinction no corporate comic can ever duplicate. I met a female creator who did a comic book about knitting. I don’t knit, but I thought it was fascinating. She was an icon amongst knitting circles and attended knitting conventions to sell her comic book. I don’t think it was feminist, but it was aimed at women and seemed very popular in her niche.
That’s what you want to do— Capture an audience regardless of their gender. And if your comic is genuine, heartfelt, well drawn, well written— And most important, adheres to a reality the reader recognizes, then you will do well.
Now go forth and create fangirls. Until next time, see you at the con.
‘TenPuru: No One Can Live on Loneliness’ is a romantic comedy manga created by Kimitake Yoshioka and published by Kodansha since 2018. The Japanese animation studio Gekkō debuted an anime adaption of the series in July 2023 known simply as ‘TenPuru.’ Crunchyroll began streaming it in North America.
Crunchyroll announced online that they had a cast for an English dub:
Akemitsu voiced by Bradley Gareth (Guel in Mobile Suit Gundam: The Witch from Mercury)
Yuzuki voiced by Kelly Greenshield (Reika in My Home Hero)
Tsukuyo voiced by Molly Zhang
Kiki voiced by Monét Lerner
Kagura voiced by Celeste Perez
Kurage voiced by Morgan Lea
Nyagosuke voiced by Monica Rial
Mia voiced by Marianne Bray
Akemitsu (Young) voiced by Monica Rial
Harukaze voiced by Kent Williams
Mike McFarland is taking on the role of ADR Director.
“Born into a family of notorious womanizers, Akemitsu Akagami has been shunned from a young age and lumped in with his lineage as a skirt-chaser. As a result, he despises the Akagami way of life and vows to rescind the infamy of his family by staying celibate. But as fate would have it, Akemitsu falls in love at first sight on his way home from work one day. Unable to erase his feelings that are spiraling out of control, he resorts to his final measure—to practice as a monk and seal away his worldly desires.
Hoping to put his past behind him, Akemitsu travels to the nearest temple in order to receive Buddhist training. But fate tempts him once again: greeting him at the door is the girl he had fallen madly in love with, who lives in the very temple he wishes to train in.”
The Japanese band Aimi performs the theme song “Bonnō Paradise” as well as the ending song “Oidemase! Mikadzuki Tera” which is performed with the original cast.
The romantic fantasy anime ‘Sugar Apple Fairy Tale’ returned for a second season from Japanese animation studio J.C. Staff and director Yōhei Suzuki. Based on the light novel series written by Miri Mikawa and published by Kadokawa Shoten from 2010 to 2022, the first season premiered in January 2023.
Crunchyroll acquired the license to release it on their streaming service, debuting the first and second seasons. They are also producing an English dub version, revealing the cast list for season two on their website:
Anne voiced by Celeste Perez (Sei in The Saint’s Magic Power is Omnipotent)
Challe voiced by Ivan Jasso (Kosame in APPARE-RANMAN!)
Mithril voiced by Ciarán Strange (Ashito in Aoashi)
Bridget voiced by Marisa Duran (Kyoko in Horimiya)
Elliott voiced by Jordan Dash Cruz (Senta in Hell’s Paradise)
Hugh voiced by Ernesto Jason Liebrecht (Zeke in Attack on Titan)
Glen voiced by Bruce Dubose (Kaijin in That Time I Got Reincarnated as a Slime)
Orland voiced by Mauricio Ortiz-Segura
Kat voiced by Ben Balmaceda
Kieth voiced by Ryan Negron
Shawn Gann was tapped to work as the ADR director.
“In a world where fairies are bought and sold to the highest bidder, humans aren’t exactly on friendly terms with the fae folk. But friendship is exactly what Anne Halford seeks with Challe, her new fairy bodyguard, though he’s not so keen on the idea. As his new master, Anne tasks him with escorting her through a particularly dangerous area, but with a reluctant bodyguard eager to escape a life of servitude, she’ll have to deal with a lot more than she bargained for…”
There is a manga version published by Hakusensha that ran from 2012 to 2014. It was later re-released by Kadokawa Shoten in their ‘Young Ace’ magazine. Yen Press publishes it in the United States.
The closed beta for PayDay 3 has been announced; it is arriving sooner than you think. Over on Twitter (or X, or whatever we’re calling it now), the game’s official account posted the news along with a link. However, the beta won’t be available on all platforms.
Steam users and XBOX Series S|X owners can check out the upcoming PayDay sequel starting August 2nd. To join the preview, you must either request access from the game’s Steam page or enter via the XBOX Insider portal.
The closed beta will run until August 7th. The full game will be released on multiple platforms on September 21st, 2023.
Heisters! We are thrilled to announce that PAYDAY 3 is hosting a technical Closed Beta from August 2nd to August 7th. Players can sign-up for a chance to play the game on Steam and Xbox Series S|X. Go to https://t.co/SUXnmlMZpL for more information 👊😎 pic.twitter.com/45wnExDz3n
Thankfully, PayDay 3 isn’t trying any of that $70 bullcrap. The base game is $39.99. A Silver Edition is $69.99, and Gold is $89.99. Check out the differences in the versions below.
Image Credit: Deep Silver
Are you looking to see if you can run PayDay 3 on PC? The requirements are not too taxing, according to Steam:
MINIMUM:
OS: Windows 10
Processor: Intel Core i5-9400F
Memory: 16 GB RAM
Graphics: Nvidia GTX 1650 (4 GB)
Network: Broadband Internet connection
RECOMMENDED:
OS: Windows 10
Processor: Intel Core i7-9700K
Memory: 16 GB RAM
Graphics: Nvidia GTX 1080 (8GB)
Network: Broadband Internet connection
If you’re new to the PayDay franchise, it’s a game about heists. A team of four players gears up and attempts to rob or burgle. It can be done via stealth or with wonton violence.
Getting in may be the easy part. However, often you’ll end up having to shoot your way out as the local cops and SWAT show up to make sure you’re not going anywhere with your ill-gotten gains.
PayDay 2 is available on nearly every platform from the past two generations of consoles and is quite affordable. If you want to see if the gameplay is to your liking, I’d suggest picking up that version. It is available for $9.99 on Steam.
The Witcher series on Netflix has had a very tumultuous run with its past two seasons of episodes. Lots of drama behind the scenes and fan discourse have made the show’s run all the more difficult. While there have been some great moments littered throughout various episodes, the majority of the show hasn’t exceeded the quality expectations of fans. Season 3 volume 1 of The Witcher started things off on a better footing after the poor reception of Season 2. We reviewed the first part of Season 3 when it first appeared on Netflix, praising the parts where Geralt, Ciri, and Yennefer were finally together for an extensive period. But does volume 2 of the show’s third season bring things to a satisfying conclusion and tease what comes next? Unfortunately, it does not. Geralt of Rivia can’t seem to catch a break with this show.
The final three episodes of the third season pick up right at the end of the last episode of Volume 1. Aretuza is being attacked by Redania forces and binding the mages who reside there. While Geralt is unharmed by Dykstra and brought into custody with the rest of the mages, Yennefer slips away and reunites with Ciri, who has run away from the place she and Jaskier were hiding. Things come to a boiling point at Aretuza when there’s a full fledge battle between the mages and Redania forces, led by Dykstra and Phillipa. All of this is happening at Aretuza as Geralt is able to get away and clash with Vilgefortz, the real mastermind behind those pursuing Ciri. Following a rough battle, Geralt is forced into hiding, while both Ciri and Yennefer go their separate ways to stay safe. Yennefer goes to help the mages at Aretuza, while Ciri finds herself in a faraway place after escaping capture by Vilgefortz. The season ends with Geralt, Yennefer, and Ciri all in various places and individual paths that may or may not bring them together again.
The biggest issue with these last few episodes of the season is how all of the conflict doesn’t feel like a grand payoff for the season. Not only are some problems left hanging or completely abandoned by the last episode, but the episodes lay out teases for the next season rather than conclude everything for this one. A lot of the political conflict between Aretuza and Redania ends up overshadowing the status of Geralt and his allies, with a lot of screen time focusing on other characters than Geralt himself.
These side plots are very important to the state of the Continent as a whole, and it eventually ties into Yennefer, but they become more distracting than interesting as the episodes go on. Some characters have a very quick and anti-climactic conclusion, despite being a big part of the earlier episodes of Season 3. It feels like things just end with a thud, rather than a big blowout.
The massive elephant in the room with Season 3 is that Geralt of Rivia himself, Henry Cavill, is leaving the show. It’s very hard to ignore this fact and not see some of the areas where episodes either underutilize him or flat-out ignore him to set up other things for the eventual fourth season. Henry’s Geralt of Rivia does get some big moments in the first episode of Volume 2, including a fight with Vilgefortz that has been built up for a while. Unfortunately, how the fight unfolds will rub many the wrong way, especially with the fallout from it afterward. The penultimate episode almost completely forgets about Geralt as he is hiding with the druids after the battle at Aretuza.
And just when things seem to be getting back on track for Geralt, the season finale comes to an end. It’s a very bitter wrap-up of Henry Cavill’s time on the show, even if he gets one last fight to show off his Witcher skills. The whole sequence feels very undercooked, and the sendoff feels unfair for someone who has carried a lot of the weight of the show since Season 1. For what Geralt is given to do in these last few episodes, Henry Cavill does a great job. But fans will undoubtedly agree that he deserved better in his final moments in the show.
As for everyone else, there’s a lot of hit-and-miss in these last few episodes. Ciri gets a lot of screen time and has the ability to display a range of emotions and reactions, especially when she arrives in a desert alone. She definitely gets the most care by the time the season wraps up, with a promise of things to come for her that will definitely speak to fans of The Witcher books. Yennefer gets to interact with the mages a lot more when she regroups with them and has a few good moments that assist Geralt in a major way. But there’s a lot more that happens after the fighting is done towards the last episode, where some major changes for her and Aretuza take place. Both Yennefer and Ciri feel as though they get more interesting conclusions this season than Geralt, putting them in places that seem better off despite the craziness in the last few episodes.
Other characters that have been around this season have elements that seem rushed if they aren’t killed off quickly. Jaskier finds himself together again with Geralt by the end, while his relationship with Radovid is quickly shoved aside. Many fans were adamant about the two of them having a relationship this season, mostly due to heavy changes from the books.
Nothing interesting or super important really came from the two of them being together, as by the end of this season each one is on very different paths. Others like Stregobor, Artorius, and Tissaia have endings this season that don’t always feel earned enough or emotionally impactful, despite how much time we’ve seen them on the show. It’s a shame because how events with them in these last few episodes unfold could have been handled a little bit differently, which would’ve given their sendoffs a lot more weight.
Because much of Volume 2 takes place at Aretuza, there’s no monster hunting for Geralt or anyone like earlier in the season. But are the fights still good to watch? Everything from the battle of the mages, Geralt’s clash with Vilgefortz, and his final fight are very much on par with the earlier battles of the season. The effects on the magic being used by mages aren’t better or worse than before, nor are the signs that Geralt uses here and there.
Seeing Geralt slash his way through enemies is still great and has a ferocity that works. Even the fight with Vilgefortz does look good most of the time. The unfortunate part of this is that none of the battles feel like an exclamation point to the season. The Battle at Aretuza has big moments, but they never feel like a culmination of tension or blowout that one would hope to see during an ending to the season. It all just comes off as business as usual.
The ending of The Witcher Season 3 could have, and should have been better. The last three episodes of the season feel like a dull ending that doesn’t leave much excitement for a Season 4 to the show. Things are definitely changing for The Witcher, in and out of the universe, and it all might not be for the better. Fans will find themselves divided on continuing to watch the show or not, especially in light of Henry Cavill’s departure, but the second part of this season doesn’t make a strong argument to keep them around. There were some good moments throughout Season 3, but all of it has culminated to a bitter ending for most fans.
What do you think of The Witcher Season 3? Did you enjoy watching the second volume of the season? How do you feel about Henry Cavill leaving the show? Tell us your thoughts on everything down below in the comment section!
The Teenage Mutant Ninja Turtles are one of the most popular franchises in pop culture history. There have been numerous retellings of their backstory and interpretations of the heroes in a half-shell, for better or worse. But while it was good that many versions of the turtles were faithful to the original Eastman and Laird comics or the 80s cartoon, at some point things need to get mixed up. It’s not enough to retell the same backstory from a different lens, the characters and their stories need to move forward into a different direction towards something new and interesting. Teenage Mutant Ninja Turtles: Mutant Mayhem does this and is still able to maintain a fun story that turtle fans old and new will be able to enjoy. It’s not just a heartfelt and emotional action story, but a movie with a visual style that is fun to look at and holds reverence for the legacy of TMNT.
Mutant Mayhem takes the turtles back to their early years, showing the four heroes as teenagers as they live in the sewers and dream about being accepted by humans in the real world. The backstory of the team is similar to what we know from nearly every other version of Teenage Mutant Ninja Turtles, but with a few changes that lend credence to this story. The turtles were mutated by the ooze from TCRI, as well as their adopted father Master Splinter who tries to shield them from the outside world. But as with most teens growing up, the turtles get curious and explore the world above, leading them to cross paths with April O’Neil. The group works together to find a criminal menace known as Superfly, a mutant that leads other mutants in criminal heists for a hidden purpose. Eventually, the turtles learn how harsh the real world isn’t as simple as they believed and it forces them to step into the light and save New York City from a growing threat.
The movie has a great visual style that is reminiscent of the original TMNT comics, with its stylized edges and gritty vibe. But the presentation of the movie also feels like it could fit with classic 90s Nickelodeon cartoons and advertisements, where the characters and backgrounds have a fun and edgy look to them. Moments that have a grotesque tone or show something disgusting often look comedic, despite being darker in some cases. The movie isn’t afraid to be lighthearted and fun while balancing the darker undertones and subject matter that classic TMNT stories have tackled in the past. Each of the turtles has a distinct look to them that reflect their personalities and have a wide range of emotions in nearly every scene they’re in, both fun and serious. The same can be said for almost every other character in the movie, but the turtles definitely stand out from everyone else in the best ways.
Many aspects of the origin of the Teenage Mutant Ninja Turtles are tweaked in this movie but for the better of the story. Hardcore Turtles fans may not like some of the changes or the designs for a few classic characters, including a few that will be a big surprise. But if you go along with the story and don’t harp on the changes you’ll end up enjoying the emotion and fun ride that Mutant Mayhem takes you on.
A major part of the turtle’s origins was their training in martial arts, which is given a complete change in a way that is clever and works with the lighthearted tone this story is going for. Master Splinter isn’t shown to have a deep connection with martial arts, but the reason given for his training of the turtles is one that plays very heavily into the movie’s overarching themes. It tries something very different with TMNT that we haven’t seen before, and it works out very well.
The same can be said with many of the big events that happen in the movie. The main antagonist of the story is Superfly and his minions, which keeps the focus on mutants and the central theme of acceptance between the turtles and the challenges they face. Normally we’d see things like The Foot clan or the Utroms get injected into the conflict somehow, but it’s to see a TMNT story that gets away from that and focus on something different. That being said, the ending of the movie points in a direction that we can see this version of the Teenage Mutant Ninja Turtles going towards that makes perfect sense. So TMNT fans hoping to see more traditional parts of TMNT lore will be happy to know that this movie lays a great foundation and sets up interesting things down the line.
Luckily, the voices chosen for every character fit well and help make everything else come together. Each of the turtles is voiced by a teenager, which is very different than past TMNT iterations. Nicolas Cantu, Micah Abbey, Brady Noon, and Ayo Edebiri all have great comedic chemistry together when the turtles are bantering with each other, leading to some funny moments that will definitely make you laugh. But the rest of the voice cast does a great job as well, despite never having the same impact that the core group does together.
Jackie Chan as Splinter is both goofy and silly in many moments, especially when scolding his sons. But the old rat has some very cool action moments that fit well with Jackie Chan playing the voice, paying homage to the actor’s legacy in martial arts films and comedic prowess. Ayo Edebiri does the voice of April O’Neil and has solid timing when interacting with the turtles, especially when things get tense and the group is in trouble. The back n’ forth between her and characters like Leonardo are heartwarming and funny in many ways.
Out of the entire voice cast, the only ones that don’t have as much impact are Superfly, Bebop, and Rocksteady. Ice Cube voices Superfly and sounds exactly as you would think. Ice Cube’s voice is so distinct that it stands out too much in every scene, often feeling like it’s just Ice Cube in the moment as opposed to the character.
At the same time, both Bebop and Rocksteady, voiced by Seth Rogan and John Cena respectively, don’t feel utilized as much as they should. The characters have such a big part in the legacy of TMNT that one would’ve expected to see them more involved with the conflict. They only appear for a short time in the overall story and aren’t like their previous iterations. Other characters that are pulled directly from TMNT lore are handled in the same way, but their significance will most likely be explored in a sequel or future projects involving this version of the Teenage Mutant Ninja Turtles.
As a whole, Teenage Mutant Ninja Turtles: Mutant Mayhem is a fun story that attempts to be something a little different than what we’ve seen before. It has various changes to the backstory we know but also comes with a fun story that uses the changes for a purpose. Even if you’re not a big TMNT fan who knows the comics or cartoons, you can have a fun time watching this movie and getting into the franchise. Those who have followed the turtles for years will feel different ways about some of the changes made here, but they’ll definitely have a new version of Teenage Mutant Ninja Turtles for them to enjoy that adds new and exciting things to the ongoing legacy of the series they love.
What do you think of TMNT: Mutant Mayhem? Are you a big fan of Teenage Mutant Ninja Turtles? Will you be seeing this movie anytime soon because of it? Let us know your thoughts about everything in the comments down below!
Games from a top-down perspective with role-playing elements are often compared to classics like Diablo. And while they borrow elements from it or take heavy inspiration from it, seldom do they emulate the level of quality or fun. As is the case with Killsquad on PlayStation 4, which is also available for Xbox One and PC. Multiplayer dungeon crawling and completing missions together sounds like a great time, but can be ruined by incredibly poor execution. And if that wasn’t bad enough, a slew of bugs and lackluster visuals can make a bad experience feel even worse.
Killsquad has you taking control of one of five characters, each with its own powers and abilities to fend off hordes of enemies. You have your range characters with projectiles and powerful abilities to keep a distance, as well as melee fighters that like to be hands-on. Regardless of who you choose to play, you’ll be running through levels to complete missions alone or with a squad of up to three other players. Outside of some abilities that separate each character, everyone will end up completing the same kind of objectives and find themselves in the same routine within levels.
The most annoying part of what you play in Killsquad comes from the overabundance of bugs and glitches. Every mission you drop into will suffer from things like texture pop-in, disappearing enemies, poor hit detection, and occasional control issues. Loading can also be a big issue when going from the menus into a mission, as well as different portions of missions that move you from one location to another. On missions with stone backgrounds or rocky environments, there’s a massive amount of texture pop-in that becomes ridiculous and very distracting. Running through a level when you have a large group of enemies pursuing you can lead to other technical issues all over the place. Making a concentrated effort to clear areas out can help alleviate this a bit, but playing a mission can quickly become not fun to play through.
Even the main menus of the game have issues going on. Moving the cursor around to make a selection can sporadically cause your character to rotate randomly, even when you’re not using the right stick to do so manually. Your character will just slowly begin to rotate as you move up and down to make selections. This happens a lot, even if you disconnect and resync your controller. It might be some sort of bug that causes this in the menus, but it’s present all the time and might cause other unknown issues during gameplay.
Speaking of which, fighting enemies can become monotonous very quickly. Depending on the level you enter, most enemies will look the same with little variation between them. Using your weapons can be done multiple ways, with either the right analog stick or face button to attack. Using the stick is often better so you can attack in all directions when you need to. While you gain experience for each kill you get, you level up your character to unlock your various abilities within the mission you’re on. You don’t automatically have access them from the start, you have to level up enough to unlock them for use. In concept, this sounds like a great idea, but in practice, it becomes more of a hindrance when you’re in combat. You can end up going through most of a mission without using some abilities that require you to be at higher levels.
Completing missions can grant skill points to your character, allowing you to unlock new active and passive abilities. You can also find various items and equipment in boxes or from fallen enemies. Equipping new weapons and items can grant different boosts, especially with elemental stats that can deal more damage to specific enemies. Not every bit of loot you find will be useful though, especially if you find yourself needing to replay missions over because of failure.
Killsquad has a big focus on cooperative multiplayer, which can be a major asset in most missions. Having a team with different characters will give everyone an edge against hordes of enemies that appear on missions, as well as boss battles against larger enemies. You’ll need to coordinate with friends to get a multiplayer game going, however, since there’s hardly anyone to match up with online. The game allows you to host or search for open games for specific missions. Unfortunately, you won’t have much luck trying to find others who are actively online, resulting in you needing to play missions on your own. While this could be an issue with the number of players actively online with Killsquad, the game also doesn’t have many options for setting up multiplayer sessions.
Killsquad has a lot of problems that make it hard to enjoy fully. While the concept of cooperative missions and loot sounds great, the many technical issues it suffers from overshadow everything. It’s hard to get together others for a multiplayer session, forcing you to play alone. By the time you get deep enough into Killsquad to really enjoy most of its aspects, you’ve already suffered through a bad experience that lasted way too long. Had most of these issues been ironed out beforehand, Killsquad would actually be an interesting game that some could enjoy. But as it is currently, it’s a real mess.
Have you gotten a chance to play Killsquad on any platform? Do you have a squad of friends to connect with for multiplayer games online? Let us know your thoughts about everything in the comments down below!