The textures are blocky. The faces look stretched or weirdly symmetrical. The guns have a low polygon count. However, the gameplay is a-freaking-mazing. That’s what it was like when we all first picked up the N64 classic GoldenEye developed by Rare. The escapades of the new James Bond brought us a new face, a new game, and an experience that has often been copied but never hit the same mark twice.
Thanks to an article on PC Gamer, I was made aware of Replicant D6 and the developer’s new game that looks to capture that same lightning in a bottle. Agent 64: Spies Never Die is taking all the things that made GoldenEye great and expanding on them with an all-new campaign and more!
A retro FPS inspired by classic 90s console shooters. Explore new locales, accomplish varied objectives and fight against state-of-the-art 1997 enemy AI. Enter a world of espionage and action.
On top of giving us the smooth gliding gameplay of the legendary N64 James Bond sim, Replicant D6 is also including a campaign generator. It looks relatively simple to use from what little we see of it in the trailer above.
Sadly, multi-player isn’t going to be included with this release, at least not at first. Replicant D6 does not have a lot of games under the belt, but their last Steam-issued title, Proxy Blade Zero, has primarily positive reviews. So perhaps the best aspect of GoldenEye will eventually make its way in?
Agent 64 isn’t the first attempt at replicating GoldenEye’s oddly captivating gameplay, but it looks like it is undoubtedly pulling it off well. You can even take the game for a spin yourself because the alpha demo of Agent 64 can be downloaded right now on Steam.
When I could finally afford to buy an N64 for myself in the ’90s, the very first thing I did was pick up a used copy of GoldenEye. Making $5 an hour meant being frugal back then. Luckily we had a place called MicroPlay, which sold used games at a fair price. Money well spent. That first weekend was spent getting used to the system’s unique controls and playing match after match in the FPS’s multiplayer mode. I’m hoping that the developer finds a way to put that in.
What do you think of Agent 64: Spies Never Die? Let us know below.
[Source: PG Gamer] [Source: Replicant D6 Twitter]
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