Star Wars Outlaws is a new game from Ubisoft Massive Entertainment that takes place in between The Empire Strikes Back and Return of the Jedi. The story of the game will follow a scoundrel named Kay Vess and her companion Nix as they try to navigate through the underworld of the Star Wars Galaxy. Not only will players get to explore various locations in the galaxy, but Kay will find herself in contact with many aspects of the criminal underworld. Luckily, Star Wars fans can expect to see some interesting things take place within Star Wars Outlaws, especially on a very familiar planet with an infamous crime lord.
During San Diego Comic Con 2023, the creative team at Massive Entertainment hosted a panel that was centered on the game. The creative director of Star Wars Outlaws, Julian Gerighty, revealed that players will be able to go to the planet Tatooine and work for Jabba the Hutt. Kay will be able to take on missions from Jabba that will help her reputation with the crime lord, or do things that will betray Jabba and put her on his bad side. How any of this will relate to the story of Star Wars Outlaws is still unknown.
After the panel concluded, Julian spoke with StarWars.com and teased what players can expect when working with Jabba the Hutt in an interview. “Fans are going to have to play the game to see who might show up as a part of Kay’s story. I think Jabba’s the most obvious that we’ve featured… We also wanted an iconic location, and that was, for me, Tatooine. It was a big challenge because there are so many things that exist on Tatooine that it’s become a puzzle to put things together…. So Mos Eisley is a big part of it, but there’s also a lot of the dunes, the canyons, and things that you really expect. You know, the greatest hits of Tatooine that we try and put together.”
Although Julian did not give any specific details about what Kay will be doing for Jabba or how much freedom players will have to explore Tatooine, he did give minor details about how the planet will be rendered in the game. “If you close your eyes and give people a choice to go anywhere in Tatooine? Mos Eisley. And specifically one watering hole in Mos Eisley. The opportunity is that you can see all the nooks and crannies. You can see all the things that are informed by the Lucasfilm archives.”
There are going to be multiple planets that we’ll get to visit in Star Wars Outlaws. Toshara is the planet that was revealed during the announcement and gameplay trailers during the Ubisoft Forward presentation. Although Tatooine wasn’t named specifically during that showing, some shots during the trailers had elements that Star Wars fans were able to notice. The SDCC panel was the first time we’ve gotten confirmation that Kay will visit Tatooine during her travels. But how she’ll arrive there and what she’ll be doing is still a mystery for now. We’ll have to wait a bit longer to find out how Jabba the Hutt and the rest of the wretched hive of scum and villainy will come into play.
What do you think about Star Wars Outlaws? Are you curious about what Kay will be doing for Jabba the Hutt on Tatooine? And what planets do you want to visit in the game? Let us know your thoughts about it in the comments down below!
The Witcher 3: Wild Hunt is a massive game that continues to surprise many players to this day. Not only does the base game provide an amazing role-playing adventure to get immersed in, but the extra content from CD Projekt Red will keep anyone busy for a long time. Since the initial release of The Witcher 3, the game has received multiple updates and gotten ported to multiple platforms, including the Nintendo Switch. But it looks like a new update for The Witcher 3 will give players even more new features to explore across all platforms they can play the game. And it’s just in time for season 3 of the Netflix show too.
A new update from CD Projekt Red was sent out on Wednesday which included a number of things that improve the overall experience. Update 4.04 for all consoles and PC will have various quality-of-life improvements, as well as mild touchups for the Nintendo Switch version. The update improves on the Nintendo Switch cross-progression feature, allowing you to continue your game when you log into your CD Projekt Red account if you began playing on another platform. This was something that many fans were vocal about for a while since the Switch version was released.
The Switch version of The Witcher 3: Wild Hunt also gets access to content for the game that was inspired by The Witcher Netflix series. Before this wasn’t included on the Switch version when other consoles received the content, but not everyone can access everything that was included as a nod to the show. If you wanted Geralt to look like the version Henry Cavil portrayed in the show, now you can do so on the go.
The new update also comes with graphical tweaks and menu changes across all platforms, as well as bug fixes in multiple areas. Now players can switch to and use potions or other items from the radial menu, instead of having to go into the regular menu during combat. This is definitely a good change that many players will appreciate, allowing combat to flow better and keep the momentum of the action in-game at a high level. The bug fixes from the update also help make an already detailed and polished game feel even more so. A full listing of everything included in the new update from CD Projekt Red can be found on The Witcher website.
For fans of The Witcher, the timing of this update is convenient enough as the final part of the third season of Netflix’s show comes to a close. The final episodes of The Witcher season 3 with Henry Cavill will start streaming on July 27th, marking the end of Henry’s time as Geralt of Rivia. You can check out our review of the first volume of The Witcher Season 3 here, which tackles how the story has progressed so far throughout the season. And though fans of the show will be sad about it, they can at least know that their favorite game is still giving them content and extra stuff to explore. If you haven’t already gotten a chance to play The Witcher 3: Wild Hunt on any platform, now is the best time to do so. You’re getting an incredible amount of content with plenty of updates for a near-perfect role-playing game experience.
Are you going to check out the new update for The Witcher 3? Are you a fan of The Witcher Netflix show? What is your favorite thing about The Witcher series? Let us know all of your thoughts in the comment section below!
Mortal Kombat 1 is set to release in the fall of 2023. Many fans of the series are eagerly awaiting to get their hands on the latest entry, which comes with a new roster of reimagined versions of classic characters. We got to play the Mortal Kombat 1 Beta when it was live on consoles and shared our impressions of the MK1 beta. But things are going to get better for Mortal Kombat 1 with the official reveal of the Kombat Pack 1 during San Diego Comic Con. And Mortal Kombat fans are excited about it.
The first Kombat Pack for Mortal Kombat 1 will come with new guest fighters from Invincible, Peacemaker, and The Boys shows. Getting the Kombat Pack will allow players to use characters like the powerful Omni-Man, DC’s brash Peacemaker, and the diabolical Homelander. Each character will be voiced by their respective actor from the shows they come from, so expect to hear trash talk from John Cena, Anthony Starr, and J.K Simmons. During the reveal at San Diego Comic Con, the crowd was incredibly excited at each fighter’s reveal during the teaser trailer.
In addition to these guest fighters, Mortal Kombat 1 will see the return of classic Mortal Kombat characters Ermac and Quan Chi, as well as the return of Takeda from Mortal Kombat X. While the reveal did announce the characters, no gameplay from any of them was shown. While there’s a lot of speculation about how the guest fighters will play or how well they’ll mix with the rest of the roster, we’ll have to wait for another trailer as we get closer to the game’s release.
Besides the Kombat Pack 1 reveal, Mortal Kombat 1 also received a new trailer with story details and new character reveals. Those who are fans of the 3D era games will be pleased to see characters like Lei Mei, Darrius, and Tanya make their return to the series. But the trailer also showed the inclusion of Baraka and Khamelon as well. As for what each character will be within the game, both Darius and Khamelon appear to be Kameo fighters, while the others are fully playable on the roster.
There’s still plenty of time for Netherrealm Studios to announce and showcase more of the game before release. Many Mortal Kombat fans are curious to see just how the game will implement the highly-anticipated Jean-Claude Van Damme alternate version of Johnny Cage. For those unaware, the character of Johnny Cage was originally inspired by Jean-Claude Van Damme, when the series was going to be centered around the action star before being scrapped and rebranded into the Mortal Kombat series we know today. For now, we’ll have to wait patiently. Mortal Kombat 1 is set to release on September 19th for all consoles and PC.
Are you excited to see more of Mortal Kombat 1? Do you like the inclusion of Homelander, Peacemaker, and Omni-Man in the Kombat Pack? Tell us your opinion about Mortal Kombat 1 in the comment section below!
As I had mentioned in our D-Rezzed Podcast, if Hasbro were to launch another crowdfunded to build a fan-favorite Star Wars vehicle, it would succeed. I was right. As of right now, Hasbro’s Star Wars The Vintage Collection ‘The Ghost’ from Rebels is almost fully funded!
Within a few days, 6,115 backers of the required 8,000 have thrown down $499.99 to own a 34.5″ long replica of Hera Syndulla’s ship.
The 8K threshold will give backers The Ghost, Hera, and The Phantom II. The ship itself will have the following features:
Main cockpit with seating for 4
Nose turret with seating for 1
Crew quarters with bunk beds
The Captain’s quarters with single bed
Galley and lounge with seating, game table, and dining table
There are still 46 days left to hit that number and three additional tiers. These stretch goals (11k, 14k, and 17k) will include the other members of the crew:
Unlock #1: Star Wars: The Vintage Collection exclusive carded 3.75-Inch Ezra Bridger figure with 5 accessories
Unlock #2: Star Wars: The Vintage Collection exclusive carded 3.75-Inch Kanan Jarrus figure with 5 accessories
Unlock #3: Star Wars: The Vintage Collection exclusive carded 3.75-Inch Zeb Orrelios figure with 2 accessories
The HasLab team thought this one out. Thankfully, we didn’t need another Rancor or Reva’s Lightsaber fiasco. I would never have guessed Rebels would be the next project, though.
Image Credit: Hasbro
Image Credit: Hasbro
Image Credit: Hasbro
Image Credit: Hasbro
Image Credit: Hasbro
Image Credit: Hasbro
Image Credit: Hasbro
Image Credit: Hasbro
Image Credit: Hasbro
Image Credit: Hasbro
I’m not a fan of Rebels, but I understand why people like the characters and The Ghost. The ship features a great design that is very reminiscent of the Millenium Falcon. While I wish Hasbro’s HasLab would try to tackle another version of the Vintage Collection-scaled Corellian freighter, I’m still impressed at all the detail packed into The Ghost.
What do you think of The Ghost? Let us know in the comments section below.
The phrase usually tells of how there are movies, and then there is cinema. While that can often sound cheesy, there are those occasional instances where it’s appropriate to apply to a movie that excels in many ways. Christopher Nolan is a director name that is often associated with a high level of excellence in movies, which has garnered a fan base over the years. And while each film he’s done has been different, they all share a commonality of excellence that makes them scene as pure cinema more often than just movies. His next film, Oppenheimer, which tackles the story of the father of the atomic bomb follows the same path as his previous work. It’s not just a look at American history that changed the world, it’s cinematic history rendered to near perfection.
The story of Oppenheimer isn’t solely about the creation of the atomic bomb and the race against the Nazis for powerful weapons. The movie follows the overarching career and life of J. Robert Oppenheimer in all of its good and terrible moments. Everything from the early days of his career as a physicist, during his time as director of the project at Los Alamos, and the fallout of his creation being used towards the end of World War II is covered. Oppenheimer isn’t just a man who created a powerful weapon that impacted history in a significant way, but a bright man who struggled with the weight of his gifts and the pressure of the world around him during a time of great uncertainty and war.
There’s a lot of ground for the movie to cover, making the runtime around three hours. For some that may seem like a movie that can become very boring to watch. And yet, the pacing and performances throughout Oppenheimer don’t let the long runtime feel as daunting, as you’ll be invested in what is going on the entire time. The delivery of dialogue between characters, the cinematography, and the jumping between timeframes keep things interesting.
The movie switches between color and black & white at various points to play with the viewers’ perspective, alluding to certain plot points that appear quaint at first, but eventually become incredibly important. When you realize some important revelations of what happened earlier in the film, it will give certain scenes deeper relevance to things that come after. There are many layers to Oppenheimer in all of its aspects that make the entire film feel very detailed and carefully crafted, without feeling needlessly obnoxious or boring.
Much of the intrigue in the film is due to the great performance of Cillian Murphy, who plays the center role of J. Robert Oppenheimer. He never skips a beat in any scene and becomes fully immersed in the role, making his dialogue and presence on the screen magnetic. When he dons the signature hat and pipe, everything just fits together. Without Cillian filling the role of Oppenheimer so well, the rest of the movie would not be as interesting and most likely fall apart, despite so many other parts of it being delivered very well. Cillian is without question the core of the movie, and it shows in every aspect of his acting on screen.
And yet that doesn’t go to say that the rest of the cast in Oppenheimer deliver any less of a stellar job with their respective parts. Cillian Murphy has an excellent supporting cast that each hit a high bar of acting with their roles, from the smallest to the second largest roles in the movie. Robert Downey Jr. and Emily Blunt are phenomenal as Lewis Strauss and Kitty Oppenheimer respectively, delivering performances that give Cillian great people to work off in various scenes.
Matt Damon is just as memorable as Leslie Groves when the story moves to Los Alamos, along with Josh Hartnett as Ernest Lawrence in the lead-up to the Manhattan Project. And while these actors don’t have as much material as Cillian Murphy’s Oppenheimer, they each deliver home-run performances that feel important and very entertaining to watch.
Even the smallest roles in Oppenheimer’s story still have a quality to them that feels as if they had the same care as the bigger ones. Florence Pugh appears for a brief time as Jean Tatlock, but has a major impact on both Oppenheimer and the audience when she appears and eventually leaves the story. Even Rami Malek and David Dastmalchian, whose small roles are more important towards the end of the film, deliver performances that will very much stand out. Tom Conti plays Albert Einstein, who shows up at key points of the film that are heavy and drive many aspects of the plot after. And if you think that’s surprising, Gary Oldman plays Harry S. Truman in a brief scene when Oppenheimer visits the White House after the bombing of Hiroshima and Nagasaki. The very brief time he’s there will definitely stick with you more than you realize after reaching the end.
But what about the event that Oppenheimer was most known for? How does the film handle the infamous Trinity Nuclear Test that happened at Los Alamos? Although Christopher Nolan didn’t actually drop an atomic bomb for the film, the practical effects used to render the historical testing are done in a very tasteful and grand way. But it’s the lead-up to the moment when the button is pushed that make the actual bomb going off on screen satisfying and awesome to watch.
The tension of gathering scientists together, setting up the Los Alamos facility, the worry about spies lingering around, and even the weather on the day of the test compound upon one another. The movie does a great job showing the whirlwind of emotions that Oppenheimer and the rest of his team feel as they race to have a successful test before the Nazis or Russia have a chance to have one of their own.
It’s that same tension that diffuses into many of the slower moments later in the film, where there’s a lot of talking between characters. After the bomb is successfully used in Japan, there’s a shift that still feels in line with the overall tone of the movie. The tension comes from the political fallout and stressful situation that Oppenheimer finds himself in, which maintains a level of intrigue that is delivered very successfully. Questions of whether regret for unleashing the type of power that Oppenheimer managed to help create was worth the heavy consequences, especially after what happened in Japan.
The jump between hearings and full-blown government interviews gets very tense, especially when Oppenheimer is accused of being a communist sympathizer during a time of McCarthyism. The movie smartly shows us what leads up to this early on in the film, before the Manhattan Project, and has it pay off in a way that makes the final act of the movie interesting to watch. By the time the film comes to an end, things come back full circle to ideas and topical discussions which are still relevant today that Oppenheimer presents from the start.
There are movies that are just movies, and then there are those higher than the rest that feel like cinema. Nearly every aspect of Oppenheimer feels like a masterclass in making history feel cinematic, aiming to give more than a retelling of a historical event. It’s filmed incredibly well, has excellent performances from all of its actors, and feels like the movie has something very direct and real to point out to the audience. While some might not consider it the best Christopher Nolan movie they’ve seen, it will definitely stand out as a very good film when compared to many others. Oppenheimer is definitely a contender for one of the best movies you could watch in a long time.
Do you plan on watching Oppenheimer? What is your favorite Christopher Nolan movie ever? Go ahead and let us know all of your thoughts about Oppenheimer in the comment section below!
There is no bigger or as well-known toy for girls icon than Barbie. The doll and the franchise of Barbie have been a major part of pop culture for many years, influencing the many facets of women in the public eye. Despite many of the criticisms about Barbie and the questions about her impact on how young girls develop from a young age, Barbie has done a lot of good and pushed forward many things in a positive way. But while there’s plenty to endlessly debate and enjoy about Barbie, Greta Gerwig’s movie about Barbie seems to only want to break down the icon in ways that feel shallow and indecisive. The visuals of the movie are definitely in line with the legacy of the doll we’ve come to know, but the core of the film feels very mean-spirited and confused in its effort to be mature about Barbie.
Barbie is a movie that takes place in the real world and in the fictional world of Barbieland. Barbie lives in this world with other Barbie dolls as they have the best day every day. Every Barbie has a position that leads Barbieland while the Ken dolls are just around. One day, dark thoughts start to come out of Barbie’s head and cause her to experience an existential crisis. Barbie needs to travel to the real world and find the cause of the problem by finding the girl who used to play with her and see why she is experiencing the dark thoughts, which takes her and Ken on a crazy adventure between both worlds.
There’s a lot that happens in the Barbie movie that makes the movie move at a pace that feels disjointed. At the start, the film builds up Barbieland as a utopia for women that is a role reverse from the real world, which has every part of it looking as though it were pulled straight out of a Barbie TV commercial. Some of the houses, cars, clothing, and items we see are recreations of many Barbie sets; which is great to see. But as the movie goes on and Barbie goes to the real world with Ken, many things take a hard swerve into a darker tone and edgier themes that feel incredibly out of place. It’s as if the movie cannot decide whether it wants to be a mature deep dive into the legacy of Barbie, a fun and comedic adventure, or a thesis on gender roles and the struggles of women in the real world. Though it tries to weave everything together in a clever way, it isn’t successful by the end.
The worst part about Barbie is how the film becomes incredibly preachy, with a few moments that try to make a larger point and instead end up feeling obnoxious and harsh to the audience and its characters. The conversations between most characters midway through towards the end feel as if characters are detailing bullet points on an essay about gender studies as opposed to being the characters in situations. The movie touches on feminism, the concept of patriarchy, and other related things but in the process seemingly forgets the fun parts of Barbie as a whole.
Barbie has always been a talking point in discussions about feminism and women’s roles in society, but the movie doesn’t feel like it does enough to emphasize the positive impact of the franchise or alternate perspectives outside of one modern lens. The truth is that not every person who resonates with feminism agrees with many statements the movie is trying to make, and the film is unconcerned with that. In some scenes, the messaging works, but for the majority of the movie, things feel way too heavy-handed with one thing and make the movie lose sight of itself.
There are a lot of celebrities and movie stars that appear in Barbie, with Margot Robbie being the focal point of the movie’s original Barbie. While she plays the part of the cheerful and fun Barbie that society has come to know, the story does her a disservice by heavily knocking her down at many points. Some scenes just have such a bitter and mean attitude toward the concept of Barbie as a whole, culminating in a scene that literally shows Barbie breaking down and crying. It doesn’t feel as if this was done in favor of presenting Barbie in a light that could be criticized and admired, it just comes off as overly harsh.
The beginning of the movie shows the ideal day for Barbie, and there are some points where the flair of her Barbie shines in the real world in different ways, but it’s all gone too quickly. Margot Robbie can be a fantastic Barbie when scenes in the movie let her fully embrace the camp and enthusiasm of being the icon, but unfortunately, it’s never fully enough to compete with the film’s obsession with its own messaging.
Most of the other Barbies we see in the film all fill the roles they are presented as. The majority of them are only on screen for a short time, but the ones that are more present in the plot stand out for their unique designs. Issa Ray is President Barbie, Dua Lipa is Mermaid Barbie, and Kate McKinnon is Weird Barbie; with many others being variants of Barbie throughout the years. It’s neat to see so much of the franchise’s history represented in different ways that look very good on the big screen, but there’s so much that gets lost in the story at the same time. Often the different Barbie versions are overshadowed by the personality of the celebrities that play them, as well as the craziness of the story.
The same can be said with all of the Ken dolls we meet, including Simu Liu, Kingsley Ben-Adir, John Cena, and many others. The central Ken doll, Ryan Gosling, is who we get the most time with and see in more situations than anyone else. This Ken impacts a lot of what happens with the plot but is also given one motivation that doesn’t seem to come full circle by the end of the story. While many have known Barbie and Ken as a pair throughout the years, things don’t end up how one would expect for the sake of the film’s overall message. This feels very bitter and not so sweet, let alone clever or in service to the legacy of Barbie as a whole.
There are other characters from the real world that are part of the story, including the executives at Mattel that run the Barbie franchise. The majority of them are played for laughs in the worst way possible, often going a bit too far with their goofiness that borderlines on absurd and ridiculous. The one sweet part of this is the inclusion of the woman who created Barbie, Ruth Handler, who feels very underutilized. Her inclusion and relevance to the legacy of Barbie feel like it would’ve been smarter to have her involved with things going on in the story more, rather than the very few appearances she has.
At the same time, the mother & daughter story with America Ferrera and Ariana Greenblatt feels as if it could’ve been an entirely different Barbie movie. Arguably, seeing Barbie try to bring together this mother and daughter closer together could have been a more interesting and concise movie, especially when Barbie crosses paths with them. But everything else going on around this subplot and their interactions with Barbie are completely overshadowed by so many other elements needing to be relevant to the main plot.
Barbie is a film that takes some very big swings and ends up missing. The best part of the film is the overall visual design that takes the iconic sets for the toy and brings them to life in ways that feel nearly magical. Seeing Barbie sets that some have owned rendered in a way that feels authentic is great and will definitely make any Barbie super fan happy. But the disjointed tone and overly harsh perspective on the iconic doll feel as though this wasn’t the best way for Barbie to have her live-action movie debut. There are many questionable sides of the movie that make one wonder if it’s really trying to be a Barbie movie or instead a thesis using Barbie as a talking point. Whether you agree or disagree with many of the ideas that the movie tries to present is irrelevant. The bigger question is whether or not this is a good or fun movie about Barbie that most people would enjoy. And unfortunately, the answer to that question is a disappointing no.
What do you think about the Barbie movie? Will you be checking it out anytime soon? And did you grow up having Barbie toys and playsets? Let us know your thoughts about Barbie down below in the comment section!
‘The Wheel of Time’ is returning for its second season and Amazon Studios celebrated by dropping a trailer previewing the upcoming follow-up to the fantasy series. Based on the novels by Robert Jordan, the first season debuted in 2021 and had a mixed reaction from fans of the books.
Amazon said in a statement, “Prime Video released the first Season Two trailer for its hit fantasy series The Wheel of Time. This exclusive trailer finds the show’s beloved characters facing down the deadly threat of the growing darkness, and gives a sneak peek at the introduction of fan favorite book characters such as Elayne Trakand, Aviendha, and Lady Suroth. Action-packed battles and Easter eggs also abound throughout the trailer, which features over two minutes of previously unreleased footage.”
You can watch the trailer below:
The TV show is developed by Rafe Judkins who had produced television series like ‘Hemlock Grove,’ ‘Agents of S.H.I.E.L.D.,’ and ‘Honor.’
Amazon added, “Season Two of The Wheel of Time – based on the second novel in Robert Jordan’s epic book series, The Great Hunt, as well as some elements of the third novel, The Dragon Reborn – was filmed in the Czech Republic, Morocco, and Italy, and stars Rosamund Pike (Gone Girl, I Care a Lot) as Moiraine Damodred, Daniel Henney (Criminal Minds) as Lan Mandragoran, Josha Stradowski (Gran Turismo) as Rand al’Thor, Zoë Robins (Power Rangers Ninja Steel) as Nynaeve al’Meara, Madeleine Madden (Dora and the Lost City of Gold) as Egwene al’Vere, Marcus Rutherford (Obey) as Perrin Aybara, Dónal Finn (Rogue Heroes) as Mat Cauthon, and Ceara Coveney (Young Wallander) as Elayne Trakand.”
‘The Wheel of Time’ book series kicks off with the 1990 novel ‘The Eye of the World’ which was followed up immediately by ‘The Great Hunt.’ There is a total of 15 novels in the series with ‘New Spring,’ released in 2004, being a prequel set twenty years before the first novel.
Super7 is relying on crowdfunding to make sure that the next supersized ThunderCats Ultimates playset gets made. Between now and September 17th, ThunderCats fans will have the opportunity to fund a 36.7″ tall Cats’ Lair playset.
The Cats’ Lair retains a few of the same elements from the ’80s LJN playset while adding loads of new details and features. Thrill features like … chairs! Oh, the eyes and ThunderCats symbol light up, too.
OK, this thing is made more for displayin’ than playin’. It’s all good, though, because there’s no way I’d let a child play with this $650 collectible.
As of right now, the campaign features two stretch goals and one “early funding bonus” item. If you back the Cats’ Lair right now and the initial funding goal is met, you’ll receive a replica of the Key To Thundera.
The number of backers at the time of writing this sits at 848, with 3,000 needed to start production. The stretch goals will be met once 4K and 5K people have pledged their money.
The two tiers include an Astral Project Lion-O Ultimates figure and a laboratory set. Not exactly exciting stuff.
Photo Credit: Super7
Photo Credit: Super7
Photo Credit: Super7
Photo Credit: Super7
Photo Credit: Super7
Photo Credit: Super7
Photo Credit: Super7
Photo Credit: Super7
Photo Credit: Super7
Photo Credit: Super7
Photo Credit: Super7
“Bring Third Earth into your home with this epic crowdfund! In collaboration with our friends the Berbils, our crack design team has created a monumental ThunderCats™ ULTIMATES! Cats’ Lair playset! At over 36″ tall, 33.5″ deep when open, and 53″ wide when open, this mighty fortress is sized to accommodate your 7″ scale ULTIMATES! Figures. It’s chock-full of hidden defense weapons, has special lighting effects, and unfolds to reveal a command center, removable control pods, the ThunderTank maintenance hangar, a hidden weapons room, and so much more! You’d have to travel to Third Earth to find anything close to rivaling this mighty ThunderCats fortress- save the time and expense of interstellar travel by funding this playset and all the extras, and bring the ThunderCats home!”
The Cats’ Lair will come with the following:
2x Paw turrets
2x Control pods
3x Control pod screens (double-sided)
5x ThunderTank maintenance tools
1x Council table
7x Council chairs
1x Computer chair
5x Computer screens
As I speculated in our previous ThunderCats Ultimate story, there was nowhere else for the series to go since most of the characters had been produced.
The following is an exclusive and in-depth interview with Josh Tyler, the founder of popular entertainment news sites CinemaBlend and Giant Freakin Robot, the latter of which he iscurrently CEO. The interview was done over email correspondence, with only light edits for clarity and grammar.
Josh, it’s an honor to have this opportunity to talk to you. As a fellow entertainment reporter, I’ve been a long-time fan of your work. You’re a fixture in the independent news space, but for our readers who are unfamiliar, can you please tell us your origin story? How did you get into the entertainment news business, and what led you to create CinemaBlend and Giant Freakin Robot?
“I grew up below the poverty line in small-town Texas, and when I scraped together enough money for community college, I figured I’d better get a practical degree to make sure I didn’t end up on food stamps like my parents. So, I worked my way through night school to get an engineering degree, even though all I’d ever wanted to do was be a writer.
I’d been an electrical engineer for about six months when I began to realize that not only did I hate it, but I wasn’t any good at it. Determined to do something more fulfilling, in 2000, I taught myself HTML and started a website which became cinemablend.com, spending every spare minute writing for it.
I started out in the midst of the worst part of the dot-com bust, and ad rates had fallen 90% overnight. The big players surviving in the space in spite of that, outside of IGN, were all independently owned.”
So you have been involved since the early days of modern online entertainment journalism then.What was it like to meet and work with some of your heroes?
“I was a huge admirer of the work of those early movie and game blogger pioneers until I interacted with them. I soon discovered that with a few notable exceptions, they were corrupt creeps, lunatics, and narcissists who traveled in packs like hordes of hungry lemmings. They were not serious about business or journalism. All they cared about was their ego. That discovery was incredibly disappointing. I put my head down, stayed away from that group, and built my own thing anyway. Staying as far away from that crowd proved a good decision.
Many of them ended up being caught up and canceled in the #MeToo movement. A couple even went to jail. Those that remained either went out of business and ended up working at Starbucks or sold out and are still working in the industry at high levels for other entities where their corruption and egomaniacal behavior continue to drive the industry.
Now the world of entertainment journalism is, outside of GFR and a couple of other very small players, largely devoid of independent outlets. That doesn’t mean the players have changed; they’re just no longer working for themselves. Given the people involved, it should be no surprise that the entertainment journalism world is a mess. It was always a mess. Now it’s a mess funded by wealthy investment firms and run by big corporations, but nothing has changed.
CB grew until after 5 years of working two jobs full time; I was able to quit engineering and focus on only one. Then because I now had even more time to devote to it, CB grew even faster. Around 2008, I founded GFR as a spin-off to focus more on genre entertainment. It was a small endeavor, and I never had enough time to devote to it. Cut to 2015 and after years and years of working 80 – 100 hours a week CB was insanely successful but I was also totally burned out.”
That is around the time that you originally sold off your companies, right? What made you go through the cycle of founding, retiring, and unexpectedly returning as the Owner/CEO of Giant Freakin Robot?
“In 2015, I sold both GFR and CB to different companies. At the time CB had a staff of 30 and received around 20 million readers a month. It ranked as one of the top 4000 most popular websites in the world.
I stayed with the company that bought CB (Gateway Media) for six months to help with the transition and then worked in their acquisitions department briefly before happily departing into early retirement. I haven’t had any connection to CinemaBlend since 2016.
And then I got bored. In 2019 [sic], bought GFR back from the company I’d sold it to for a fraction of what they’d acquired it for. They’d done NOTHING with it; hadn’t even published any content, and the site had been totally destroyed. No traffic, no web presence, nothing. It was dead. I was starting over from scratch.
This time I had experience. In less than two years GFR grew to exceed CB at its peak, and it’s still going strong in an increasingly difficult market. I currently serve as GFR’s sole owner and CEO.”
You’ve had quite a journey in your career. Now to be fair, I’ve only been working in entertainment journalism for around 4 years now, so you can tell me if I’m wrong. The state of entertainment journalism is probably the weakest it’s been since the internet crash, with, for example, ad rates currently a fraction of what they were a year ago for some sites, including ClownFishTV.
In general, entertainment journalism as an industry is suffering, whether that’s the death of organizations like Vice, the mass layoffs in games journalism, or Gamur-owned websites now resorting to AI-generated news content. What do you think is driving this massive chaotic change and why?
“To clarify, ad rates are really only down around 30-40% industry-wide. That’s still bad, but not what the hyperbole out there suggests. Not nearly as bad as the rate decline back in 2000 after the dot-com bust, back when I was first getting started. From an ad rate perspective, the level of decrease now is more akin to what happened after the 2008 crash. It should also be noted that even though ad rates are down 40% from last year, they are still way up compared to what they were at any time before 2015. The ad industry has come a long way.
Ad rates are not the problem. No one wants to admit it, but traffic is the problem. It’s also not AI, though there’s a lot of hype and fear about it. That’s an excuse.
The real reason companies like Vice and Buzzfeed are going out of business (and expect a lot more very soon) is that they no longer have any readers. And they no longer have any readers because web traffic is now entirely controlled by a small handful of tech companies. Around September 2022, those tech companies decided to stop sending traffic to news publishers.
Facebook is the biggest one. They’ve all but cut off publishers entirely. Many publishers got as much as 40 – 50% of their traffic from Facebook. That ended in late 2022. No one and I mean no one; at least not if they are honest, gets Facebook traffic any more. Meta has tweaked their algo [sic] to make sure users never leave the Facebook app.” The other 60% of traffic for nearly every publisher came from Google. And now that is gone too. Look at any Google search result. A year or two ago, 80% of a Google results page would have contained links to publishers. Now it’s often not even 20%.”
Wow, that’s a bold statement, but I can’t help but agree with you. It’s alarming how much the landscape has shifted in such a short span of time. Many of my freelance friends have told me how hard it is to find work these days. I’ve experienced it myself; outlets and editors that I worked with suddenly dropped me without any reason or explanation. You raise a good point that the real issues affecting publishers, and consequently the rest of us, are not the ones that get discussed. There is a difference between the polite answer and the real one.
Yet to push back a little, from my observations, it seems that nerd news sites companies like G/O Media which owns Kotaku and Gizmodo did do themselves some self-inflicted damage by relying on bad faith tactics like clickbait and trolling readers.
“There’s no denying that things are a mess and only getting worse. I still remember when I first began noticing the shift.
It was late in my tenure as CinemaBlend’s CEO, and we’d sent a writer to cover a press junket with Clint Eastwood. The reporter came back excited, claiming that in the middle of the junket, Clint Eastwood went on a crazy racist rant.
The reporter wrote up their story, in which they talked in detail about what a racist Clint Eastwood was and how he’d said horribly racist things in a hate-filled tirade.
I reviewed the article with my Editor-in-Chief before we published it since this was a big and intense accusation at that time. We both noticed something strange: the article had no direct quotes from Clint Eastwood in it.
We reached out to the reporter and asked to listen to their audio recording of what Clint Eastwood said.
We listened to it twice; we couldn’t find the racist tirade.
We went back to the reporter; they gave us a time code, and so we listened again.
Here’s what Clint Eastwood said: “I have a lot of black friends.” That’s it. It was in the context of how much he’d enjoyed working on the movie, and he sort of said it as an offhand comment.”
That’s awful, but knowing my peers, I cannot say I’m entirely surprised. What did you decide to do?
“We went back to the reporter and asked if that was it. The reporter confirmed that it was. We had a 1000-word story written about Clint Eastwood’s racist tirade, and all we had to back up that claim was Clint Eastwood saying he’s friends with people of color. We killed the story. However, there were dozens of other journalists at that junket. They all wrote the racist tirade story, and their outlets published it. All of them. Not one of those stories published by our competitors contained an actual quote.
However, if you’re asking why the industry is in decline, none of this is relevant to that particular question. Only a small fraction of loud readers pay any attention at all to things like that. The internet runs on casual readers who have no idea what’s going on and wouldn’t care if they did. The real question that needs to be answered is: why do Google, Facebook, and other tech companies no longer want to work with publishers? It’s not because of those bad-faith tactics because those companies use them too.
I think it’s because they simply don’t need them anymore. Google and other tech companies have realized that people will look at whatever they show them, regardless of how good it is or isn’t. In that environment, it makes the most financial sense to keep all the readers to themselves without sending them off to other entities.
The internet has become a monopoly controlled by a handful of gatekeepers like Google, and now that they’re in total control, those gatekeepers are closing the gates.”
So you are saying that this is more about the numbers for what is convenient for Google or Facebook and less about what is or isn’t being said in the media. That’s a frightening thought, to be honest
“Given the corruption and rot of the online publishing industry, it’s probably too early to say if that’s an entirely bad thing for consumers. But corruption and rot have always been there, and it’s not the reason Google is shutting the gates now. Unlike their competition, both CinemaBlend and Giant Freakin Robot are successful websites that drive solid traffic and regularly break important news. What sets these sites apart from others?
I no longer have any connection with CinemaBlend, so I can’t speak to what they’re doing over there now. I think the foundation of what I built there remains, however. Most of the people currently in charge are people I hired and trained and have a lot of respect for. I built GFR the same way with a focus solely on the things that truly matter. We avoid the bloat that plagues other companies. We stay lean, mean, and stripped down.
My philosophy is content first. And content first means being writers first. My focus is on finding and hiring the right editors, the right writers, and then giving them the tools and freedom they need to do their jobs and say whatever they want about the topic they’re assigned. If I can’t find the right person, I’ll work longer hours to do the job myself rather than hiring the wrong person.
We keep our staff simple and focused on writers, editors, and the content they produce. We don’t waste time and money on support positions or perks or office space. We don’t have complicated marketing departments or social media managers, even if we can afford them. They just get in the way of doing what we’re actually here to do: create great content for our readers. The type of content we produce follows a similar philosophy. We focus on writing about what people are actually interested in and don’t waste time on anything else. Often that’s difficult because sometimes we’re excited about something we know that no one else will care about. But our job isn’t to make ourselves happy; it’s to make our readers happy.”
Well, you can’t argue with the results, right? GFR has a reputation for its reliable scoops, while other sites will often resort to dubious and poorly sourced scoops and leaks. For instance, Inside the Magic and Fandom Wire will publish stories claiming that Kathleen Kennedy is about to be fired from Lucasfilm any day now; and when you dig deeper, it’s likely some YouTuber with no evidence, perhaps wearing a mask and costume. How does your team avoid making those types of mistakes, and why do you think other sites are running with lower standards?
“The flattery is appreciated, but we take as much heat as those sites do. And none of us deserve any of that heat. GFR puts a ridiculous amount of time into researching every exclusive report we publish. And our success rate is extremely high. If you look at our confirmations page, there are hundreds of confirmed stories there. For every one story we get wrong, we get twenty right.
But trolls only point out the one we get wrong as if that invalidates everything else.
What people don’t seem to realize is that every outlet gets one wrong now and then, and they always have. The accuracy rate of the default trades like Variety is no higher. Actually, it’s probably lower.’”
True.
“A lot of the time, the “accurate” stories the trades run are stolen from us without any credit, and the rest of them aren’t original reporting, just reworded press releases they get from studio representatives. We have no interest in re-wording and re-stating the stories already broken by the trades or in publishing studio press releases. We feel the job of real reporters is to be out there reporting, and for us, that means doing original reporting. Original reporting is dangerous. It means that no matter how hard you try, sometimes you’ll make mistakes. We’d rather try and make mistakes than sit back and let other people at other sites do our job.
Most of the big sites don’t do any original reporting outside of showing up at a junket and asking the pre-approved questions they’re allowed to ask. Those sites have made it clear to us they resent our decision to do something different. We’ve been threatened by their staff and slandered by their teams. They make fake Twitter accounts to spread misinformation about what we’re doing. We ignore it.
Early on, when GFR started breaking really big stories, the Editor-in-Chief of one of our biggest competitors contacted me and demanded that I tell him who our source was and give him that source’s contact information. Journalism 101 is, of course, don’t reveal your source. So I declined. It was then insinuated to me that if I did not comply, he and his friends in the industry would do everything they could to humiliate and discredit GFR publicly. I continued to decline, and for the most part, that person and his friends have done their best to follow through on that threat.
I assume similar tactics are being used against Inside The Magic and some of the other very few journalists out there actually doing their job by working on original reporting.
CinemaBlend’s official response on Twitter to criticism of its Turning Red review.
Okay, you have me there. I’ve reported on leaks and researched scoops of my own for stories like G4TV or Resident Evil 4, etc., so I’m keenly aware of the risk and frustrations involved in trying to report the truth inside entertainment journalism. I can’t count how many times I’ve approached outlets with verified stories, and they turned me down, even though the veracity was solid and the value of the scoop was self-evident. I don’t think most readers appreciate how hard and relatively thankless it is to be doing newsgathering in our industry.
You haven’t been involved with CinemaBlend since 2016, but I’d like to hear your perspective. Last year a review for the Disney film Turning Red was retracted after accusations of racism and sexism made by Pixar itself. How do you balance healthy film criticism today with all this corporate or social pressure? In your opinion, was retracting the review the right call?
“That review was written by Sean O’Connell, who I hired and promoted back when I still owned CinemaBlend. Sean is one of the kindest, most caring, most dedicated, most serious film journalism professionals I have ever known. He’s one of the gold standards for what people in this business should be.
I don’t know what was happening at CinemaBlend during that time or what they were thinking. I no longer have any involvement with the site. So it’s possible I don’t know some key detail. What I will say is this: I’ve been in this business for 23 years. No publication of mine has ever retracted or changed or modified anything due to pressure. And over the course of 23 years, there has been a lot of pressure.
I wouldn’t have cared what anyone said; I wouldn’t have cared what the review said. Whether the review was offensive or not wouldn’t have mattered to me and wouldn’t have been a factor in the decision. I wouldn’t have pulled the review. My reviewers can say whatever they want. People can like it or not, often even I don’t like it, but I’m not going to stop our writers from saying it as long as it is accurate and genuinely their opinion.”
With everything we’ve discussed, what does the future of entertainment journalism look like? Is it going to just be influencers and YouTube and TikTok, or will written online and print content continue to still have a place? And what would you tell people like me already in the industry or those who want to enter? Knowing our present trajectory, would you encourage your own family to go into journalism or to stay far away?
“I would expect most of the big corporate-owned sites to be out of business by mid-2024. A lot will be gone before the end of this year. Barring some radical course reversal by Google, there is no path for them. Most of the smaller independent sites will be gone too; they were already barely holding on, and now they’re being totally removed from the internet.
I’ve talked privately to the CEOs of a lot of those companies (big and small), and they’re all shuffling the deck chairs on the Titanic. They are going under; they all know it, and they don’t see any way out of it. A few, the more proactive ones, are making plans to pivot their companies to entirely different businesses. No one sees any future in online publishing.
The only sites which don’t seem to be floundering are the ones owned by Valnet, CBR, Screen Rant, etc. Valnet is sucking up the internet traffic being taken away from other sites like a vacuum and getting bigger and bigger as everyone else shrinks. I’m not sure what their secret sauce is, but they seem to be the only ones who have it, and it’s working for them. Outside of Valnet, anyone else who wants a future will have to get lean. Publishers must find ways to run their businesses without corporate bloat. Most of them do not have the ability to do that, so most will go under. It’s not a question of will they; it’s only a question of when.”
That’s grim, but I agree with you.
The future of entertainment journalism is smaller outlets with a smaller staff and a more clear focus. Sites that can survive long enough to pick up whatever smaller amount of traffic is left after those big sites go out of business will find enough left to keep going.
Our aim is to be the last site standing, and I think there’s a pretty good chance we will be. Entertainment journalism will continue to exist on a much smaller scale.
If you want to get into this business, I hope you’re good on camera. That’s the clearest path. What was once a business of introverted nerds writing about the movies they love in their basement has morphed into a business ruled by extroverts glad-handing for likes and jumping in front of cameras.
That’s not necessarily a bad thing, but when it all started, the internet was a haven for introverts struggling to make it in an extrovert-run real world. I’m not sure where my fellow introverts will go now.
That said, I have four children, and my high schooler has started working with me on GFR. I’ve been training her on basic editing and proofreading. It won’t be a career -she wants to be a welder, which is awesome- but it’s a useful skill, and with the future so uncertain, the bigger and more diverse your talent stack is, the better your chances are at making it.
On the other hand, my middle-school-aged son has started a YouTube Channel where he makes a lot of silly nonsense. Unlike his father, he’s a wild extrovert and well-suited for the new extrovert-controlled internet. It won’t be a career, I hope, but he’s having fun doing it and learning new skills in the process. He doesn’t realize it yet, but he’s also building his talent stack and preparing himself for a wide-open and completely unpredictable future.
Click here to check out other entries in our Interview Series.
The Japanese animation studios Yokohama Animation Laboratory and Cloud Heart premiered an anime adaption of the slice-of-life isekai fantasy ‘The Great Cleric’ in July 2023. Based on the light novels by Broccoli Lion, the series was first published on the web-based platform ‘Suiyōbi no Sirius.’ The anime is now making its way to the United States on the Crunchyroll streaming service which also announced that they would produce an English version.
Luciel voiced by Justin Briner (Deku in My Hero Academia)
Lumina voiced by Julie Cleburn (Feng Jun in Mobile Suit Gundam: The Witch From Mercury)
Kururu voiced by Sarah Roach (Meryl in TRIGUN STAMPEDE)
Monika voiced by Kiane King (Keiko in Kageki Shojo!!)
Basura voiced by Christopher Guerrero
Bazan voiced by Ryan Negron
Master Monster Luck voiced by Anthony Bowling
Sekiroth voiced by Clifford Chapin
Jason Lord has been tapped as the ADR Director with Zach Bolton taking the role of Producer.
You can watch the trailer below:
The anime is directed by Masato Tamagawa, written by Keiichirō Ōchi, and character designs are handled by Guonian Wang. The music is composed by Toshihiko Sahashi.
“After his untimely death, this salaryman gets another shot at life! When Luciel is reborn into a magical new land, he becomes a healer in hopes of leading a peaceful life. However, he quickly learns that being a healer is much more challenging than he expected. With strict and strenuous training in store, this new life is turning out to be anything but peaceful.”
The light novel series is drawn by the artist known as Sime and has been published by Micro Magazine since 2016. J-Novel Club releases it in the United States. The Tokyo-based organization Kodansha publishes a manga version that is released in the United States by Vertical.